Snipe Ice Shot Ignite Deadeye (255% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute35+175
- to Dexterity7+58
- to Intelligence4+30
- to Strength1+10
Critical›
- increased Critical Damage Bonus11230%
- increased Critical Hit Chance8110%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- increased Critical Hit Chance against Dazed Enemies237%
Evasion›
- increased Evasion Rating19284%
- gain Deflection Rating equal to # % of Evasion Rating649%
- increased Evasion Rating if you haven't been Hit Recently120%
- increased Evasion Rating while moving140%
Ailment›
- increased Magnitude of Shock you inflict7120%
- increased Magnitude of Chill you inflict345%
- increased chance to Shock330%
- increased Freeze Buildup235%
Energy Shield›
- increased maximum Energy Shield12164%
- faster start of Energy Shield Recharge214%
- increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
- increased Evasion Rating while you have Energy Shield130%
Lightning›
- increased Magnitude of Shock you inflict7120%
- increased chance to Shock330%
- increased Shock Duration140%
Projectile Damage›
- increased Projectile Damage993%
Damage›
- increased Damage against Dazed Enemies245%
- increased Damage while affected by a Herald224%
- enemies you Mark take # % increased Damage110%
- prevent +#% of Damage from Deflected Hits16%
Gear
Pandemonium Breeze
Warmonger Bow
- +1 Suffix Modifier allowed
- 20% increased Physical Damage
- Bow Attacks fire an additional Arrow
- Bonded: 20% increased Projectile Speed
- Bonded: 20% increased effect of Fully Broken Armour
- Adds 37 to 65 Physical Damage
- +5% to Critical Hit Chance
- 255% increased Physical Damage
- +176 to Accuracy Rating
- +25% to Critical Damage Bonus
- +4 to Level of all Projectile Skills
- +198% Surpassing chance to fire an additional Arrow
Cadiro's Gambit
Primed Quiver
- 10% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Miracle Cowl
Ancestral Tiara
- Allocates Zarokh's Gift
- Raven-Touched
- 18% increased Rarity of Items found
- +72 to maximum Energy Shield
- 138% increased Energy Shield
- +46 to maximum Life
- +35 to Intelligence
- +44% to Fire Resistance
Pandemonium Carapace
Slipstrike Vest
- 60% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- +299 to Evasion Rating
- 110% increased Evasion Rating
- +87 to Evasion Rating
- 41% increased Evasion Rating
- +42% to Fire Resistance
- +38% to Cold Resistance
- +44% to Lightning Resistance
Victory Knuckle
Vaal Wraps
- 8% increased Attack Speed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 27% increased Critical Hit Chance
- Adds 24 to 35 Cold damage to Attacks
- Adds 22 to 35 Fire damage to Attacks
- +2 to Level of all Projectile Skills
- 39% increased Projectile Damage
- 29% increased Critical Damage Bonus
Atziri's Step
Cinched Boots
- 25% increased Freeze Threshold
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- 30% increased Movement Speed
- 89% increased Evasion Rating
- +75 to maximum Life
- Gain Deflection Rating equal to 56% of Evasion Rating
- Cannot be Light Stunned by Deflected Hits
- 23% increased Deflection Rating while moving
- Corrupted
Headhunter
Heavy Belt
- 22% increased Stun Threshold
- Has 3 Charm Slots
- +53 to maximum Life
- +36 to Strength
- +39 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Yoke of Suffering
Bloodstone Amulet
- Allocates Overwhelming Strike
- +31 to maximum Life
- +16% to all Elemental Resistances
- 31% increased Elemental Damage
- Enemies take 20% increased Damage for each Elemental Ailment type among
- your Ailments on them
- 42% reduced Duration of Ignite, Shock and Chill on Enemies
Corpse Knuckle
Gold Ring
- 16% increased Rarity of Items found
- 15% increased Rarity of Items found
- Adds 40 to 61 Fire damage to Attacks
- Adds 16 to 29 Physical Damage to Attacks
- +15% to all Elemental Resistances
- +37% to Cold Resistance
- +45% to Lightning Resistance
Grip of Kulemak
Abyssal Signet
- Inflict Abyssal Wasting on Hit
- Gain 14% of Damage as Extra Cold Damage
- Gain 12% of Damage as Extra Lightning Damage
- 27% reduced Presence Area of Effect
- 22% reduced Light Radius
- +25 to Spirit while you have at least 200 Dexterity
- You and Allies in your Presence have 7% increased Attack Speed
Dousing Charm of the Continuous
- Used when you become Ignited
- 36% increased Charges gained
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 19 seconds on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Condensed Ultimate Life Flask of the Distiller
- 64% increased Recovery rate
- 26% reduced Charges per use
Persevering Ultimate Mana Flask of the Brewer
- 86% more Recovery if used while on Low Mana
- 29% reduced Charges per use
Skills & Gems
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
Similar Builds
Matched by class, ascendancy, and shared tags.