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Snipe Ice Shot Freeze Pathfinder (108% Physical Damage)

Pathfinder·RangerPatch 0.5.2·byPublic Builds
Version 1·Updated Jun 13, 2026
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exiles.buildtier
Scored against 39 similar endgame builds
DamageS
SurvivalA
SpeedC
UtilityA

Fix these first

1
Movement speed

Overview

Offense

1. Ice Shot
294,795
2. Mirage Archer
67,971
Hit DPS
294,795
Attacks/sec
1.87
Average hit
154,686

Utility

Mana
731
Spirit
146
Gear spirit
92
Move speed
x1.50

Defense

Life
1,574
ES
2,143
Gear ES
478
Ward
131
Character evasion
14,896
Gear evasion
2,967
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
67%

Passive Tree

163
Nodes
41
Notables
0
Keystones

Key Passives

Flow StateNotable
15% increased Mana Regeneration Rate
5% increased Skill Speed
ManaSpeed
Traveller's WisdomNotable
Attribute Passive Skills can instead grant 5% increased Damage Attribute Passive Skills can instead grant 5% increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant 5% increased Cost Efficiency
Attribute
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Honed InstinctsNotable
8% increased Attack Speed
+10 to Dexterity
8% increased Projectile Speed
SpeedAttribute
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute37+185
  • to Dexterity7+58
  • to Intelligence4+30
  • attribute Passive Skills can instead grant # % increased Damage Attribute Passive Skills can instead grant # % increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant # % increased Cost Efficiency15%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus11230%
  • increased Critical Hit Chance8110%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating16245%
  • gain Deflection Rating equal to # % of Evasion Rating433%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Ailment
PassiveCountTotal
  • increased Magnitude of Shock you inflict475%
  • increased Freeze Buildup355%
  • increased chance to Shock330%
  • ailment Chance20
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield10140%
  • faster start of Energy Shield Recharge214%
  • to Maximum Energy Shield per # Item Evasion on Equipped Body Armour1+1
Speed
PassiveCountTotal
  • increased Skill Speed732%
  • increased Attack and Cast Speed18%
  • increased Attack Speed18%
  • increased Projectile Speed18%
Movement Speed
PassiveCountTotal
  • increased Movement Speed412%
  • increased Movement Speed while Sprinting420%
  • increased Movement Speed if you've used a Mark Recently14%
  • increased Movement Speed while you have Energy Shield13%
Damage
PassiveCountTotal
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • enemies you Mark take # % increased Damage110%
  • increased Damage with Hits against Enemies affected by Ailments133%

Gear

Sorrow Twine

Warmonger Bow

Item Level 82
Rare
Properties
Range120
Physical Damage212-338
Quality20
SocketsS S
Attacks per Second1.2
Critical Hit Chance5%
Total DPS330
Physical DPS330
Requirements
Level77
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • 108% increased Physical Damage
Explicit
  • +4.83% to Critical Hit Chance
  • 77% increased Physical Damage
  • Adds 30 to 65 Physical Damage
  • +182 to Accuracy Rating
  • +3 to Level of all Projectile Skills
  • +188% Surpassing chance to fire an additional Arrow

Cadiro's Gambit

Primed Quiver

Item Level 81
Unique
Requirements
Level51
Enchant
  • Gain 15 Mana per enemy killed
  • 30% increased Damage
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Brood Dome

Ancestral Tiara

Item Level 82
Rare
Properties
Energy Shield422
Quality20
SocketsS
Requirements
Level80
Enchant
  • Allocates Climate Change
Rune
  • Raven-Touched
Desecrated
  • +67 to maximum Energy Shield
Explicit
  • 17% increased Rarity of Items found
  • 100% increased Energy Shield
  • 18% increased Rarity of Items found
  • +40% to Lightning Resistance
Crafted
  • +18% to Chaos Resistance

Viper Shell

Slipstrike Vest

Item Level 79
Rare
Properties
Evasion2643
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Desecrated
  • 94% increased Evasion Rating
Explicit
  • +348 to Evasion Rating
  • 40% increased Evasion Rating
  • +39% to Fire Resistance
  • +32% to Cold Resistance
Crafted
  • +33% to Lightning Resistance

Fate Hand

Runeforged Refined Bracers

Item Level 81
Rare
Properties
Evasion142
Quality20
SocketsS S
Ward29
Requirements
Level54
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Explicit
  • Adds 22 to 34 Cold damage to Attacks
  • Adds 2 to 71 Lightning damage to Attacks
  • +321 to Accuracy Rating
  • 18% increased Rarity of Items found
  • +24% to Chaos Resistance
  • Gain Deflection Rating equal to 18% of Evasion Rating

Onslaught Urge

Runeforged Wanderer Shoes

Item Level 82
Rare
Properties
Energy Shield56
Evasion182
Quality20
SocketsS
Ward50
Requirements
Level65
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 38% increased Evasion and Energy Shield
  • +88 to Stun Threshold
Explicit
  • 18% increased Rarity of Items found
  • 35% increased Movement Speed
  • +113 to maximum Life
  • +45% to Cold Resistance
  • 19% increased Energy Shield Recharge Rate

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 21% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +58 to maximum Life
  • +36 to Strength
  • +36 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Woe Heart

Gold Amulet

Item Level 81
Rare
Requirements
Level35
Enchant
  • Allocates Ice Storm
Desecrated
  • 18% increased Rarity of Items found
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +3 to Level of all Projectile Skills
  • +46 to Spirit
  • +17% to all Elemental Resistances
  • +37% to Fire Resistance
Crafted
  • 37% increased Global Armour, Evasion and Energy Shield

Vortex Knot

Gold Ring

Item Level 81
Rare
Requirements
Level40
Desecrated
  • 14% increased Rarity of Items found
Implicit
  • 15% increased Rarity of Items found
Explicit
  • Adds 29 to 51 Cold damage to Attacks
  • 37% increased Cold Damage
  • +31 to Dexterity
  • +39% to Lightning Resistance
  • +25% to Chaos Resistance

Rage Gyre

Unset Ring

Item Level 82
Rare
Requirements
Level44
Desecrated
  • 33% increased Cold Damage
Implicit
  • Grants 1 additional Skill Slot
Explicit
  • Adds 28 to 44 Cold damage to Attacks
  • Adds 1 to 62 Lightning damage to Attacks
  • +33 to Dexterity
  • +45% to Fire Resistance
  • +49% to Cold Resistance

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Experimenter's Dousing Charm of the Abundant

Item Level 80
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 40% increased Duration
  • 56% increased Charges

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality5
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 20 seconds on use

Viscous Ultimate Life Flask of the Sylvan

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 60% increased Recovery rate

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 81
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ice Shot(Lv19)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Ice-Tipped Arrows(Lv19)5 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Tornado Shot(Lv17)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Pounce(Lv14)4 gems

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.

Limit 4 Summoned Wolves
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Shred(Lv20)4 gems

Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Barrage(Lv18)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mana Remnants(Lv18)2 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
Bow Shot(Lv20)1 gem

Fire an arrow with your Bow.

Nova ProjectilesSupports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Cackling Companions(Lv18)No supports

Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.

Summons 6 Hyenas

No support gems detected for this skill.

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