Shield Wall Fortifying Cry Freeze Warbringer (+5 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute39+195
- to Strength6+76
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour›
- increased Armour21361%
- of Armour also applies to Elemental Damage430%
- break # % increased Armour490%
- break Armour equal to # % of Hit Damage dealt110%
Attack Damage›
- increased Attack Damage7106%
- increased Melee Damage568%
- increased Melee Damage with Hits at Close Range370%
- increased Melee Damage against Heavy Stunned enemies140%
Speed›
- increased Attack Speed624%
- increased Skill Speed417%
- increased Warcry Speed245%
- increased Attack Speed if you've been Hit Recently115%
Damage›
- empowered Attacks deal # % increased Damage11176%
- increased Damage with Warcries372%
Life›
- increased maximum Life410%
- increased amount of Life Leeched336%
- of Physical Damage prevented Recouped as Life15%
- of Skill Mana Costs Converted to Life Costs16%
Warcry›
- increased Warcry Cooldown Recovery Rate345%
- increased total Power counted by Warcries210%
- ignore Warcry Cooldowns1+1
- warcries Empower an additional Attack1+1
Area›
- increased Area of Effect for Attacks322%
- increased Area of Effect if you have Stunned an Enemy Recently112%
- increased Area of Effect if you've Killed Recently115%
Gear
Entropy Brand
Heavy Greathammer
- 16% increased Skill Speed
- Bonded: 30% increased Reservation Efficiency of Herald Skills
- 99% increased Damage against Enemies with Fully Broken Armour
- Adds 6 to 140 Lightning Damage
- 35% reduced Attribute Requirements
- +5 to Level of all Melee Skills
- Grants 5 Life per Enemy Hit
- Gain 27% of Damage as Extra Physical Damage
Morbid Emblem
Tawhoan Tower Shield
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 25% increased Armour
- +31 to Stun Threshold
- +277 to Armour
- 98% increased Armour
- 25% reduced Attribute Requirements
- 8% additional Physical Damage Reduction
- +20% to Chaos Resistance
Corpse Brow
Warmonger Greathelm
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +107 to maximum Life
- +221 to Armour
- 41% increased Armour
- +46 to maximum Life
- +40% to Lightning Resistance
- +37% of Armour also applies to Elemental Damage
- Corrupted
- +35% to Fire Resistance
Brood Shell
Soldier Cuirass
- 38% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 148% increased Armour
- +199 to maximum Life
- +24 to Strength
- +33% to Cold Resistance
- +37% of Armour also applies to Elemental Damage
- Corrupted
Armageddon Fingers
Ornate Mitts
- +11% to Chaos Resistance
- +102 to Armour
- 42% increased Armour
- +161 to maximum Life
- +2 to Level of all Melee Skills
- 31% increased Critical Damage Bonus
- +37% to Cold Resistance
Gloom Spark
Bulwark Greaves
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +14% to Cold and Chaos Resistances
- 25% increased Movement Speed
- +173 to Armour
- +108 to maximum Life
- +37% to Lightning Resistance
- +21% to Chaos Resistance
Ryslatha's Coil
Ornate Belt
- Has 2 Charm Slots
- 11% reduced Charm Charges used
- +80 to maximum Life
- 41% increased Flask Life Recovery rate
- 39% more maximum Physical Attack Damage
- 36% less minimum Physical Attack Damage
- Corrupted
Dire Locket
Lapis Amulet
- Allocates Perfect Opportunity
- 6% increased Skill Speed
- +12 to Intelligence
- 25% increased maximum Energy Shield
- +99 to maximum Life
- 6% increased maximum Life
- +3 to Level of all Melee Skills
- +10% to all Elemental Resistances
Woe Eye
Prismatic Ring
- +9% to all Elemental Resistances
- Adds 7 to 12 Fire damage to Attacks
- +107 to maximum Life
- +28 to maximum Mana
- +15% to all Elemental Resistances
- +43% to Fire Resistance
- Leech 7.35% of Physical Attack Damage as Life
Gale Loop
Ruby Ring
- +22% to Fire Resistance
- Adds 1 to 3 Physical Damage to Attacks
- +181 to Evasion Rating
- +112 to maximum Life
- +16% to all Elemental Resistances
- Leech 5.19% of Physical Attack Damage as Mana
- +32% to Cold Resistance
Experimenter's Thawing Charm of the Perpetual
- Used when you become Frozen
- 37% increased Duration
- 61% increased Charges gained
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Clinician's Dousing Charm of the Practitioner
- Used when you become Ignited
- 33% increased Duration
- 19% reduced Charges per use
Effervescent Ultimate Life Flask of the Bountiful
- 25% of Recovery applied Instantly
- 53% increased Charges
Bubbling Ultimate Mana Flask of the Plentiful
- 28% of Recovery applied Instantly
- 43% increased Charges
Skills & Gems
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
No support gems detected for this skill.
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