Shield Wall Fortifying Cry Totem Titan (+3 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Armour›
- increased Armour9150%
- of Armour also applies to Elemental Damage560%
- increased effect of Fully Broken Armour465%
- break # % increased Armour475%
Attribute›
- to any Attribute27+135
- to Strength2+20
- increased Strength28%
Attack Damage›
- increased Attack Area Damage792%
- increased Attack Damage while Surrounded6225%
- increased Attack Damage486%
- increased Melee Damage224%
Area›
- increased Area of Effect for Attacks1293%
- increased Area of Effect if you have Stunned an Enemy Recently112%
- increased Surrounded Area of Effect150%
Warcry›
- increased Warcry Cooldown Recovery Rate789%
- increased total Power counted by Warcries430%
- warcries Empower an additional Attack1+1
- warcries have a minimum of # Power1+10
Speed›
- increased Warcry Speed589%
- increased Attack Speed38%
- increased Attack Speed if you've been Hit Recently115%
- increased Attack Speed while Surrounded120%
Damage›
- empowered Attacks deal # % increased Damage7110%
- increased Damage with Warcries372%
Life›
- regenerate # % of maximum Life per second484%
- increased maximum Life13%
- more Maximum Life115%
- recover # % of maximum Life and Mana when you use a Warcry12%
Gear
Maelstrom Crack
Structured Hammer
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- 56% increased Damage against Enemies with Fully Broken Armour
- 40% chance to Daze on Hit
- Adds 26 to 41 Fire Damage
- +3 to Level of all Melee Skills
- +28 to Strength
- Leeches 7.21% of Physical Damage as Life
- Gain 19% of Damage as Extra Physical Damage
Corruption Span
Tawhoan Tower Shield
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 38% increased Armour
- +85 to Stun Threshold
- +259 to Armour
- 89% increased Armour
- 5% additional Physical Damage Reduction
- +22% to Cold Resistance
- +42% to Lightning Resistance
- Corrupted
Constricting Command
Viper Cap
- 17% increased Life Regeneration rate
- +18% to Cold Resistance
- +22% to Lightning Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +117 to maximum Life
- +10 to all Attributes
- 11.3 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
- Corrupted
The Brass Dome
Champion Cuirass
- 50% reduced effect of Curses on you
- 15% of Damage is taken from Mana before Life
- +10% of Armour also applies to Chaos Damage
- Bonded: +8% to Chaos Resistance
- Bonded: 8% increased Curse Magnitudes
- Bonded: 8% of Maximum Life Converted to Energy Shield
- 578% increased Armour
- -1% to all Maximum Elemental Resistances
- +247 to Stun Threshold
- Take no Extra Damage from Critical Hits
- Corrupted
Glyph Vise
Runeforged Zealot Gauntlets
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 67% increased Armour and Evasion
- Adds 10 to 12 Physical Damage to Attacks
- +149 to maximum Life
- 14% increased Rarity of Items found
- +2 to Level of all Melee Skills
- +32% of Armour also applies to Elemental Damage
Rune Road
Runeforged Ornate Greaves
- 15% reduced Slowing Potency of Debuffs on You
- 95% increased Armour
- +132 to maximum Life
- 11% increased Rarity of Items found
- +38% to Cold Resistance
- +29% of Armour also applies to Elemental Damage
- 30% increased Movement Speed
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Basalt
- Legacy of Bismuth
- Legacy of Silver
- Legacy of Granite
- All Mage's Legacies have 46% increased effect per duplicate Mage's Legacy you have
Pain Scarab
Amber Amulet
- Allocates Acceleration
- 16% increased Rarity of Items found
- +10 to Strength
- 50% increased Armour
- +85 to maximum Mana
- 19% increased Rarity of Items found
- +3 to Level of all Melee Skills
- +16% to Chaos Resistance
Doom Turn
Emerald Ring
- +132 to Accuracy Rating
- Adds 9 to 17 Cold damage to Attacks
- +129 to maximum Life
- 18% increased Rarity of Items found
- +13% to all Elemental Resistances
- +45% to Lightning Resistance
- Leech 6.44% of Physical Attack Damage as Mana
Sorrow Turn
Ruby Ring
- +26% to Fire Resistance
- 29% increased Chaos Damage
- +136 to maximum Life
- +153 to maximum Mana
- 14% increased Rarity of Items found
- +39% to Fire Resistance
- Leech 8.06% of Physical Attack Damage as Life
Bright Thawing Charm of the Verdant
- Used when you become Frozen
- Gains 0.20 Charges per Second
- Also grants 160 Guard
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Analyst's Dousing Charm of the Abundant
- Used when you become Ignited
- 24% increased Duration
- 62% increased Charges
Careful Ultimate Life Flask of the Distiller
- 85% more Recovery if used while on Low Life
- 25% reduced Charges per use
Persistent Ultimate Mana Flask of the Abundant
- 71% more Recovery if used while on Low Mana
- 58% increased Charges
Skills & Gems
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
Similar Builds
Matched by class, ascendancy, and shared tags.