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Snipe Ice Tipped Arrows Freeze Deadeye (237% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Builds
Version 1·Updated Jun 13, 2026
New build
A
exiles.buildtier
Scored against 56 similar endgame builds
DamageC
SurvivalS
SpeedS
UtilityA

Fix these first

1
Secondary damage

Overview

Offense

1. Ice Shot
271,250
2. Mirage Archer
67,748
Hit DPS
271,250
Attacks/sec
1.71
Average hit
155,679

Utility

Mana
830
Spirit
132
Gear spirit
64
Move speed
x1.71

Defense

Life
1,875
ES
2,524
Gear ES
902
Ward
215
Character evasion
10,577
Gear evasion
2,022
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
71%

Passive Tree

157
Nodes
35
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
BlurNotable
+10 to Dexterity
4% increased Movement Speed
20% increased Evasion Rating
AttributeMovement SpeedEvasion
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical
Subterfuge MaskNotable
+1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
Energy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute39+195
  • to Dexterity6+53
  • to Intelligence3+25
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance8110%
  • increased Critical Damage Bonus6110%
  • attacks have +#% to Critical Hit Chance1100%
  • increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently125%
Evasion
PassiveCountTotal
  • increased Evasion Rating15231%
  • to Evasion Rating2+32
  • gain Deflection Rating equal to # % of Evasion Rating112%
  • increased Evasion Rating if you haven't been Hit Recently120%
Ailment
PassiveCountTotal
  • increased Freeze Buildup10150%
  • increased Magnitude of Shock you inflict475%
  • ailment Magnitude20
Movement Speed
PassiveCountTotal
  • increased Movement Speed720%
  • reduced Movement Speed Penalty from using Skills while moving4-9%
  • increased Movement Speed if you've used a Mark Recently14%
  • increased Movement Speed while you have Energy Shield13%
Attack Damage
PassiveCountTotal
  • increased Attack Damage14177%
Speed
PassiveCountTotal
  • increased Skill Speed420%
  • mark Skills have # % increased Use Speed440%
  • increased Projectile Speed220%
  • increased Attack Speed during any Flask Effect16%
Cold
PassiveCountTotal
  • increased Freeze Buildup10150%

Gear

Hate Wind

Obliterator Bow

Item Level 80
Rare
Properties
Range120
Physical Damage258-482
Quality27
SocketsS S
Attacks per Second1.3
Critical Hit Chance5%
Total DPS481
Physical DPS481
Requirements
Level78
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • 18% increased Attack Speed
Implicit
  • 50% reduced Projectile Range
Explicit
  • 237% increased Physical Damage
  • +173 to Accuracy Rating
  • +4.87% to Critical Hit Chance
  • Leeches 8.55% of Physical Damage as Mana
  • Corrupted
Crafted
  • Adds 20 to 40 Physical Damage

Cadiro's Gambit

Primed Quiver

Item Level 82
Unique
Requirements
Level51
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow

Miracle Horn

Ancestral Tiara

Item Level 82
Rare
Properties
Energy Shield540
Quality25
SocketsS S
Requirements
Level80
Enchant
  • 17% reduced Attribute Requirements
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +71 to maximum Energy Shield
Explicit
  • +26% to Lightning Resistance
  • 100% increased Energy Shield
  • +173 to maximum Life
  • 30% reduced Attribute Requirements
  • +45% to Cold Resistance
  • Corrupted

Beast Ward

Falconer's Jacket

Item Level 80
Rare
Properties
Energy Shield356
Evasion1187
Movement Speed-3%
Quality20
SocketsS S S
Requirements
Level75
Rune
  • 40% increased Armour, Evasion and Energy Shield
  • +18% to Cold Resistance
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
Desecrated
  • +32 to Spirit
Implicit
  • 5% increased Movement Speed
Explicit
  • +159 to Evasion Rating
  • +46 to maximum Energy Shield
  • 103% increased Evasion and Energy Shield
  • 35% reduced Attribute Requirements
  • +39% to Lightning Resistance
  • Corrupted
Crafted
  • +34% to Cold Resistance

Dusk Grip

Runeforged Secured Wraps

Item Level 82
Rare
Properties
Energy Shield6
Evasion22
Quality20
SocketsS
Ward166
Requirements
Level80
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • +24% to Chaos Resistance
Explicit
  • Adds 19 to 32 Physical Damage to Attacks
  • Adds 21 to 34 Cold damage to Attacks
  • +127 to maximum Life
  • +36% to Fire Resistance
Crafted
  • +35% to Lightning Resistance

Storm Track

Dragonscale Boots

Item Level 82
Rare
Properties
Evasion813
Quality20
SocketsS
Requirements
Level75
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +100 to Evasion Rating
Explicit
  • 41% increased Movement Speed
  • 97% increased Evasion Rating
  • 12% increased Rarity of Items found
  • +47% to Chaos Resistance

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 24% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +53 to maximum Life
  • +40 to Strength
  • +35 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Brood Noose

Lunar Amulet

Item Level 80
Rare
Requirements
Level14
Enchant
  • Allocates Tainted Strike
Implicit
  • +26 to maximum Energy Shield
Explicit
  • 60% increased maximum Energy Shield
  • 6% increased maximum Life
  • +164 to maximum Mana
  • +3 to Level of all Projectile Skills
  • 14% increased Critical Hit Chance
  • 24% increased Critical Damage Bonus

Agony Knot

Kinetic Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • +36% to Fire Resistance
Implicit
  • Adds 12 to 15 Physical Damage to Attacks
Explicit
  • +14% to all Elemental Resistances
  • Adds 14 to 36 Physical Damage to Attacks
  • Adds 30 to 47 Cold damage to Attacks
  • 30% increased Cold Damage
  • +31 to Dexterity

Kalandra's Touch

Ring

Item Level 81
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Rite of Passage

Golden Charm

Item Level 65
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 20 seconds on use

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Bubbling Ultimate Life Flask of the Plentiful

Item Level 65
Magic
Properties
Quality13
Requirements
Level60
Implicit
  • 29% of Recovery applied Instantly
  • 45% increased Charges
  • Corrupted

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 79
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Freezing Mark(Lv20)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Single OutSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Lv1
Ice-Tipped Arrows(Lv20)5 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Mirage Archer(Lv20)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Barrage(Lv20)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Ghost Dance(Lv19)2 gems

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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