Harbinger Of Madness Midnight Zenith Freeze Warbringer (298% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute36+180
- to Strength7+73
- to Dexterity2+20
- increased Dexterity15%
Critical›
- increased Critical Hit Chance9120%
- increased Critical Damage Bonus for Attack Damage6105%
- increased Critical Damage Bonus483%
- increased Critical Hit Chance for Attacks335%
Speed›
- increased Warcry Speed9157%
- increased Attack Speed618%
- increased Skill Speed417%
- increased Attack Speed with One Handed Weapons211%
Attack Damage›
- increased Attack Damage9122%
- increased Melee Damage568%
- increased Melee Damage with Hits at Close Range370%
- increased Attack Area Damage216%
Damage›
- increased Damage with One Handed Weapons565%
- increased Area Damage325%
- empowered Attacks deal # % increased Damage246%
- minions deal # % increased Damage216%
Area›
- increased Area of Effect634%
- increased Area of Effect for Attacks316%
- increased Area of Effect if you have Stunned an Enemy Recently112%
- increased Area of Effect if you've Killed Recently115%
Gem›
- increased Skill Effect Duration685%
- warcry Skills have # % increased Area of Effect255%
- skills which create Fissures have a # % chance to create an additional Fissure120%
- slam Skills you use yourself have # % increased Aftershock Area of Effect130%
Stun›
- increased Stun Buildup5100%
- increased Stun Threshold220%
- increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to # %110%
Gear
Sadist's Mercy
Flanged Mace
- Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
- Bonded: 10% reduced Runic Ward Cost Efficiency
- 293% increased Physical Damage
- +7.78% to Critical Hit Chance
- 18% increased Attack Speed
- Hits with this Weapon inflict 2 Gruelling Madness
- Enemies in your Presence have additional Power equal to their Gruelling Madness
Sadist's Mercy
Flanged Mace
- 50% increased Attack Damage against Rare or Unique Enemies
- Bonded: +1 to Level of all Attack Skills
- 298% increased Physical Damage
- +7.65% to Critical Hit Chance
- 19% increased Attack Speed
- Hits with this Weapon inflict 2 Gruelling Madness
- Enemies in your Presence have additional Power equal to their Gruelling Madness
Vestige of Darkness
Runemastered Tenebrous Crown
- Every 4 seconds, gain Guard equal to 20% of maximum Runic Ward for 2 seconds
- Bonded: 8% increased Guard gained
- 188% increased Armour and Energy Shield
- +28 to Strength and Intelligence
- Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup
- Enemies in your Presence are Blinded
- The Bodach haunts your Presence
- Corrupted
The Brass Dome
Runeforged Champion Cuirass
- 40% increased Runic Ward
- Bonded: Gain 4% of maximum Life as Extra maximum Runic Ward
- +981 to maximum Runic Ward
- 572% increased Armour
- -1% to all Maximum Elemental Resistances
- +254 to Stun Threshold
- Take no Extra Damage from Critical Hits
- Corrupted
Gale Grasp
Runeforged Knightly Mitts
- Adds 5 to 12 Physical Damage to Attacks
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- Bonded: Fissure Skills have +2 to Limit
- Adds 16 to 25 Cold damage to Attacks
- +112 to maximum Life
- +92 to maximum Mana
- 15% increased Attack Speed
- +39% to Fire Resistance
- +40% to Lightning Resistance
- Corrupted
Chimeric Slippers
Tasalian Greaves
- +15 to Strength
- 16% increased Runic Ward Regeneration Rate
- Bonded: Regenerate 20 Runic Ward per second
- 84% increased Armour
- 30% increased Movement Speed
- +60 to maximum Life
- +37% to Fire Resistance
- +44% to Cold Resistance
- +24% to Chaos Resistance
- Corrupted
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Quicksilver
- Legacy of Silver
- Legacy of Silver
- Legacy of Amethyst
- All Mage's Legacies have 35% increased effect per duplicate Mage's Legacy you have
Eventide Petals
Runemastered Veridical Chain
- Allocates Cooked
- 20% increased maximum Runic Ward
- 49% increased Critical Hit Chance
- +28 to Intelligence
- 43% increased Light Radius
- Ice Crystals have 3% increased maximum Life per 5% Cold Resistance you have
Viper Circle
Prismatic Ring
- +10% to all Elemental Resistances
- Adds 20 to 34 Fire damage to Attacks
- 18% increased Lightning Damage
- +112 to maximum Life
- +21% to Cold Resistance
- +40% to Lightning Resistance
- +31% to Fire Resistance
Phoenix Coil
Prismatic Ring
- +9% to all Elemental Resistances
- Adds 16 to 26 Physical Damage to Attacks
- +109 to maximum Life
- 18% increased Rarity of Items found
- +40% to Cold Resistance
- +37% to Lightning Resistance
- 53% increased Mana Regeneration Rate
Lustrous Golden Charm of the Surgeon
- Used when you kill a Rare or Unique enemy
- Also grants 284 Guard
- 32% Chance to gain a Charge when you kill an enemy
Experimenter's Silver Charm of the Surgeon
- Used when you are affected by a Slow
- 38% increased Duration
- 33% Chance to gain a Charge when you kill an enemy
Experimenter's Thawing Charm of the Surgeon
- Used when you become Frozen
- 36% increased Duration
- 33% Chance to gain a Charge when you kill an enemy
Bubbling Ultimate Life Flask of the Surgeon
- 28% of Recovery applied Instantly
- 34% Chance to gain a Charge when you kill an enemy
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 72% reduced Amount Recovered
Skills & Gems
Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode.
While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target.
Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
No support gems detected for this skill.
No support gems detected for this skill.
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