Elemental Storm Spark CoC Stormweaver (Adonia's Ego)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute39+195
- to Intelligence1+10
Critical›
- increased Critical Hit Chance10145%
- increased Critical Hit Chance for Spells8104%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
- increased Critical Spell Damage Bonus230%
Gem›
- meta Skills gain # % increased Energy863%
- increased Skill Effect Duration7100%
- chance for Trigger skills to refund half of Energy Spent125%
- increased Damage if you've Triggered a Skill Recently140%
Spell Damage›
- increased Spell Damage9112%
- triggered Spells deal # % increased Spell Damage5100%
Mana›
- increased Mana Cost Efficiency561%
- increased Mana Regeneration Rate455%
- increased Spell Damage per # maximum Mana13%
Charges›
- increased Power Charge Duration452%
- to Maximum Power Charges3+4
- chance when you gain a Power Charge to gain an additional Power Charge110%
- gain a Power Charge when you consume an Elemental Infusion1+1
Speed›
- increased Cast Speed520%
- increased Projectile Speed for Spell Skills223%
- increased Cast Speed when on Full Life110%
- increased Projectile Speed115%
Elemental Damage›
- increased Elemental Damage440%
- increased Elemental Damage if you've Chilled an Enemy Recently130%
- increased Elemental Damage if you've Ignited an Enemy Recently130%
- increased Elemental Damage if you've Shocked an Enemy Recently130%
Gear
Adonia's Ego
Siphoning Wand
- +75 to maximum Mana
- +1 to Level of all Spell Skills
- Bonded: 5% increased maximum Mana
- Bonded: Archon recovery period expires 30% faster
- +139 to maximum Mana
- +3 to Level of all Spell Skills
- 24% increased Cast Speed
- -10% to all Elemental Resistances per Power Charge
- Corrupted
Sacred Flame
Shrine Sceptre
- 15% increased Spirit
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- Gain 55% of Damage as Extra Fire Damage
- Allies in your Presence Regenerate 2.2% of their Maximum Life per second
- Allies in your Presence Gain 23% of Damage as Extra Fire Damage
- Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
Ghoul Cowl
Ancestral Tiara
- +1 to Maximum Power Charges
- 15% increased Cost Efficiency
- Bonded: Meta Skills have 15% increased Reservation Efficiency
- +142 to maximum Mana
- +44 to maximum Energy Shield
- 57% increased Energy Shield
- 30% increased Critical Hit Chance
- 11 Life Regeneration per second
- Corrupted
- 18% increased Rarity of Items found
Morior Invictus
Grand Regalia
- +200 to maximum Mana
- 50% reduced effect of Curses on you
- Bonded: +80 to maximum Life
- Bonded: +80 to maximum Mana
- Bonded: 8% increased Curse Magnitudes
- 312% increased Armour, Evasion and Energy Shield
- +57 to maximum Mana per Socket filled
- Hits against you have 17% reduced Critical Damage Bonus per Socket filled
- +10% to all Elemental Resistances per Socket filled
- Corrupted
Maligaro's Virtuosity
Fine Bracers
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- 79% increased Evasion Rating
- 22% increased Critical Hit Chance
- 5% increased Attack Speed
- +19 to Dexterity
- Your Critical Hit Chance cannot be Rerolled
- Your Critical Damage Bonus is 250%
Kraken Goad
Runeforged Daggerfoot Shoes
- Lose 5% of maximum Life per second while Sprinting
- 25% increased Movement Speed while Sprinting
- +28% to Fire Resistance
- 35% increased Movement Speed
- 100% increased Evasion and Energy Shield
- +109 to maximum Mana
- +41% to Cold Resistance
- 51% reduced Chill Duration on you
Headhunter
Heavy Belt
- 23% increased Stun Threshold
- Has 3 Charm Slots
- +40 to maximum Life
- +35 to Strength
- +24 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Rune Charm
Jade Amulet
- Allocates Dominion
- +13 to Dexterity
- +32 to maximum Energy Shield
- +193 to maximum Mana
- +36 to Spirit
- +2 to Level of all Spell Skills
- 22% increased Cast Speed
- +32% to Cold Resistance
Horror Whorl
Unset Ring
- Grants 1 additional Skill Slot
- 18% increased Fire Damage
- +201 to maximum Mana
- 22% increased Cast Speed
- +67% to Lightning Resistance
- 4% increased maximum Mana
Brimstone Spiral
Prismatic Ring
- +10% to all Elemental Resistances
- +174 to maximum Mana
- 18% increased Cast Speed
- +29 to Dexterity
- 31% increased Mana Cost Efficiency of Spells
- Remnants can be collected from 50% further away
- 7% increased maximum Mana
Investigator's Stone Charm of the Apprentice
- Used when you become Stunned
- 17% increased Duration
- 16% reduced Charges per use
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 24% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Primate for 17 seconds on use
Blood of the Warrior
Gargantuan Life Flask
- 90% less Life Recovered
- Effect is not removed when Unreserved Life is Filled
- 30% of Damage taken during effect Recouped as Life
- Gain 5 Rage when Hit by an Enemy during effect
- No Inherent loss of Rage during effect
- 43% increased Duration
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Curse all targets in an area after a short delay, lowering their Elemental Resistances.
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
No support gems detected for this skill.
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