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Boneshatter Fortifying Cry Freeze Warbringer (143% Physical Damage)

Warbringer·WarriorPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 22, 2026
New build
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exiles.buildtier
Scored against 93 similar endgame builds
Limited build data
DamageC
SurvivalB
SpeedB
UtilityB

Fix these first

1
Elemental resistances

Overview

Offense

1. Magma Spray
96,249
2. Best Ignite DPS
14,627

Utility

Spirit
167
Gear spirit
134
Move speed
x1.39

Defense

Life
2,470
ES
405
Gear ES
226
Character armour
40,461
Gear armour
6,052
Block
48.1%
Fire res
75%
Cold res
75%
Lightning res
68%
Chaos res
75%

Passive Tree

129
Nodes
27
Notables
1
Keystones

Key Passives

Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
BeefNotable
+25 to Strength
Attribute
Defender's ResolveNotable
12% increased Block chance
Your Heavy Stun buildup empties 50% faster
BlockStun
Battle FeverNotable
25% increased Global Physical Damage
5% increased Skill Speed
Physical DamageSpeed
Lay SiegeNotable
1% increased Damage per 1% Chance to Block
Block
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
Crushing JudgementNotable
25% increased Armour Break Duration
25% increased Attack Area Damage
ArmourAttack Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute30+150
  • to Strength6+76
Armour
PassiveCountTotal
  • increased Armour14225%
  • break # % increased Armour485%
  • increased Armour and Evasion Rating344%
  • of Armour also applies to Fire Damage230%
Attack Damage
PassiveCountTotal
  • increased Attack Area Damage12120%
  • increased Melee Damage10108%
  • increased Melee Damage against Heavy Stunned enemies140%
  • increased Attack Damage while Surrounded125%
Block
PassiveCountTotal
  • increased Block chance850%
  • increased Chance to Block if you've Blocked with a raised Shield Recently125%
  • increased Damage per # % Chance to Block11%
Life
PassiveCountTotal
  • increased Life Regeneration rate335%
  • increased Armour and Evasion Rating when on Low Life180%
  • increased maximum Life13%
  • of Skill Mana Costs Converted to Life Costs16%
Area
PassiveCountTotal
  • increased Area of Effect for Attacks748%
Speed
PassiveCountTotal
  • increased Skill Speed417%
  • increased Attack Speed while holding a Shield13%
  • increased Warcry Speed120%
Gem
PassiveCountTotal
  • attack Skills deal # % increased Damage while holding a Shield550%
  • chance for Slam Skills you use yourself to cause an additional Aftershock15%

Gear

Sol Burst

Molten Hammer

Item Level 81
Rare
Properties
Range13
Physical Damage226-373
Quality20
SocketsS
Fire Damage59-75
Attacks per Second1.81
Critical Hit Chance5%
Total DPS663.4
Physical DPS542.1
Elemental DPS121.3
Requirements
Level77
Rune
  • Gain 13% of Damage as Extra Chaos Damage
Bonded
  • Bonded: Gain 8% of Damage as Extra Physical Damage
Desecrated
  • 143% increased Physical Damage
  • 15% reduced Attack Speed
Explicit
  • Adds 39 to 63 Physical Damage
  • Adds 59 to 75 Fire Damage
  • +4 to Level of all Melee Skills
  • +30 to Strength
Crafted
  • 25% increased Attack Speed

Loath Ward

Tawhoan Tower Shield

Item Level 80
Rare
Properties
Armour1542
Movement Speed-3%
Block26
Quality27
SocketsS
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +23% to Chaos Resistance
Explicit
  • +196 to Armour
  • 144% increased Armour
  • 8% additional Physical Damage Reduction
  • +37% of Armour also applies to Elemental Damage
  • +123 to Stun Threshold
  • Corrupted

Vestige of Darkness

Tenebrous Crown

Item Level 81
Unique
Properties
Armour810
Energy Shield226
Quality20
SocketsS
Requirements
Level65
Enchant
  • 19% increased Armour and Energy Shield
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 238% increased Armour and Energy Shield
  • +19 to Strength and Intelligence
  • Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup
  • Enemies in your Presence are Blinded
  • The Bodach haunts your Presence
  • Corrupted

Golem Mantle

Warlord Cuirass

Item Level 82
Rare
Properties
Armour2224
Movement Speed-5%
Quality22
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +24 to Strength
Implicit
  • +19% of Armour also applies to Elemental Damage
Explicit
  • +270 to Armour
  • 98% increased Armour
  • +56 to Spirit
  • +22% to Fire Resistance
  • +44% of Armour also applies to Elemental Damage
  • Corrupted

Victory Clutches

Massive Mitts

Item Level 82
Rare
Properties
Armour740
Quality27
SocketsS S
Requirements
Level80
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Explicit
  • +62 to Armour
  • 134% increased Armour
  • +33 to maximum Life
  • +2 to Level of all Melee Skills
  • +33% of Armour also applies to Elemental Damage
  • Gain 5 Life per Enemy Hit with Attacks
  • Corrupted

Cataclysm League

Vaal Greaves

Item Level 82
Rare
Properties
Armour736
Quality20
SocketsS S
Requirements
Level75
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • +11% to Chaos Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 35% increased Movement Speed
  • +37 to Armour
  • 81% increased Armour
  • +42% to Lightning Resistance
  • +43% of Armour also applies to Elemental Damage
  • 19.1 Life Regeneration per second
Explicit
  • Corrupted

Glyph Clasp

Plate Belt

Item Level 81
Rare
Properties
Charm Slots3
Requirements
Level24
Implicit
  • +140 to Armour
  • Has 3 Charm Slots
Explicit
  • +281 to Armour
  • +120 to maximum Life
  • 15% increased Charm Effect Duration
  • +18% to Fire Resistance
  • +37% to Lightning Resistance
  • +22% to Chaos Resistance

Rune Torc

Solar Amulet

Item Level 79
Rare
Requirements
Level30
Enchant
  • Allocates Acceleration
Desecrated
  • 58% increased Armour
Implicit
  • +11 to Spirit
Explicit
  • +146 to maximum Life
  • +3 to Level of all Melee Skills
  • +15% to all Elemental Resistances
  • 17% of Damage taken Recouped as Life
Crafted
  • 34% increased Global Armour, Evasion and Energy Shield

Pain Grip

Unset Ring

Item Level 82
Rare
Requirements
Level44
Implicit
  • Grants 1 additional Skill Slot
Explicit
  • Adds 11 to 14 Physical Damage to Attacks
  • Adds 2 to 52 Lightning damage to Attacks
  • +118 to maximum Life
  • +33 to Dexterity
  • +19% to all Elemental Resistances
  • +40% to Cold Resistance

Loath Grip

Sapphire Ring

Item Level 80
Rare
Requirements
Level12
Implicit
  • +24% to Cold Resistance
Explicit
  • Adds 16 to 25 Physical Damage to Attacks
  • 24% increased Fire Damage
  • +132 to maximum Life
  • +36% to Fire Resistance
  • +32% to Cold Resistance
Crafted
  • +19% to Chaos Resistance

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 14 seconds on use

For Utopia

Stone Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality16
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect
  • Corrupted

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Sapping Ultimate Life Flask

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 100% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used

Caustic Ultimate Mana Flask of the Constant

Item Level 81
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 100% increased Mana Recovered
  • Removes 15% of Mana Recovered from Life when used
  • 23% increased Charges gained

Skills & Gems

Boneshatter(Lv19)5 gems

Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Fortifying Cry(Lv20)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
PinSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Vruuns AftermathLv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Infernal Cry(Lv20)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Exposing CrySupports Warcries. Supported Skills apply Exposure on Hitting enemies.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Resonating Shield(Lv21)5 gems

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
SteadfastSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.Lv1
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
Shield Wall(Lv21)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Shield Charge(Lv20)5 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Styrns MountainLv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.Lv1
Stomping GroundSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.Lv1
Magma Barrier(Lv20)5 gems

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Sunder(Lv20)5 gems

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
AmbrosiaSupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Raise Shield(Lv1)4 gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
StoicismSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Lv1
Scavenged Plating(Lv19)4 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Time of Need(Lv20)2 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Encase in Jade(Lv20)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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