Soaring Midnight Shield Wall Minion Infernalist (+4 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute57+285
- to Strength4+31
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
- to Dexterity1+5
Armour›
- increased Armour and Evasion Rating7100%
- increased Armour688%
- of Armour also applies to Elemental Damage560%
- increased Armour if you've consumed an Endurance Charge Recently220%
Speed›
- increased Attack Speed927%
- increased Warcry Speed7122%
- increased Skill Speed316%
- allies in your Presence have # % increased Attack Speed16%
Critical›
- increased Critical Damage Bonus8168%
- increased Critical Damage Bonus for Attack Damage350%
- increased Critical Hit Chance217%
- become Ignited when you deal a Critical Hit, taking # % of your maximum Life and Energy Shield as Fire Damage per second115%
Warcry›
- increased Warcry Cooldown Recovery Rate451%
- increased total Power counted by Warcries210%
- warcries Debilitate Enemies1+1
- warcries Empower an additional Attack1+1
Jewel›
- [Jewel] Socket80
Life›
- increased maximum Life26%
- increased Armour and Evasion Rating when on Low Life180%
- reserves # % of Life125%
- take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum1+100
Charges›
- increased Endurance Charge Duration220%
- increased total Power counted by Warcries210%
- chance when you gain an Endurance Charge to gain an additional Endurance Charge125%
- warcries have a minimum of # Power1+10
Gear
Nebuloch
Execratus Hammer
- +9% to Critical Damage Bonus
- 16% increased Skill Speed
- Bonded: 30% increased Reservation Efficiency of Herald Skills
- Adds 40 to 78 Physical Damage
- +30% to Critical Damage Bonus
- Adds 30 to 46 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
- Corrupted
Nightfall
Glacial Fortress
- Convert 20% of Requirements to Intelligence
- +150 Strength Requirement
- 20% increased Block chance
- 449% increased Armour
- +32% to Cold Resistance
- 18% of Fire damage taken as Cold damage
- 19% of Lightning damage taken as Cold damage
Victory Halo
Imperial Greathelm
- Allocates Throatseeker
- +11% to Chaos Resistance
- Raven-Touched
- +23% of Armour also applies to Chaos Damage
- 100% increased Armour
- +221 to Armour
- 42% increased Armour
- +39 to maximum Mana
- +21% to Chaos Resistance
- +42% of Armour also applies to Elemental Damage
The Brass Dome
Runeforged Champion Cuirass
- 43% increased Thorns damage
- 60% increased Runic Ward
- Bonded: Gain 6% of maximum Life as Extra maximum Runic Ward
- +977 to maximum Runic Ward
- 595% increased Armour
- -1% to all Maximum Elemental Resistances
- +294 to Stun Threshold
- Take no Extra Damage from Critical Hits
- Corrupted
Pandemonium Clutches
Massive Mitts
- 8% increased Attack Speed
- +40% of Armour also applies to Fire Damage
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- +37% of Armour also applies to Elemental Damage
- +189 to Armour
- 139% increased Armour
- +47 to maximum Life
- +2 to Level of all Melee Skills
- 34% increased Critical Damage Bonus
Behemoth Road
Tasalian Greaves
- 10% increased Movement Speed when on Low Life
- +40% of Armour also applies to Lightning Damage
- +44% to Cold Resistance
- 35% increased Movement Speed
- 108% increased Armour
- +39% to Lightning Resistance
- +43% of Armour also applies to Elemental Damage
- +113 to Stun Threshold
Headhunter
Heavy Belt
- 21% increased Stun Threshold
- Has 2 Charm Slots
- +59 to maximum Life
- +20 to Strength
- +39 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Corpse Beads
Gold Amulet
- Allocates Engineered Blaze
- +37% to Fire Resistance
- 20% increased Rarity of Items found
- +4 to Level of all Melee Skills
- 50% increased Armour
- +45 to Spirit
- +16% to all Elemental Resistances
- 26% increased Global Armour, Evasion and Energy Shield
Hypnotic Finger
Prismatic Ring
- 20% increased Attack Damage while on Low Life
- +10% to all Elemental Resistances
- Adds 12 to 26 Physical Damage to Attacks
- 16% increased Rarity of Items found
- +40% to Cold Resistance
- +39% to Lightning Resistance
- 8% increased Attack Speed
Damnation Whorl
Prismatic Ring
- 24% increased Attack Damage while on Low Life
- +12% to all Elemental Resistances
- +26% to Chaos Resistance
- Adds 1 to 50 Lightning damage to Attacks
- 17% increased Rarity of Items found
- +39% to Fire Resistance
- 8% increased Attack Speed
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Wolf for 20 seconds on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Experimenter's Thawing Charm of the Sylvan
- Used when you become Frozen
- Gains 0.25 Charges per Second
- 39% increased Duration
Olroth's Resolve
Ultimate Life Flask
- 107% increased Charges per use
- Regenerate 4.9% of maximum Runic Ward per second during Effect
- Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
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