Lightning Spear Storm Lance Minion Deadeye (Tangletongue)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute29+145
- to Dexterity3+25
- to Intelligence3+25
- to Strength1+10
Critical›
- increased Critical Damage Bonus13305%
- increased Critical Hit Chance11180%
- increased Critical Hit Chance with Spears220%
- attacks have +#% to Critical Hit Chance1100%
Speed›
- increased Skill Speed731%
- increased Attack Speed with Spears419%
- increased Projectile Speed328%
- increased Attack and Cast Speed18%
Evasion›
- increased Evasion Rating14210%
Energy Shield›
- increased maximum Energy Shield9120%
- increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
- increased Evasion Rating while you have Energy Shield130%
- reduced Global Armour, Evasion and Energy Shield1-25%
Damage›
- increased Damage with Spears580%
- companions deal # % increased Damage448%
- increased Damage while affected by a Herald224%
- increased Damage with Hits against Enemies affected by Ailments133%
Projectile Damage›
- increased Projectile Damage436%
- increased Projectile Damage with Spears while there are no Enemies within 3m140%
Ailment›
- increased chance to Shock330%
- ailment Chance20
Gear
Tangletongue
Runeforged Forked Spear
- Adds 1 to 40 Lightning Damage
Guiding Palm of the Mind
Shrine Sceptre
- Companions deal 30% increased Damage
- Bonded: 8% increased Mana Recovery rate while your Companion is in your Presence
- Gain 25% of Damage as Extra Lightning Damage
- Allies in your Presence deal 1 to 58 added Attack Lightning Damage
- 50% of your Base Life Regeneration is granted to Allies in your Presence
- +30 to Dexterity
- 25% increased Light Radius
- Grants effect of Guided Tempest Shrine
Gale Keep
Kamasan Tiara
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +71 to maximum Energy Shield
- 110% increased Energy Shield
- +46 to maximum Life
- +12% to Fire Resistance
- +31% to Cold Resistance
- +25% to Lightning Resistance
- Corrupted
Bramble Shelter
Runeforged Swiftstalker Coat
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 28% reduced Slowing Potency of Debuffs on You
- +275 to Evasion Rating
- 122% increased Evasion Rating
- +33% to Fire Resistance
- +29% to Cold Resistance
- +230 to Stun Threshold
Apocalypse Hand
Vaal Wraps
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +27% to Cold Resistance
- Adds 12 to 22 Physical Damage to Attacks
- Adds 12 to 19 Fire damage to Attacks
- Adds 1 to 47 Lightning damage to Attacks
- +32 to Intelligence
- +21% to Fire Resistance
Glyph Trail
Quickslip Shoes
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 25% increased Movement Speed
- 96% increased Evasion and Energy Shield
- +126 to maximum Life
- +23% to Cold Resistance
- Gain Deflection Rating equal to 19% of Evasion Rating
- +240 to Stun Threshold
Headhunter
Heavy Belt
- 30% increased Stun Threshold
- Has 2 Charm Slots
- +59 to maximum Life
- +21 to Strength
- +30 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Yoke of Suffering
Bloodstone Amulet
- +35 to maximum Life
- +10% to all Elemental Resistances
- 24% increased Elemental Damage
- Enemies take 18% increased Damage for each Elemental Ailment type among
- your Ailments on them
- 31% reduced Duration of Ignite, Shock and Chill on Enemies
Soul Twirl
Iron Ring
- Adds 1 to 4 Physical Damage to Attacks
- Adds 11 to 20 Cold damage to Attacks
- Adds 1 to 45 Lightning damage to Attacks
- +154 to maximum Mana
- 17% increased Cast Speed
- +23 to Strength
- +13% to all Elemental Resistances
Chimeric Nail
Topaz Ring
- +21% to Lightning Resistance
- Adds 15 to 23 Fire damage to Attacks
- Adds 2 to 43 Lightning damage to Attacks
- +119 to maximum Life
- +10 to Intelligence
- +15% to Fire Resistance
- Leech 6.44% of Physical Attack Damage as Life
Sprouting Thawing Charm of the Plentiful
- Used when you become Frozen
- Recover 118 Life when Used
- 45% increased Charges
Stone Charm
- Used when you become Stunned
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 25% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Substantial Ultimate Life Flask of the Mixologist
- 62% increased Amount Recovered
- 23% reduced Charges per use
Undiluted Ultimate Mana Flask of the Bottomless
- 50% increased Recovery rate
- 51% increased Charges gained
Skills & Gems
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.
Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
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