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Voltaic Grenade Crossbow Shot Totem Warbringer (255% Physical Damage)

Warbringer·WarriorPatch 0.5.4·byPublic Builds
Version 1·Updated Jun 25, 2026
New build
S
exiles.buildtier
Scored against 24 similar endgame builds
DamageS
SurvivalS
SpeedA
UtilityC

Overview

Offense

1. Crossbow Shot
46,642
2. Best Bleed DPS
6,088
Hit DPS
46,642
Attacks/sec
1.4
Average hit
33,265

Utility

Spirit
174
Gear spirit
148
Move speed
x1.70

Defense

Life
2,261
Character armour
25,071
Gear armour
3,256
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

133
Nodes
28
Notables
1
Keystones

Key Passives

Projectile BulwarkNotable
Defend with 120% of Armour against Projectile Attacks
30% increased Armour
Armour
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
Singular PurposeNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute51+255
  • to Strength5+66
Armour
PassiveCountTotal
  • increased Armour7125%
  • increased effect of Fully Broken Armour335%
  • break Armour equal to # % of Hit Damage dealt110%
  • defend with # % of Armour against Hits from Enemies that are further than 6m away1150%
Damage
PassiveCountTotal
  • increased Totem Damage690%
  • increased Damage with Two Handed Weapons580%
  • increased Grenade Damage448%
  • increased Ballista damage345%
Speed
PassiveCountTotal
  • increased Totem Placement speed495%
  • reduced Attack Speed2-10%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • increased Attack and Cast Speed if you've summoned a Totem Recently18%
Jewel
PassiveCountTotal
  • [Jewel] Socket80
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage125%
  • increased Attack Damage per Summoned Totem in your Presence110%
Life
PassiveCountTotal
  • increased Totem Life240%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
  • recoup # % of damage taken by your Totems as Life15%
  • regenerate # % of maximum Life per second130%
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Horror Core

Siege Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage170-602
Quality26
SocketsS S S
Attacks per Second1.65
Critical Hit Chance5%
Total DPS636.9
Physical DPS636.9
Requirements
Level79
Rune
  • 60% increased Physical Damage
Bonded
  • Bonded: 60% increased effect of Fully Broken Armour
Desecrated
  • Adds 36 to 72 Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 255% increased Physical Damage
  • +182 to Accuracy Rating
  • Corrupted
Crafted
  • 20% increased Physical Damage
  • +7 to all Attributes
  • +2 to maximum number of Summoned Ballista Totems

Entropy Brow

Masked Greathelm

Item Level 81
Rare
Properties
Armour761
Quality20
SocketsS S
Requirements
Level70
Enchant
  • Allocates Zarokh's Gift
Rune
  • Can roll Berserking modifiers
  • Raven-Touched
Bonded
  • Bonded: Gain 2 Rage on Melee Hit
Desecrated
  • +132 to maximum Life
Explicit
  • +39% of Armour also applies to Elemental Damage
  • 86% increased Armour
  • 15% increased Rarity of Items found
  • +22% to Chaos Resistance
  • +12 to Maximum Rage

Dread Guardian

Ornate Plate

Item Level 82
Rare
Properties
Armour1715
Movement Speed-5%
Quality30
SocketsS S S
Requirements
Level70
Rune
  • 60% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
Desecrated
  • 106% increased Armour
Implicit
  • Regenerate 2.45% of maximum Life per second
Explicit
  • 33.8 Life Regeneration per second
  • +190 to maximum Life
  • +61 to Spirit
  • +43% to Cold Resistance
  • +50% of Armour also applies to Elemental Damage
  • Corrupted

Brood Grasp

Ornate Mitts

Item Level 82
Rare
Properties
Armour205
Quality20
SocketsS S
Requirements
Level70
Rune
  • +11% to Chaos Resistance
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
Desecrated
  • Adds 28 to 42 Fire damage to Attacks
Explicit
  • +2 to Level of all Projectile Skills
  • Adds 18 to 26 Physical Damage to Attacks
  • 16% increased Rarity of Items found
  • +43% to Cold Resistance
  • 40% increased Projectile Damage

Chimeric Span

Tasalian Greaves

Item Level 83
Rare
Properties
Armour575
Quality20
SocketsS S
Requirements
Level80
Rune
  • 5% increased Movement Speed
  • +11% to Chaos Resistance
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +14% to Cold and Chaos Resistances
Explicit
  • 35% increased Movement Speed
  • 71% increased Armour
  • +131 to maximum Life
  • +45% to Lightning Resistance
Crafted
  • +34% to Fire Resistance

Mageblood

Utility Belt

Item Level 81
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Basalt
  • Legacy of Granite
  • Legacy of Quicksilver
  • Legacy of Gold
  • All Mage's Legacies have 50% increased effect per duplicate Mage's Legacy you have

Fireflower

Solar Amulet

Item Level 79
Unique
Requirements
Level52
Enchant
  • Allocates Volatile Grenades
Implicit
  • +13 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +6 to Level of all Fire Skills
  • 29% increased Mana Regeneration Rate
  • Take 126 Fire Damage when you Ignite an Enemy
  • Corrupted

Demon Grasp

Amethyst Ring

Item Level 78
Rare
Requirements
Level20
Desecrated
  • 12% increased Rarity of Items found
Implicit
  • +12% to Chaos Resistance
Explicit
  • Adds 37 to 58 Fire damage to Attacks
  • Adds 14 to 28 Physical Damage to Attacks
  • +15% to all Elemental Resistances
  • +32% to Fire Resistance
  • +30% to Lightning Resistance

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Beira's Anguish

Dousing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality10
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
  • Corrupted

Nascent Hope

Thawing Charm

Item Level 82
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality6
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 23% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
  • Corrupted

Rite of Passage

Golden Charm

Item Level 69
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 20 seconds on use

Abundant Ultimate Life Flask of the Sylvan

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 56% increased Amount Recovered

Skills & Gems

Crossbow Shot(Lv20)5 gems

Fire a bolt from your crossbow.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
BountySupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Mortar Cannon(Lv19)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Voltaic Grenade(Lv19)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Encase in Jade(Lv20)2 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Leap Slam(Lv9)2 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
PinSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Lv1
Time of Need(Lv12)2 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Eternal Rage(Lv18)1 gem

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Runic Tempering(Lv18)No supports

Channel to imbue your armour with Runic Plates. When you are Hit while you have these plates, some of the damage you would take will be prevented, and this skill will cause backlash, dealing your Thorns damage in an area around your attacker.

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Berserk(Lv18)No supports

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect

No support gems detected for this skill.

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