Shield Wall Refutation Freeze Titan (Nebuloch)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute31+155
- to Strength7+89
- increased Strength28%
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour›
- increased Armour14241%
- of Armour also applies to Elemental Damage560%
- increased effect of Fully Broken Armour335%
- increased Armour if you've consumed an Endurance Charge Recently240%
Attack Damage›
- increased Melee Damage10108%
- increased Attack Area Damage690%
- increased Attack Damage486%
- increased Melee Damage against Heavy Stunned enemies140%
Speed›
- increased Warcry Speed8146%
- increased Skill Speed312%
- increased Attack Speed38%
- increased Attack Speed if you've been Hit Recently115%
Critical›
- increased Critical Damage Bonus for Attack Damage6105%
- increased Critical Damage Bonus483%
- increased Critical Hit Chance215%
- increased Critical Hit Chance for Attacks115%
Life›
- increased amount of Life Leeched336%
- recover # % of maximum Life for each Endurance Charge consumed37%
- increased maximum Life24%
- more Maximum Life115%
Charges›
- to Maximum Endurance Charges3+4
- increased Endurance Charge Duration240%
- increased total Power counted by Warcries210%
- chance when you gain an Endurance Charge to gain an additional Endurance Charge110%
Warcry›
- increased Warcry Cooldown Recovery Rate569%
- increased total Power counted by Warcries210%
- warcries Debilitate Enemies1+1
- warcries have a minimum of # Power1+10
Gear
Nebuloch
Execratus Hammer
- 50% increased Attack Damage against Rare or Unique Enemies
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: +1 to Level of all Attack Skills
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Adds 46 to 79 Physical Damage
- +21% to Critical Damage Bonus
- Adds 29 to 45 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
- Corrupted
Grim Emblem
Vaal Tower Shield
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +29 to Strength
- +226 to Armour
- 152% increased Armour
- 8% additional Physical Damage Reduction
- +40% of Armour also applies to Elemental Damage
- +126 to Stun Threshold
Thrillsteel
Spired Greathelm
- +25 to maximum Runic Ward
- +75 to maximum Life
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 15% increased Global Armour, Evasion and Energy Shield
- Onslaught
- Corrupted
Rapture Veil
Warlord Cuirass
- +135 to maximum Life
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +17% to Fire and Chaos Resistances
- +22% of Armour also applies to Elemental Damage
- +326 to Armour
- 145% increased Armour
- +35% to Cold Resistance
- +43% to Lightning Resistance
Golem Hand
Ancient Mitts
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 51% increased Armour
- Adds 12 to 20 Fire damage to Attacks
- Adds 1 to 40 Lightning damage to Attacks
- +2 to Level of all Melee Skills
- 29% increased Critical Damage Bonus
- 16% increased Attack Speed
Behemoth Goad
Tasalian Greaves
- +18% to Cold Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +17% to Fire Resistance
- 30% increased Movement Speed
- 35% increased Armour
- +101 to maximum Life
- +28 to Strength
- +33% of Armour also applies to Elemental Damage
- +76 to Stun Threshold
Storm Bond
Wide Belt
- +13% to Lightning and Chaos Resistances
- Has 3 Charm Slots
- 20% increased Flask Charges gained
- +159 to maximum Life
- 29% increased Flask Life Recovery rate
- +32% to Cold Resistance
- 69 to 99 Physical Thorns damage
- +34% to Fire Resistance
Ghoul Clasp
Amber Amulet
- Allocates Gem Enthusiast
- 4% increased maximum Life
- +14 to Strength
- 18% increased Spell Damage
- +117 to maximum Life
- +2 to Level of all Melee Skills
- 24% increased Critical Damage Bonus
- +21 to Strength
Foe Gyre
Amethyst Ring
- +9% to Chaos Resistance
- 9% increased Lightning Damage
- 12% increased Chaos Damage
- +101 to maximum Life
- +29% to Lightning Resistance
- +22% to Chaos Resistance
- +35% to Fire Resistance
Onslaught Finger
Amethyst Ring
- +12% to Chaos Resistance
- Adds 1 to 3 Cold damage to Attacks
- +30 to Accuracy Rating
- +98 to maximum Life
- +31% to Lightning Resistance
- Leech 6.9% of Physical Attack Damage as Life
- +33% to Cold Resistance
Mistbound Silver Charm of the Copious
- Used when you are affected by a Slow
- Recover 58 Mana when Used
- 37% increased Charges
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 21% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Dawnlit Dousing Charm of the Verdant
- Used when you become Ignited
- Gains 0.20 Charges per Second
- Also grants 108 Guard
Depleting Ultimate Life Flask of the Plentiful
- 81% increased Life Recovered
- Removes 15% of Life Recovered from Mana when used
- 41% increased Charges
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 80% reduced Amount Recovered
Skills & Gems
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, strengthens your Rage, but causes you to lose Life while not losing Rage.
No support gems detected for this skill.
No support gems detected for this skill.
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