Shield Wall Ferocious Roar Freeze Infernalist (+2 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Fire Damage›
- all Damage from you and Allies in your Presence contributes to Flammability and Ignite Magnitudes1+1
- of Cold Damage taken as Fire Damage120%
- of Lightning Damage taken as Fire Damage120%
Critical›
- become Ignited when you deal a Critical Hit, taking # % of your maximum Life and Energy Shield as Fire Damage per second115%
- more Critical Damage Bonus150%
- increased Critical Hit Chance112%
Life›
- take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum1+100
- increased maximum Life13%
Mana›
- maximum Mana is replaced by twice as much Maximum Infernal Flame Gain Infernal Flame instead of spending Mana for Skill costs1+200
- increased maximum Mana13%
Chaos Damage›
- of Physical Damage taken as Chaos Damage120%
Gear
Nebuloch
Execratus Hammer
- 8% increased Skill Speed
- Bonded: 15% increased Reservation Efficiency of Herald Skills
- Adds 45 to 76 Physical Damage
- +30% to Critical Damage Bonus
- Adds 35 to 55 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
Blight Sanctuary
Tawhoan Tower Shield
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 37% increased Armour
- +65 to Stun Threshold
- +268 to Armour
- 69% increased Armour
- +21 to Strength
- +38% of Armour also applies to Elemental Damage
- +285 to Stun Threshold
Honour Salvation
Imperial Greathelm
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +26% of Armour also applies to Chaos Damage
- +196 to Armour
- +81 to maximum Mana
- 25% reduced Attribute Requirements
- +41% to Lightning Resistance
- 78% increased Armour
The Brass Dome
Runeforged Champion Cuirass
- 40% increased Runic Ward
- Bonded: Gain 4% of maximum Life as Extra maximum Runic Ward
- +930 to maximum Runic Ward
- 597% increased Armour
- -2% to all Maximum Elemental Resistances
- +219 to Stun Threshold
- Take no Extra Damage from Critical Hits
- Corrupted
Eagle Mitts
Massive Mitts
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- +144 to Armour
- 73% increased Armour
- Adds 2 to 36 Lightning damage to Attacks
- +2 to Level of all Melee Skills
- +30% to Fire Resistance
- 18% increased Rarity of Items found
Spirit Goad
Vaal Greaves
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 69% increased Armour
- 30% increased Movement Speed
- +177 to Armour
- +29% to Fire Resistance
- +40% to Lightning Resistance
- 52% reduced Shock duration on you
Spirit Thread
Plate Belt
- +168 to Armour
- Has 2 Charm Slots
- +335 to Armour
- +28 to maximum Life
- 20% increased Charm Effect Duration
- +45% to Cold Resistance
- +26% to Chaos Resistance
- 39% increased Charm Charges gained
Pandemonium Noose
Jade Amulet
- +2 to Level of all Melee Skills
- +11 to Dexterity
- 42% increased Armour
- +91 to maximum Mana
- +45 to Spirit
- 19% of Damage taken Recouped as Mana
- 18% increased Rarity of Items found
Oblivion Nail
Prismatic Ring
- +10% to all Elemental Resistances
- 22% increased Lightning Damage
- +32 to Intelligence
- +38% to Cold Resistance
- +40% to Lightning Resistance
Viper Knuckle
Iron Ring
- 20% increased Attack Damage while on Low Life
- Adds 1 to 4 Physical Damage to Attacks
- +228 to Accuracy Rating
- +147 to maximum Mana
- +16% to all Elemental Resistances
- +35% to Fire Resistance
- +35% to Cold Resistance
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Stag for 18 seconds on use
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 24% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Olroth's Resolve
Ultimate Life Flask
- 134% increased Charges per use
- Regenerate 4.7% of maximum Runic Ward per second during Effect
- Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
While active, you constantly regenerate Rage.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
Similar Builds
Matched by class, ascendancy, and shared tags.