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Voltaic Grenade Leap Slam Totem Warbringer (168% Physical Damage)

Warbringer·WarriorPatch 0.5.4·byPublic Builds
Version 1·Updated Jun 25, 2026
New build
B
exiles.buildtier
Scored against 93 similar endgame builds
Limited build data
DamageC
SurvivalA
SpeedS
UtilityC

Overview

Offense

1. Cluster Grenade
13,707
2. Best Ignite DPS
331
Attacks/sec
1.91

Utility

Spirit
170
Gear spirit
142
Move speed
x1.63

Defense

Life
2,501
Ward
48
Character armour
16,970
Gear armour
3,595
Character evasion
538
Gear evasion
132
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

132
Nodes
25
Notables
1
Keystones

Key Passives

Burning StrikesNotable
Gain 12% of Physical Damage as Extra Fire Damage
Fire Damage
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour
WatchtowersNotable
Recoup 5% of damage taken by your Totems as Life
Each Totem applies 2% increased Damage taken to Enemies in their Presence
LifeDamage
Jade HeritageNotable
additional physical damage reduction percent per jade: 1
Physical Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute42+210
  • to Strength4+41
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour10150%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage11170%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Speed
PassiveCountTotal
  • increased Totem Placement speed490%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
  • increased Attack Damage against Rare or Unique Enemies116%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Fire Damage
PassiveCountTotal
  • increased Damage with Hits against Burning Enemies228%
  • gain # % of Damage as Extra Fire Damage for every different Grenade fired in the past # seconds14%
  • gain # % of Physical Damage as Extra Fire Damage112%

Gear

Cataclysm Core

Siege Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage145-508
Quality23
SocketsS S
Attacks per Second1.65
Critical Hit Chance5%
Total DPS538.7
Physical DPS538.7
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 168% increased Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 36% increased Physical Damage
  • Adds 39 to 86 Physical Damage
  • +80 to Accuracy Rating
  • Gain 34 Mana per enemy killed
Crafted
  • +2 to maximum number of Summoned Ballista Totems

Grim Crest

Paragon Greathelm

Item Level 80
Rare
Properties
Armour921
Quality20
SocketsS S
Requirements
Level75
Enchant
  • Allocates Zarokh's Gift
Rune
  • +4 to Maximum Rage
  • Raven-Touched
Desecrated
  • +25% of Armour also applies to Chaos Damage
Explicit
  • 115% increased Armour
  • +49 to maximum Life
  • 19% increased Rarity of Items found
  • +31% to Cold Resistance
  • +38% of Armour also applies to Elemental Damage

Rapture Hide

Ornate Plate

Item Level 82
Rare
Properties
Armour1936
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • +2 to Armour per 1 Spirit
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 98% increased Armour
Implicit
  • Regenerate 2.07% of maximum Life per second
Explicit
  • +244 to Armour
  • +55 to Spirit
  • +22 to Strength
  • +43% of Armour also applies to Elemental Damage
  • +188 to Stun Threshold

Plague Palm

Runeforged Cultist Gauntlets

Item Level 82
Rare
Properties
Armour145
Evasion132
Quality20
SocketsS S
Ward42
Requirements
Level75
Rune
  • Adds 5 to 12 Physical Damage to Attacks
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
  • Bonded: Fissure Skills have +2 to Limit
Desecrated
  • +35% to Fire Resistance
Explicit
  • +40% to Lightning Resistance
  • 36% increased Armour and Evasion
  • Adds 8 to 19 Physical Damage to Attacks
  • +142 to maximum Life
  • +2 to Level of all Projectile Skills

Dire Road

Ornate Greaves

Item Level 82
Rare
Properties
Armour593
Quality20
SocketsS
Requirements
Level70
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +42% of Armour also applies to Elemental Damage
Explicit
  • 30% increased Movement Speed
  • 93% increased Armour
  • +86 to maximum Life
  • +27% to Chaos Resistance
Crafted
  • 18% increased Rarity of Items found

Mageblood

Utility Belt

Item Level 77
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Gold
  • Legacy of Amethyst
  • Legacy of Bismuth
  • All Mage's Legacies have 27% increased effect per duplicate Mage's Legacy you have

Blood Noose

Solar Amulet

Item Level 79
Rare
Requirements
Level30
Enchant
  • Allocates Heavy Ammunition
Desecrated
  • +104 to maximum Life
Implicit
  • +15 to Spirit
Explicit
  • 58% increased Armour
  • 18% increased Rarity of Items found
  • +3 to Level of all Projectile Skills
  • 17% of Damage taken Recouped as Life
Crafted
  • 18% increased Rarity of Items found

Maelstrom Hold

Topaz Ring

Item Level 74
Rare
Requirements
Level16
Desecrated
  • +19% to Fire and Chaos Resistances
Implicit
  • +25% to Lightning Resistance
Explicit
  • 31% increased Fire Damage
  • +95 to maximum Life
  • 16% increased Rarity of Items found
  • +39% to Cold Resistance
Crafted
  • 17% increased Rarity of Items found

Demon Nail

Vitalic Ring

Item Level 80
Rare
Requirements
Level40
Implicit
  • 6% increased maximum Life
Explicit
  • Adds 16 to 36 Physical Damage to Attacks
  • Adds 24 to 40 Fire damage to Attacks
  • +208 to Evasion Rating
  • +31 to Strength
  • +16% to all Elemental Resistances
  • +40% to Fire Resistance

Botanic Golden Charm of the Sylvan

Item Level 79
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Gains 0.25 Charges per Second
  • Recover 204 Life when Used

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Petaled Thawing Charm of the Sylvan

Item Level 74
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Gains 0.25 Charges per Second
  • Recover 164 Life when Used

Bubbling Ultimate Life Flask of the Distiller

Item Level 79
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 29% of Recovery applied Instantly
  • 25% reduced Charges per use

Tenacious Gargantuan Mana Flask of the Wide

Item Level 40
Magic
Properties
Quality0
Requirements
Level40
Implicit
  • 66% more Recovery if used while on Low Mana
  • 27% increased Charges

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Leap Slam(Lv10)5 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
SuffuseSupports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mortar Cannon(Lv20)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Voltaic Grenade(Lv21)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Refutation(Lv20)4 gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
Arcane TempoSupports Spells, causing them to cast faster.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Volcanic Fissure(Lv12)3 gems

Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Rolling Slam(Lv12)3 gems

Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Armour Breaker(Lv6)2 gems

Strike with a forceful blow, knocking enemies back and weakening their Armour.

Hits Break 3 Armour
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Impact ShockwaveSupports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Lv1
Encase in Jade(Lv20)1 gem

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal Rage(Lv19)1 gem

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Time of Need(Lv19)1 gem

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

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