Leap Slam Shield Wall Totem Warbringer (+4 Melee Skills)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Armour›
- increased Armour39556%
- of Armour also applies to Cold Damage460%
- of Armour also applies to Elemental Damage430%
- of Armour also applies to Fire Damage460%
Attribute›
- to any Attribute25+125
- to Strength3+35
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Attack Damage›
- increased Melee Damage10114%
- increased Attack Damage486%
- increased Melee Damage against Immobilised Enemies390%
- increased Melee Damage against Heavy Stunned enemies140%
Speed›
- increased Warcry Speed584%
- increased Skill Speed417%
- increased Attack Speed38%
- reduced Attack Speed2-10%
Damage›
- empowered Attacks deal # % increased Damage10160%
Ailment›
- ailment Effect20
- chance to inflict Bleeding on Hit210%
- chance to Aggravate Bleeding on targets you Hit with Empowered Attacks120%
- increased Freeze Threshold130%
Warcry›
- increased Warcry Cooldown Recovery Rate334%
- increased total Power counted by Warcries210%
- ignore Warcry Cooldowns1+1
- warcries Empower an additional Attack1+1
Life›
- of Physical Damage prevented Recouped as Life15%
- of Skill Mana Costs Converted to Life Costs16%
- recover # % of maximum Life and Mana when you use a Warcry12%
- regenerate # % of maximum Life per second130%
Gear
Chimeric Thresher
Molten Hammer
- 50% increased Attack Damage against Rare or Unique Enemies
- Bonded: +1 to Level of all Attack Skills
- 15% increased Cost Efficiency of Attacks
- +159 to Accuracy Rating
- 100% increased Elemental Damage with Attacks
- +4 to Level of all Melee Skills
- Leeches 7.89% of Physical Damage as Life
- Adds 23 to 35 Physical Damage
Viper Bulwark
Tawhoan Tower Shield
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 99% increased Armour
- +270 to Armour
- 40% increased Armour
- +2% to Maximum Cold Resistance
- +21% to Cold Resistance
- +302 to Stun Threshold
Carrion Glance
Runeforged Paragon Greathelm
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 38% increased Armour
- +36 to maximum Life
- +126 to maximum Mana
- +33 to Strength
- +38% to Fire Resistance
- +23% to Chaos Resistance
- 69% increased Armour
Hate Sanctuary
Runeforged Stone Cuirass
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +268 to Armour
- 103% increased Armour
- +198 to maximum Life
- +8 to Strength
- +12% to Chaos Resistance
- +60 to Stun Threshold
Brood Palm
Runeforged Ancient Mitts
- +18% to Cold Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 83% increased Armour
- +34 to Accuracy Rating
- +64 to maximum Life
- +2 to Level of all Melee Skills
- +28% to Cold Resistance
- Leech 8.44% of Physical Attack Damage as Life
Armageddon Pace
Runeforged Vaal Greaves
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 30% increased Movement Speed
- +185 to Armour
- 95% increased Armour
- 16% increased Rarity of Items found
- +33 to Strength
- +39% to Fire Resistance
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Gold
- Legacy of Topaz
- Legacy of Silver
- Legacy of Amethyst
- All Mage's Legacies have 27% increased effect per duplicate Mage's Legacy you have
Horror Collar
Jade Amulet
- Allocates Deep Wounds
- +18 to Dexterity
- 49% increased Armour
- +67 to maximum Energy Shield
- +135 to maximum Life
- +3 to Level of all Melee Skills
- +39 to Strength
- +12 to Intelligence
Skull Whorl
Topaz Ring
- +60 to maximum Life
- +26% to Lightning Resistance
- Adds 8 to 19 Physical Damage to Attacks
- 19% increased Rarity of Items found
- +22 to Dexterity
- +38% to Cold Resistance
- 18% increased Rarity of Items found
Hate Band
Sapphire Ring
- +25% to Cold Resistance
- Adds 7 to 19 Physical Damage to Attacks
- +161 to Evasion Rating
- 13% increased Rarity of Items found
- +18% to all Elemental Resistances
- +24% to Fire Resistance
- +29% to Lightning Resistance
Experimenter's Thawing Charm of the Brewer
- Used when you become Frozen
- 38% increased Duration
- 28% reduced Charges per use
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.20 Charges per Second
- Creates Consecrated Ground on use
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 25% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Vitiating Ultimate Life Flask of the Perpetual
- 86% increased Life Recovered
- Removes 15% of Life Recovered from Mana when used
- 60% increased Charges gained
Skills & Gems
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
No support gems detected for this skill.
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