Elemental Storm Spark CoC Stormweaver (Adonia's Ego)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute40+200
- to Intelligence1+10
Energy Shield›
- increased maximum Energy Shield14264%
- gain additional Stun Threshold equal to # % of maximum Energy Shield678%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield436%
- to maximum Energy Shield3+35
Critical›
- increased Critical Hit Chance10145%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
- increased Critical Hit Chance for Spells237%
- hits have -#% reduced Critical Hit Chance against you1-25%
Ailment›
- increased Freeze Buildup9145%
- increased chance to Shock260%
- less Magnitude of Shock you inflict1-25%
Elemental Damage›
- increased Elemental Damage790%
- increased Elemental Damage if you've Chilled an Enemy Recently130%
- increased Elemental Damage if you've Ignited an Enemy Recently130%
- increased Elemental Damage if you've Shocked an Enemy Recently130%
Mana›
- increased Mana Cost Efficiency446%
- increased Mana Cost of Skills1-15%
- increased Mana Regeneration Rate115%
- increased Spell Damage per # maximum Mana13%
Charges›
- increased Power Charge Duration452%
- to Maximum Power Charges3+4
- chance when you gain a Power Charge to gain an additional Power Charge110%
- gain a Power Charge when you consume an Elemental Infusion1+1
Gem›
- increased Skill Effect Duration451%
- meta Skills gain # % increased Energy323%
- increased Damage if you've Triggered a Skill Recently140%
- increased Skill Effect Duration per Enemy you've Frozen in the last # seconds, up to # %18%
Gear
Adonia's Ego
Siphoning Wand
- +1 to Level of all Cold Spell Skills
- +1 to Level of all Spell Skills
- Gain 5% of Damage as Extra Damage of all Elements
- additional Elemental Infusion of the same type
- Bonded: 12% chance when collecting an Elemental Infusion to gain an
- Bonded: Archon recovery period expires 30% faster
- +149 to maximum Mana
- +3 to Level of all Spell Skills
- 27% increased Cast Speed
- -10% to all Elemental Resistances per Power Charge
- +1 to Maximum Power Charges
- Corrupted
Sacred Flame
Shrine Sceptre
- 15% increased Spirit
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- Gain 59% of Damage as Extra Fire Damage
- Allies in your Presence Regenerate 2.7% of their Maximum Life per second
- Allies in your Presence Gain 23% of Damage as Extra Fire Damage
- Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
- Corrupted
Morbid Guardian
Ancestral Tiara
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +68 to maximum Energy Shield
- 115% increased Energy Shield
- +39 to maximum Life
- +40% to Cold Resistance
- +33% to Lightning Resistance
- 17% increased Rarity of Items found
Mind Coat
Vile Robe
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +48 to Spirit
- +89 to maximum Energy Shield
- 110% increased Energy Shield
- +22 to Intelligence
- +36% to Cold Resistance
- 21% increased Energy Shield Recharge Rate
Maligaro's Virtuosity
Runemastered Fine Bracers
- Destroys all Augment Sockets on the item to create a Jewel Socket
- 72% increased Evasion Rating
- 29% increased Critical Hit Chance
- 5% increased Attack Speed
- +20 to Dexterity
- Your Critical Hit Chance cannot be Rerolled
- Your Critical Damage Bonus is 250%
Gloom Slippers
Daggerfoot Shoes
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- 30% increased Movement Speed
- 96% increased Evasion and Energy Shield
- +111 to maximum Mana
- +44% to Lightning Resistance
- +245 to Stun Threshold
- 18% increased Rarity of Items found
Mageblood
Utility Belt
- Has 2 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Jade
- Legacy of Sulphur
- Legacy of Quicksilver
- Legacy of Gold
- All Mage's Legacies have 49% increased effect per duplicate Mage's Legacy you have
Maelstrom Charm
Gold Amulet
- Allocates Dominion
- 49% increased Energy Shield from Equipped Body Armour
- 23% increased Rarity of Items found
- +3 to Level of all Spell Skills
- +166 to maximum Mana
- +54 to Spirit
- 26% increased Cast Speed
- +27 to Strength
Damnation Eye
Unset Ring
- 19% increased Spell Damage while on Full Energy Shield
- Grants 1 additional Skill Slot
- Adds 10 to 20 Physical Damage to Attacks
- +165 to maximum Mana
- 24% increased Cast Speed
- +12% to all Elemental Resistances
- +50% to Fire Resistance
Victory Hold
Prismatic Ring
- 25% increased Spell Damage while on Full Energy Shield
- +12% to all Elemental Resistances
- Adds 3 to 70 Lightning damage to Attacks
- +161 to maximum Mana
- 23% increased Cast Speed
- +46% to Lightning Resistance
- +31% to Cold Resistance
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 24% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 21% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
- Corrupted
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Opportunity
Ultimate Life Flask
- Effect is not removed when Unreserved Life is Filled
- Cannot be Used manually
- Used when you release a skill with Perfect Timing
- Skills have 111% longer Perfect Timing window during effect
- 107% increased Amount Recovered
- 39% reduced Recovery rate
- 72% reduced Charges per use
Abundant Ultimate Mana Flask of the Abundant
- 57% increased Amount Recovered
- 58% increased Charges
Skills & Gems
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
No support gems detected for this skill.
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