Flash Grenade Cluster Grenade Totem Witchhunter (+5 Projectile Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute24+120
- to Strength7+52
- to Dexterity2+10
- to all Attributes2+6
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Attack Damage while moving6102%
- increased Attack Area Damage451%
- increased Attack Damage against Rare or Unique Enemies232%
Evasion›
- increased Evasion Rating575%
- increased Evasion Rating while Surrounded5120%
- increased Evasion Rating while moving360%
- increased Evasion Rating if you have been Hit Recently1100%
Armour›
- increased Armour and Evasion Rating9130%
- increased Armour while Surrounded360%
- increased Armour Break Duration125%
- less Armour and Evasion Rating1-50%
Damage›
- increased Damage with Two Handed Weapons690%
- increased Grenade Damage560%
- increased Damage with Crossbows224%
- break enemy Concentration on Hit equal to # % of Damage Dealt1100%
Movement Speed›
- reduced Movement Speed Penalty from using Skills while moving5-19%
- increased Movement Speed if you've Killed Recently27%
- increased Movement Speed if you have at least # Green Support Gems Socketed15%
- increased Movement Speed while Surrounded110%
Area›
- increased Area of Effect for Attacks545%
- increased Area of Effect18%
- increased Surrounded Area of Effect150%
- increased Grenade Area of Effect110%
Speed›
- increased Attack Speed316%
- increased Attack Speed if you've killed Recently18%
- increased Attack Speed while Surrounded120%
- reduced Attack Speed1-5%
Gear
Eagle Core
Elegant Crossbow
- Gain 13% of Damage as Extra Chaos Damage
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Grenades have 20% chance to activate a second time
- 24% chance to Pierce an Enemy
- Adds 148 to 227 Fire Damage
- Adds 86 to 137 Cold Damage
- Adds 5 to 157 Lightning Damage
- +5 to Level of all Projectile Skills
- 16% increased Attack Speed
Constricting Command
Viper Cap
- +29 to Spirit
- +11% to Chaos Resistance
- +4 to Maximum Rage
- +111 to maximum Life
- +15 to all Attributes
- 11.5 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
- Corrupted
Hyrri's Ire
Armoured Vest
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 32% increased Elemental Ailment Threshold
- 167% increased Evasion Rating
- Gain 13% of Damage as Extra Cold Damage
- +42 to Dexterity
- 26% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
- Corrupted
Storm Knuckle
Vaal Mitts
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +27 to Strength
- +188 to Armour
- 132% increased Armour
- +36 to maximum Life
- 13% increased Attack Speed
- +12% to Chaos Resistance
- Corrupted
Atziri's Step
Cinched Boots
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 30% increased Movement Speed
- 115% increased Evasion Rating
- Gain Deflection Rating equal to 54% of Evasion Rating
- -6% to amount of Damage Prevented by Deflection
- Cannot be Light Stunned by Deflected Hits
- +113 to Evasion Rating
- Corrupted
Ghoul Twine
Plate Belt
- +164 to Armour
- Has 2 Charm Slots
- +190 to Armour
- +170 to maximum Life
- +90 to maximum Mana
- +37% to Cold Resistance
- +39% to Lightning Resistance
- +27% to Chaos Resistance
Sorrow Choker
Solar Amulet
- Allocates Imbibed Power
- +14% to all Elemental Resistances
- +13 to Spirit
- +3 to Level of all Projectile Skills
- 50% increased Evasion Rating
- +48 to Spirit
- +32 to Dexterity
- 31% increased Global Armour, Evasion and Energy Shield
Entropy Grasp
Sapphire Ring
- +22% to Cold Resistance
- Adds 8 to 18 Physical Damage to Attacks
- 28% increased Fire Damage
- 27% increased Chaos Damage
- +19% to all Elemental Resistances
- +54% to Fire Resistance
- +26% to Chaos Resistance
Dire Twirl
Sapphire Ring
- Adds 1 to 64 Lightning damage to Attacks
- +29% to Cold Resistance
- Adds 11 to 19 Physical Damage to Attacks
- +102 to maximum Mana
- +18% to all Elemental Resistances
- +36% to Fire Resistance
- +46% to Lightning Resistance
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 24% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Seething Ultimate Life Flask of the Brewer
- 50% reduced Amount Recovered
- Instant Recovery
- 29% reduced Charges per use
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Fire a bolt from your crossbow.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, you constantly regenerate Rage.
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