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Ice Shot Snipe Freeze Deadeye (160% Physical Damage)

Deadeye·RangerPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 24, 2026
New build
A
exiles.buildtier
Scored against 56 similar endgame builds
DamageA
SurvivalA
SpeedB
UtilityA

Overview

Offense

1. Ice Shot
162,061
Hit DPS
162,061
Attacks/sec
1.92
Average hit
82,726

Utility

Mana
807
Spirit
150
Gear spirit
100
Move speed
x1.46

Defense

Life
1,549
ES
1,446
Gear ES
470
Ward
49
Character evasion
12,573
Gear evasion
3,016
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
70%

Passive Tree

152
Nodes
38
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Kite RunnerNotable
3% increased Movement Speed
15% increased Projectile Speed
15% increased Projectile Damage
Movement SpeedSpeedProjectile Damage
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion
Maiming StrikeNotable
25% increased Attack Damage
Attack Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute32+160
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Damage Bonus10215%
  • increased Critical Hit Chance9120%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating14212%
  • gain Deflection Rating equal to # % of Evasion Rating433%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield11152%
  • faster start of Energy Shield Recharge214%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Speed
PassiveCountTotal
  • increased Projectile Speed443%
  • increased Skill Speed420%
  • mark Skills have # % increased Use Speed220%
  • increased Attack and Cast Speed18%
Attack Damage
PassiveCountTotal
  • increased Attack Damage9118%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage993%
Movement Speed
PassiveCountTotal
  • increased Movement Speed515%
  • increased Movement Speed if you've used a Mark Recently14%
  • increased Movement Speed while you have Energy Shield13%
  • projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%

Gear

Onslaught Reach

Obliterator Bow

Item Level 80
Rare
Properties
Range120
Physical Damage234-434
Quality20
SocketsS S
Cold Damage36-58
Attacks per Second1.1
Critical Hit Chance5%
Total DPS419.1
Physical DPS367.4
Elemental DPS51.7
Requirements
Level78
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 57% increased Physical Damage
  • +141 to Accuracy Rating
Implicit
  • 50% reduced Projectile Range
Explicit
  • 160% increased Physical Damage
  • Adds 36 to 58 Cold Damage
  • +32 to Dexterity
  • Gain 46 Life per enemy killed
  • Corrupted
Crafted
  • +3.74% to Critical Hit Chance

Wrath Brand

Primed Quiver

Item Level 80
Rare
Properties
Cold Damage12-21
Requirements
Level51
Desecrated
  • 24% increased Critical Hit Chance for Attacks
Implicit
  • 9% increased Attack Speed
Explicit
  • Adds 4 to 8 Physical Damage to Attacks
  • Adds 12 to 21 Cold damage to Attacks
  • 49% increased Damage with Bow Skills
  • 27% increased Critical Damage Bonus for Attack Damage
  • 11% increased Attack Speed

Viper Corona

Ancestral Tiara

Item Level 80
Rare
Properties
Energy Shield305
Quality20
SocketsS
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +47 to maximum Energy Shield
  • 43% increased Energy Shield
  • +115 to maximum Mana
  • 18% increased Critical Hit Chance
  • +33% to Fire Resistance
  • +27% to Lightning Resistance
Explicit
  • Corrupted

Gale Hide

Layered Vest

Item Level 78
Rare
Properties
Evasion2317
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level54
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +67 to Evasion Rating
  • 37% increased Evasion Rating
Explicit
  • +234 to Evasion Rating
  • 107% increased Evasion Rating
  • +12 to Dexterity
  • +31% to Lightning Resistance
  • Corrupted
Crafted
  • +33% to Cold Resistance

Corruption Fist

Runeforged Stalking Bracers

Item Level 81
Rare
Properties
Evasion160
Quality20
SocketsS S
Ward34
Requirements
Level65
Rune
  • 8% increased Attack Speed
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • Adds 3 to 8 Physical Damage to Attacks
  • Adds 1 to 12 Lightning damage to Attacks
  • 12% increased Projectile Speed
  • +2 to Level of all Projectile Skills
  • 19% increased Critical Hit Chance
  • +43% Surpassing chance to fire an additional Projectile
Explicit
  • Corrupted

Dragon Span

Quickslip Shoes

Item Level 81
Rare
Properties
Energy Shield165
Evasion539
Quality20
SocketsS S
Requirements
Level75
Rune
  • 5% increased Movement Speed
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +78 to Evasion Rating
  • +24 to maximum Energy Shield
Explicit
  • 30% increased Movement Speed
  • 92% increased Evasion and Energy Shield
  • +40% to Fire Resistance
  • +35% to Cold Resistance
  • +30% to Lightning Resistance
  • Corrupted

Fate Lock

Utility Belt

Item Level 82
Rare
Properties
Charm Slots2
Requirements
Level55
Desecrated
  • +16% to Fire and Chaos Resistances
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • +156 to maximum Life
  • 20% increased Charm Effect Duration
  • +42% to Chaos Resistance
  • 28 to 50 Physical Thorns damage
  • Corrupted

Glyph Scarab

Stellar Amulet

Item Level 73
Rare
Requirements
Level24
Enchant
  • Allocates Subterfuge Mask
Desecrated
  • 8% increased Cooldown Recovery Rate
Implicit
  • +7 to all Attributes
Explicit
  • +166 to Accuracy Rating
  • +17 to maximum Energy Shield
  • +50 to Spirit
  • 13% increased Rarity of Items found
  • 28% increased Critical Hit Chance

Viper Hold

Amethyst Ring

Item Level 74
Rare
Requirements
Level20
Desecrated
  • +25 to maximum Life
Implicit
  • +12% to Chaos Resistance
Explicit
  • Adds 14 to 26 Physical Damage to Attacks
  • 23% increased Cold Damage
  • +28 to Intelligence
  • +16% to all Elemental Resistances
  • +29% to Lightning Resistance

Empyrean Gyre

Sapphire Ring

Item Level 73
Rare
Requirements
Level12
Desecrated
  • +16% to all Elemental Resistances
Implicit
  • +26% to Cold Resistance
Explicit
  • Adds 11 to 21 Physical Damage to Attacks
  • Adds 13 to 21 Cold damage to Attacks
  • 19% increased Rarity of Items found
  • +25 to Strength
  • Leech 6.02% of Physical Attack Damage as Mana

The Fall of the Axe

Silver Charm

Item Level 53
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Nascent Hope

Thawing Charm

Item Level 77
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 23% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Evergreen Dousing Charm of the Perpetual

Item Level 80
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • Recover 312 Life when Used
  • 55% increased Charges gained

Seething Ultimate Life Flask of the Sylvan

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 50% reduced Amount Recovered
  • Instant Recovery

Abundant Ultimate Mana Flask of the Perpetual

Item Level 76
Magic
Properties
Quality10
Requirements
Level60
Implicit
  • 59% increased Amount Recovered
  • 59% increased Charges gained

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Mirage Archer(Lv20)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Barrage(Lv19)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Freezing Mark(Lv19)4 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Tornado Shot(Lv19)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Thorns Player(Lv1)No supports

No support gems detected for this skill.

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Ice Shot Snipe Freeze Deadeye (160% Physical Damage) — PoE2 Reference Build — exiles.build