Explosive Grenade Cluster Grenade Freeze Witchhunter (+5 Projectile Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute24+120
- to Strength3+20
- to Dexterity2+10
Armour›
- increased Armour and Evasion Rating13186%
- increased Armour while Surrounded240%
- gain # % of Evasion Rating as extra Armour18%
- increased Armour if you haven't been Hit Recently140%
Damage›
- increased Grenade Damage784%
- increased Damage with Two Handed Weapons690%
- break enemy Concentration on Hit equal to # % of Damage Dealt1100%
- deal up to # % more Damage to Enemies based on their missing Concentration140%
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Attack Damage while moving482%
- increased Attack Damage against Rare or Unique Enemies232%
- increased Attack Damage if you have been Heavy Stunned Recently125%
Evasion›
- increased Evasion Rating345%
- increased Evasion Rating while Surrounded370%
- increased Evasion Rating if you have been Hit Recently2140%
- increased Evasion Rating if you haven't been Hit Recently1100%
Projectile Damage›
- increased Projectile Damage996%
Speed›
- increased Attack Speed316%
- increased Attack Speed if you've killed Recently18%
- increased Attack Speed while Surrounded120%
- reduced Attack Speed1-5%
Area›
- increased Area of Effect for Attacks439%
- increased Grenade Area of Effect220%
- increased Surrounded Area of Effect150%
Gear
Dragon Core
Siege Crossbow
- +1 Suffix Modifier allowed
- Gain 13% of Damage as Extra Chaos Damage
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Grenades have 21% chance to activate a second time
- Grenade Skills Fire an additional Projectile
- Adds 109 to 197 Fire Damage
- Adds 73 to 111 Cold Damage
- Adds 5 to 227 Lightning Damage
- +5 to Level of all Projectile Skills
- 14% increased Attack Speed
- 21% chance to gain Onslaught on Killing Hits with this Weapon
Constricting Command
Runemastered Viper Cap
- +18% to Fire Resistance
- +11% to Chaos Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +13 to all Attributes
- Require 4 fewer enemies to be Surrounded
- +72 to Armour
- 53% increased Surrounded Area of Effect
- Corrupted
Hyrri's Ire
Armoured Vest
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 39% increased Elemental Ailment Threshold
- 145% increased Evasion Rating
- Gain 17% of Damage as Extra Cold Damage
- +33 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
- Corrupted
Fate Fingers
Feathered Mitts
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Adds 14 to 21 Fire damage to Attacks
- 81% increased Armour
- Adds 1 to 71 Lightning damage to Attacks
- 13% increased Rarity of Items found
- +35% to Cold Resistance
- +15% to Chaos Resistance
Corpse Dash
Drakeskin Boots
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 35% increased Movement Speed
- +174 to Evasion Rating
- 99% increased Evasion Rating
- 16% increased Rarity of Items found
- +41% to Fire Resistance
- +45% to Cold Resistance
Headhunter
Heavy Belt
- 19% increased Evasion Rating
- 23% increased Stun Threshold
- Has 3 Charm Slots
- +55 to maximum Life
- +37 to Strength
- +33 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Honour Collar
Solar Amulet
- Allocates The Wild Cat
- 56% increased Evasion Rating from Equipped Body Armour
- +13 to Spirit
- +3 to Level of all Projectile Skills
- +49 to Spirit
- +14% to all Elemental Resistances
- +31% to Cold Resistance
- 36% increased Global Armour, Evasion and Energy Shield
Brood Loop
Gold Ring
- Adds 1 to 84 Lightning damage to Attacks
- 10% increased Rarity of Items found
- 20% increased Fire Damage
- 35% increased Rarity of Items found
- +46% to Lightning Resistance
- +18% to Chaos Resistance
Dragon Band
Gold Ring
- +54% to Lightning Resistance
- 14% increased Rarity of Items found
- Adds 12 to 20 Cold damage to Attacks
- Adds 2 to 76 Lightning damage to Attacks
- +193 to Evasion Rating
- +35% to Fire Resistance
- 17% increased Rarity of Items found
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 20% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Stag for 19 seconds on use
Effervescent Ultimate Life Flask of the Endless
- 24% of Recovery applied Instantly
- 40% increased Charges gained
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
Fire a bolt from your crossbow.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
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