Flash Grenade Cluster Grenade Freeze Witchhunter (149% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute28+140
- to Strength4+31
- to Dexterity1+5
- to all Attributes1+3
Evasion›
- increased Evasion Rating575%
- increased Evasion Rating while Surrounded490%
- increased Evasion Rating while moving360%
- increased Evasion Rating if you have been Hit Recently1100%
Damage›
- increased Damage with Two Handed Weapons690%
- increased Grenade Damage560%
- break enemy Concentration on Hit equal to # % of Damage Dealt1100%
- deal up to # % more Damage to Enemies based on their missing Concentration140%
Attack Damage›
- increased Attack Damage while moving6102%
- increased Attack Damage while Surrounded6225%
- increased Attack Damage against Rare or Unique Enemies232%
- increased Attack Area Damage110%
Armour›
- increased Armour and Evasion Rating574%
- increased Armour while Surrounded360%
- less Armour and Evasion Rating1-50%
Movement Speed›
- reduced Movement Speed Penalty from using Skills while moving5-19%
- increased Movement Speed if you've Killed Recently27%
- increased Movement Speed while Surrounded110%
Area›
- increased Area of Effect for Attacks439%
- increased Area of Effect18%
- increased Surrounded Area of Effect150%
- increased Grenade Area of Effect110%
Speed›
- increased Attack Speed316%
- increased Attack Speed if you've killed Recently18%
- increased Attack Speed while Surrounded120%
- reduced Attack Speed1-5%
Gear
Grim Core
Siege Crossbow
- Adds 1 to 40 Lightning Damage
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Bonded: 30% increased Magnitude of Shock you inflict
- 149% increased Physical Damage
- Grenade Skills Fire an additional Projectile
- Adds 128 to 192 Fire Damage
- +4 to Level of all Projectile Skills
- Leeches 7.08% of Physical Damage as Mana
- Gain 35 Mana per enemy killed
Constricting Command
Viper Cap
- +5% to all Elemental Resistances
- +92 to maximum Life
- +11 to all Attributes
- 9.2 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
Hyrri's Ire
Armoured Vest
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 40% increased Elemental Ailment Threshold
- 145% increased Evasion Rating
- Gain 18% of Damage as Extra Cold Damage
- +33 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
Dragon Grip
Stalking Bracers
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- +159 to Evasion Rating
- 128% increased Evasion Rating
- +41 to maximum Life
- +13 to Dexterity
- +8% to Chaos Resistance
- Leech 6.8% of Physical Attack Damage as Life
Brood Sole
Cavalry Boots
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +17% to Lightning Resistance
- 30% increased Movement Speed
- +123 to Evasion Rating
- 51% increased Evasion Rating
- 15% increased Rarity of Items found
- +39% to Cold Resistance
Agony Leash
Double Belt
- Has 2 Charm Slots
- 24% increased Charm Charges gained
- +98 to maximum Life
- 39% increased Flask Mana Recovery rate
- +35% to Fire Resistance
- +39% to Lightning Resistance
- 1 to 4 Physical Thorns damage
Mind Idol
Solar Amulet
- +1 to Level of all Skills
- +12 to Spirit
- +65 to maximum Mana
- +50 to Spirit
- 17% increased Rarity of Items found
- 18% increased Cast Speed
- +31% to Fire Resistance
Gale Turn
Gold Ring
- Adds 7 to 13 Fire damage to Attacks
- 14% increased Rarity of Items found
- Adds 6 to 10 Physical Damage to Attacks
- 14% increased Rarity of Items found
- +14% to all Elemental Resistances
- +35% to Lightning Resistance
- Gain 18 Mana per enemy killed
Ghoul Eye
Gold Ring
- 12% increased Rarity of Items found
- 22% increased Lightning Damage
- +31 to maximum Life
- +84 to maximum Mana
- +21% to Fire Resistance
- +34% to Cold Resistance
- +32% to Lightning Resistance
Drizzling Thawing Charm of the Medic
- Used when you become Frozen
- Recover 24 Mana when Used
- 23% Chance to gain a Charge when you kill an enemy
Sprouting Antidote Charm of the Plentiful
- Used when you become Poisoned
- Recover 111 Life when Used
- 41% increased Charges
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Boar for 16 seconds on use
Substantial Ultimate Life Flask of the Wide
- 62% increased Amount Recovered
- 29% increased Charges
Aged Ultimate Mana Flask of the Plentiful
- 66% increased Mana Recovered
- Removes 15% of Mana Recovered from Life when used
- 39% increased Charges
Skills & Gems
Fire a bolt from your crossbow.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
No support gems detected for this skill.
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