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Lightning Spear Storm Lance Minion Deadeye (161% Physical Damage)

Deadeye·RangerPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 24, 2026
New build
A
exiles.buildtier
Scored against 37 similar endgame builds
DamageS
SurvivalA
SpeedB
UtilityA

Overview

Offense

1. Lightning Spear
473,005
2. Best Ignite DPS
7,057
Hit DPS
473,005
Attacks/sec
1.88
Average hit
251,995

Utility

Mana
729
Spirit
265
Gear spirit
100
Move speed
x1.48

Defense

Life
1,714
ES
1,851
Gear ES
606
Ward
38
Character evasion
18,746
Gear evasion
1,814
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
16%

Passive Tree

131
Nodes
33
Notables
0
Keystones

Key Passives

Flow StateNotable
15% increased Mana Regeneration Rate
5% increased Skill Speed
ManaSpeed
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Stand and DeliverNotable
Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
Projectiles deal 25% increased Damage with Hits against Enemies within 2m
CriticalDamage
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion
Careful AssassinNotable
-20% reduced Critical Damage Bonus
50% increased Critical Hit Chance
Critical
Flow Like WaterNotable
8% increased Attack and Cast Speed
+5 to Dexterity
+5 to Intelligence
SpeedAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Dexterity4+30
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance13200%
  • increased Critical Damage Bonus11275%
  • increased Critical Hit Chance with Spears220%
  • attacks have +#% to Critical Hit Chance1100%
Evasion
PassiveCountTotal
  • increased Evasion Rating20297%
  • to Evasion Rating2+32
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating if you've Dodge Rolled Recently140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield10132%
  • faster start of Energy Shield Recharge110%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Speed
PassiveCountTotal
  • increased Skill Speed731%
  • increased Attack Speed with Spears419%
  • increased Projectile Speed220%
  • increased Attack and Cast Speed18%
Movement Speed
PassiveCountTotal
  • increased Movement Speed618%
  • reduced Movement Speed Penalty from using Skills while moving4-9%
  • increased Movement Speed while you have Energy Shield13%
  • projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%
Damage
PassiveCountTotal
  • increased Damage with Spears580%
  • projectiles deal # % increased Damage with Hits against Enemies within 2m355%
  • increased Damage while affected by a Herald224%
Jewel
PassiveCountTotal
  • [Jewel] Socket50

Gear

Pain Edge

Akoyan Spear

Item Level 81
Rare
Properties
Range15
Physical Damage133-242
Quality20
SocketsS
Cold Damage68-101
Attacks per Second1.98
Critical Hit Chance7%
Total DPS538.6
Physical DPS371.3
Elemental DPS167.3
Requirements
Level78
Rune
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • 161% increased Physical Damage
Explicit
  • Adds 68 to 101 Cold Damage
  • Adds 23 to 40 Physical Damage
  • +4.93% to Critical Hit Chance
Crafted
  • 24% increased Attack Speed
  • +2 to Level of all Attack Skills

Sacred Flame

Shrine Sceptre

Item Level 84
Unique
Properties
Quality0
SocketsS
Spirit115
Requirements
Level78
Rune
  • 15% increased Spirit
Bonded
  • Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Explicit
  • Gain 59% of Damage as Extra Fire Damage
  • Allies in your Presence Regenerate 2.2% of their Maximum Life per second
  • Allies in your Presence Gain 21% of Damage as Extra Fire Damage
  • Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance

Gale Keep

Kamasan Tiara

Item Level 82
Rare
Properties
Energy Shield480
Quality20
SocketsS
Requirements
Level75
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +71 to maximum Energy Shield
  • 110% increased Energy Shield
  • +46 to maximum Life
  • +12% to Fire Resistance
  • +31% to Cold Resistance
  • +25% to Lightning Resistance
Explicit
  • Corrupted

Hyrri's Ire

Armoured Vest

Item Level 75
Unique
Properties
Evasion1402
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level73
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • 31% increased Elemental Ailment Threshold
Explicit
  • 123% increased Evasion Rating
  • Gain 20% of Damage as Extra Cold Damage
  • +40 to Dexterity
  • 25% increased Freeze Duration on Enemies
  • Evasion Rating is doubled if you have not been Hit Recently

Torment Nails

Runeforged Vaal Wraps

Item Level 80
Rare
Properties
Energy Shield30
Evasion97
Quality20
SocketsS
Ward34
Requirements
Level75
Rune
  • 15% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Bonded
  • Bonded: +1 to Maximum Frenzy Charges
Desecrated
  • +27% to Cold Resistance
Explicit
  • Adds 12 to 22 Physical Damage to Attacks
  • Adds 12 to 19 Fire damage to Attacks
  • Adds 1 to 47 Lightning damage to Attacks
  • +32 to Intelligence
  • +21% to Fire Resistance

Skull Span

Quickslip Shoes

Item Level 82
Rare
Properties
Energy Shield96
Evasion315
Quality20
SocketsS
Requirements
Level75
Rune
  • Gain Onslaught for 4 seconds when your Marks Activate
Bonded
  • Bonded: Buffs on you expire 10% slower
Explicit
  • 35% increased Movement Speed
  • 96% increased Evasion and Energy Shield
  • +138 to maximum Life
  • +26 to Intelligence
  • +27% to Lightning Resistance
  • Gain Deflection Rating equal to 19% of Evasion Rating

Headhunter

Heavy Belt

Item Level 81
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 28% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +54 to maximum Life
  • +21 to Strength
  • +34 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Victory Scarab

Absent Amulet

Item Level 79
Rare
Requirements
Level78
Enchant
  • Allocates Overwhelming Strike
Desecrated
  • +16% to Fire and Chaos Resistances
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +50 to Spirit
  • +2 to Level of all Projectile Skills
Crafted
  • 37% increased Global Armour, Evasion and Energy Shield

Kalandra's Touch

Ring

Item Level 79
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Spirit Hold

Gold Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • Adds 24 to 37 Cold damage to Attacks
Implicit
  • 13% increased Rarity of Items found
Explicit
  • Adds 18 to 30 Physical Damage to Attacks
  • Adds 1 to 51 Lightning damage to Attacks
  • +35% to Fire Resistance
  • +32% to Cold Resistance
  • +43% to Lightning Resistance

Rite of Passage

Golden Charm

Item Level 70
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Wolf for 19 seconds on use

Nascent Hope

Thawing Charm

Item Level 82
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Beira's Anguish

Dousing Charm

Item Level 77
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life

Substantial Ultimate Life Flask of the Mixologist

Item Level 80
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 62% increased Amount Recovered
  • 23% reduced Charges per use

Undiluted Ultimate Mana Flask of the Bottomless

Item Level 79
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 50% increased Recovery rate
  • 51% increased Charges gained

Skills & Gems

Spear Stab(Lv20)1 gem

Strike with your Spear.

Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Spear Throw(Lv20)2 gems

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Called Shots(Lv20)4 gems

Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.

ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Purity of Fire(Lv18)4 gems

Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.

Aura grants +22% to Fire Resistance
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Rhoa Mount(Lv18)4 gems

Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.

LoyaltySupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.Lv1
Elemental ArmySupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.Lv1
EnormitySupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Explosive Spear(Lv19)3 gems

Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.

Limit 1 lodged Spear
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Eternal Rage(Lv14)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Wind Dancer(Lv19)5 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
Frozen SpiteSupports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Trinity(Lv19)1 gem

Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.

1% more Elemental Damage per 30 Affinity of any type
On dealing Elemental Damage with a Hit, gain 5 Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Lightning Spear(Lv20)5 gems

Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.

Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
StoicismSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Storm Lance(Lv20)5 gems

Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.

Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
StoicismSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Herald of Thunder(Lv19)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1

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