Lightning Spear Storm Lance Minion Deadeye (Tangletongue)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute28+140
- to Dexterity3+25
- to Intelligence3+25
- increased Dexterity18%
Critical›
- increased Critical Damage Bonus13305%
- increased Critical Hit Chance11180%
- increased Critical Hit Chance with Spears220%
- attacks have +#% to Critical Hit Chance1100%
Speed›
- increased Skill Speed731%
- increased Attack Speed with Spears419%
- increased Projectile Speed328%
- increased Attack and Cast Speed18%
Damage›
- increased Damage with Spears580%
- companions deal # % increased Damage448%
- increased Damage while affected by a Herald224%
- increases and Reductions to Companion Damage also apply to you1+1
Evasion›
- increased Evasion Rating8126%
- gain Deflection Rating equal to # % of Evasion Rating313%
Projectile Damage›
- increased Projectile Damage881%
- increased Projectile Damage with Spears while there are no Enemies within 3m140%
Elemental Damage›
- increased Elemental Damage324%
- increased Elemental Damage with Attacks232%
- increased Damage for each type of Elemental Ailment on Enemy120%
Movement Speed›
- increased Movement Speed26%
- projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%
Gear
Tangletongue
Forked Spear
- Adds 1 to 40 Lightning Damage
- Bonded: 30% increased Magnitude of Shock you inflict
- Adds 16 to 33 Physical Damage
- +7.68% to Critical Hit Chance
- +16 to Intelligence
- Bifurcates Critical Hits
- 10% of Skill Mana Costs Converted to Life Costs
Guiding Palm of the Mind
Shrine Sceptre
- Companions deal 30% increased Damage
- Bonded: 8% increased Mana Recovery rate while your Companion is in your Presence
- Gain 25% of Damage as Extra Lightning Damage
- Allies in your Presence deal 1 to 58 added Attack Lightning Damage
- 50% of your Base Life Regeneration is granted to Allies in your Presence
- +30 to Dexterity
- 25% increased Light Radius
- Grants effect of Guided Tempest Shrine
Behemoth Crown
Runeforged Desert Cap
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +148 to Evasion Rating
- +156 to maximum Life
- +64 to maximum Mana
- 35% reduced Attribute Requirements
- +38% to Fire Resistance
- +25% to Cold Resistance
Bramble Shelter
Runeforged Swiftstalker Coat
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 28% reduced Slowing Potency of Debuffs on You
- +275 to Evasion Rating
- 122% increased Evasion Rating
- +33% to Fire Resistance
- +29% to Cold Resistance
- +230 to Stun Threshold
Apocalypse Hand
Vaal Wraps
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +27% to Cold Resistance
- Adds 12 to 22 Physical Damage to Attacks
- Adds 12 to 19 Fire damage to Attacks
- Adds 1 to 47 Lightning damage to Attacks
- +32 to Intelligence
- +21% to Fire Resistance
Glyph Trail
Quickslip Shoes
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 25% increased Movement Speed
- 96% increased Evasion and Energy Shield
- +126 to maximum Life
- +23% to Cold Resistance
- Gain Deflection Rating equal to 19% of Evasion Rating
- +240 to Stun Threshold
Rage Thread
Plate Belt
- +178 to Armour
- Has 2 Charm Slots
- +165 to maximum Life
- 33% increased Flask Mana Recovery rate
- 27% increased Charm Effect Duration
- +34% to Lightning Resistance
- 14.9 Life Regeneration per second
Beacon of Azis
Solar Amulet
- +15 to Spirit
- +66 to maximum Mana
- +30 to Spirit
- 30% increased Light Radius
- Critical Hits ignore Enemy Monster Elemental Resistances
Soul Twirl
Iron Ring
- Adds 1 to 4 Physical Damage to Attacks
- Adds 11 to 20 Cold damage to Attacks
- Adds 1 to 45 Lightning damage to Attacks
- +154 to maximum Mana
- 17% increased Cast Speed
- +23 to Strength
- +13% to all Elemental Resistances
Chimeric Nail
Topaz Ring
- +21% to Lightning Resistance
- Adds 15 to 23 Fire damage to Attacks
- Adds 2 to 43 Lightning damage to Attacks
- +114 to maximum Life
- +10 to Intelligence
- +15% to Fire Resistance
- Leech 6.14% of Physical Attack Damage as Life
Sprouting Thawing Charm of the Plentiful
- Used when you become Frozen
- Recover 118 Life when Used
- 45% increased Charges
Stone Charm
- Used when you become Stunned
Arakaali's Gift
Antidote Charm
- Used when you become Poisoned
- Recover Life equal to 20% of Mana Flask's Recovery Amount when used
- Recover Mana equal to 20% of Life Flask's Recovery Amount when used
Substantial Ultimate Life Flask of the Mixologist
- 62% increased Amount Recovered
- 23% reduced Charges per use
Undiluted Ultimate Mana Flask of the Bottomless
- 50% increased Recovery rate
- 51% increased Charges gained
Skills & Gems
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
No support gems detected for this skill.
Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
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