Fortifying Cry Shield Wall Totem Titan (Nebuloch)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute33+165
- to Strength2+20
- increased Strength28%
Speed›
- increased Warcry Speed11194%
- increased Skill Speed312%
- increased Attack Speed38%
- reduced Attack Speed2-10%
Armour›
- increased Armour680%
- increased Armour if you've consumed an Endurance Charge Recently220%
- of Armour also applies to Cold Damage230%
- of Armour also applies to Fire Damage230%
Area›
- increased Area of Effect for Attacks862%
- increased Area of Effect316%
- increased Area of Effect if you have Stunned an Enemy Recently224%
- increased Area of Effect if you've Killed Recently115%
Attack Damage›
- increased Attack Damage5101%
- increased Attack Area Damage455%
- increased Melee Damage444%
Damage›
- empowered Attacks deal # % increased Damage8118%
- increased Area Damage215%
- damage with Hits is Lucky against Heavy Stunned Enemies1+1
- increased Damage for each different Warcry you've used Recently120%
Critical›
- increased Critical Damage Bonus483%
- increased Critical Damage Bonus for Attack Damage350%
- increased Critical Hit Chance325%
- increased Critical Hit Chance for Attacks115%
Stun›
- increased Stun Buildup7130%
- empowered Attacks have # % increased Stun Buildup150%
- increased Stun Threshold during Empowered Attacks1100%
Gear
Nebuloch
Execratus Hammer
- 50% increased Attack Damage against Rare or Unique Enemies
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: +1 to Level of all Attack Skills
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Adds 47 to 75 Physical Damage
- +27% to Critical Damage Bonus
- Adds 34 to 46 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
- Corrupted
Rage Ward
Tawhoan Tower Shield
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 41% increased Armour
- +107 to Stun Threshold
- +267 to Armour
- 110% increased Armour
- +25 to Strength
- 5% additional Physical Damage Reduction
- +33% to Lightning Resistance
- Corrupted
Thrillsteel
Spired Greathelm
- +22% to Chaos Resistance
- Onslaught
- Corrupted
The Brass Dome
Champion Cuirass
- +11% to Chaos Resistance
- 50% reduced effect of Curses on you
- Bonded: 8% increased Curse Magnitudes
- 572% increased Armour
- -1% to all Maximum Elemental Resistances
- +254 to Stun Threshold
- Take no Extra Damage from Critical Hits
Corruption Palm
Runeforged Zealot Gauntlets
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 23% increased Armour and Evasion
- +25 to maximum Life
- Adds 2 to 38 Lightning damage to Attacks
- +93 to maximum Life
- +2 to Level of all Melee Skills
- +31% to Lightning Resistance
- Leech 9.81% of Physical Attack Damage as Life
Eagle Tread
Runeforged Vaal Greaves
- +18% to Cold Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 98% increased Armour
- 35% increased Movement Speed
- +117 to maximum Life
- +40% to Fire Resistance
- +25% to Chaos Resistance
- 60% reduced Shock duration on you
Hate Strap
Plate Belt
- +13% to Fire and Chaos Resistances
- +173 to Armour
- Has 2 Charm Slots
- +168 to maximum Life
- 34% increased Flask Mana Recovery rate
- 19% increased Charm Effect Duration
- +38% to Lightning Resistance
- +32% to Cold Resistance
Defiance of Destiny
Jade Amulet
- Allocates Throatseeker
- +11 to Dexterity
- 9% increased maximum Life
- +13 to Strength
- 35% increased Mana Regeneration Rate
- Recover 33% of Missing Life before being Hit by an Enemy
Vengeance Knuckle
Prismatic Ring
- +9% to all Elemental Resistances
- Adds 9 to 16 Cold damage to Attacks
- 21% increased Fire Damage
- +136 to maximum Life
- +28 to Intelligence
- +33% to Fire Resistance
- +29% to Cold Resistance
Hate Twirl
Ruby Ring
- +24% to Fire Resistance
- Adds 1 to 31 Lightning damage to Attacks
- +115 to maximum Life
- +33 to maximum Mana
- +32 to Intelligence
- +29% to Cold Resistance
- +37% to Lightning Resistance
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Thawing Charm of the Constant
- Used when you become Frozen
- 24% increased Charges gained
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Boar for 20 seconds on use
Seething Ultimate Life Flask of the Sylvan
- Gains 0.25 Charges per Second
- 50% reduced Amount Recovered
- Instant Recovery
Skills & Gems
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Consume 3 Endurance Charges to Raise a Totem that conjures spirit warriors. Each warrior uses a socketed Mace Skill once, then disappears. Cannot use Channelling Skills or Skills with Cooldowns.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
No support gems detected for this skill.
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