Ancestral Spirits Shockwave Totem Freeze Warbringer (144% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Armour›
- increased Armour21361%
- of Armour also applies to Elemental Damage560%
- increased effect of Fully Broken Armour465%
- break # % increased Armour490%
Attribute›
- to any Attribute33+165
- to Strength8+92
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
- to all Attributes1+3
Attack Damage›
- increased Attack Area Damage542%
- increased Attack Damage486%
- increased Melee Damage346%
- increased Melee Damage against Heavy Stunned enemies140%
Speed›
- increased Totem Placement speed7150%
- increased Attack and Cast Speed if you've summoned a Totem Recently214%
- attacks used by Totems have # % increased Attack Speed per Summoned Totem14%
- reduced Attack Speed1-5%
Life›
- increased Totem Life240%
- enemies you Fully Armour Break cannot Regenerate Life1+1
- increased maximum Life13%
- increased Maximum Life if you have at least # Red Support Gems Socketed15%
Damage›
- increased Totem Damage580%
- increased Damage with Maces343%
- each Totem applies # % increased Damage taken to Enemies in their Presence12%
Gem›
- chance for Mace Slam Skills you use yourself to cause an additional Aftershock218%
- chance for Slam Skills you use yourself to cause an additional Aftershock15%
- melee Attack Skills have +# to maximum number of Summoned Totems1+1
- slam Skills you use yourself have # % increased Aftershock Area of Effect130%
Block›
- increased Block chance532%
- increased Damage per # % Chance to Block11%
Gear
Blight Knell
Marauding Mace
- 20% increased Physical Damage
- Bonded: 20% increased effect of Fully Broken Armour
- 144% increased Physical Damage
- Adds 19 to 32 Physical Damage
- +133 to Accuracy Rating
- +3.55% to Critical Hit Chance
- Causes 72% increased Stun Buildup
- 25% increased Attack Speed
Pain Mark
Fortress Tower Shield
- 15% increased Block chance
- Bonded: 15% chance for Damage of Enemies Hitting you to be Unlucky
- +29% of Armour also applies to Elemental Damage
- +260 to Armour
- 110% increased Armour
- +117 to maximum Life
- 7% additional Physical Damage Reduction
- +19% to Chaos Resistance
The Hollow Mask
Hewn Mask
- +18% to Cold Resistance
- 2% increased Experience gain
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: +10% to all Elemental Resistances
- +64 to maximum Life
- 15% additional Physical Damage Reduction
- -10% to all Elemental Resistances
- +13% to Chaos Resistance
- Remnants you create affect Allies in your Presence as well as you when collected
- 85% increased Reservation Efficiency of Remnant Skills
- Corrupted
Pain Curtain
Warlord Cuirass
- +36% to Lightning Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +16% to Fire and Chaos Resistances
- +16% of Armour also applies to Elemental Damage
- +284 to Armour
- 105% increased Armour
- +166 to maximum Life
- +28 to Strength
- +48% of Armour also applies to Elemental Damage
Dread Touch
Feathered Mitts
- +18% to Cold Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 78% increased Armour
- Adds 10 to 17 Physical Damage to Attacks
- +84 to maximum Life
- 16% increased Attack Speed
- +19% to Fire Resistance
- +28% to Lightning Resistance
Behemoth Road
Ornate Greaves
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 30% increased Movement Speed
- 99% increased Armour
- +120 to maximum Life
- +31% to Lightning Resistance
- +14% to Chaos Resistance
- 37% reduced Freeze Duration on you
Foe Locket
Plate Belt
- 15% increased Armour
- +30 to maximum Life
- +141 to Armour
- Has 3 Charm Slots
- +249 to Armour
- +143 to maximum Life
- +39% to Fire Resistance
- +13% to Chaos Resistance
- 83 to 111 Physical Thorns damage
- Corrupted
- On Corruption, Item gains two Enchantments
Dusk Gorget
Amber Amulet
- Allocates Stupefy
- 45% increased Armour from Equipped Body Armour
- +12 to Strength
- 8% increased maximum Life
- +27 to Strength
- +32 to Intelligence
- +18% to all Elemental Resistances
- +103 to maximum Life
Miracle Knot
Sapphire Ring
- +30% to Cold Resistance
- Adds 12 to 25 Physical Damage to Attacks
- +174 to Evasion Rating
- +94 to maximum Life
- 20% increased Cast Speed
- +25% to Cold Resistance
- +32% to Fire Resistance
Armageddon Gyre
Ruby Ring
- +29% to Fire Resistance
- Adds 14 to 25 Fire damage to Attacks
- +147 to Accuracy Rating
- +107 to maximum Life
- 16% increased Rarity of Items found
- +32 to Strength
- +33% to Cold Resistance
Investigator's Grounding Charm of the Sylvan
- Used when you become Shocked
- Gains 0.25 Charges per Second
- 16% increased Duration
- Corrupted
Lustrous Thawing Charm of the Distiller
- Used when you become Frozen
- Also grants 340 Guard
- 25% reduced Charges per use
- Corrupted
Petaled Silver Charm of the Wide
- Used when you are affected by a Slow
- Recover 173 Life when Used
- 28% increased Charges
- Corrupted
Bubbling Ultimate Life Flask of the Sylvan
- Gains 0.25 Charges per Second
- 30% of Recovery applied Instantly
- Corrupted
Superior Lesser Mana Flask
- Corrupted
Skills & Gems
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
You are chosen by Azmerian spirits who provide guidance, allowing you to see nearby Ancient Blooms.
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
No support gems detected for this skill.
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