Snipe Ice Shot Freeze Deadeye (225% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute34+170
- to Dexterity6+48
- to Intelligence4+30
- to Strength1+10
Critical›
- increased Critical Damage Bonus12245%
- increased Critical Hit Chance8110%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- increased Critical Hit Chance against Dazed Enemies237%
Evasion›
- increased Evasion Rating19274%
- to Evasion Rating2+32
- increased Evasion Rating if you haven't been Hit Recently120%
- gain Deflection Rating equal to # % of Evasion Rating14%
Energy Shield›
- increased maximum Energy Shield12156%
- faster start of Energy Shield Recharge110%
- reduced Global Armour, Evasion and Energy Shield1-25%
- to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Ailment›
- increased Magnitude of Shock you inflict475%
- increased chance to Shock330%
- increased Freeze Buildup330%
- ailment Magnitude20
Movement Speed›
- increased Movement Speed720%
- increased Movement Speed if you've used a Mark Recently14%
- increased Movement Speed while you have Energy Shield13%
- projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%
Attack Damage›
- increased Attack Damage10142%
Elemental Damage›
- increased Elemental Damage648%
- increased Elemental Damage with Attacks232%
- increased Damage for each type of Elemental Ailment on Enemy120%
Gear
Wrath Reach
Obliterator Bow
- 20% increased Physical Damage
- Bow Attacks fire an additional Arrow
- Bonded: 20% increased Projectile Speed
- Bonded: 20% increased effect of Fully Broken Armour
- Adds 31 to 47 Physical Damage
- 50% reduced Projectile Range
- +3.77% to Critical Hit Chance
- 225% increased Physical Damage
- +140 to Accuracy Rating
- Gain 75 Life per enemy killed
- Corrupted
- +2 to Level of all Attack Skills
Cadiro's Gambit
Primed Quiver
- 9% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Dire Dome
Jungle Tiara
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +63 to maximum Energy Shield
- 152% increased Energy Shield
- +35 to maximum Mana
- +31% to Fire Resistance
- +40% to Lightning Resistance
- 15% increased Rarity of Items found
Honour Ward
Slipstrike Vest
- 60% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- 110% increased Evasion Rating
- +90 to Evasion Rating
- 41% increased Evasion Rating
- +298 to Evasion Rating
- +40% to Fire Resistance
- +37% to Lightning Resistance
- Gain Deflection Rating equal to 22% of Evasion Rating
- Corrupted
Carrion Grasp
Runeforged Polished Bracers
- 8% increased Attack Speed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 31% increased Critical Hit Chance
- Adds 29 to 45 Fire damage to Attacks
- +2 to Level of all Projectile Skills
- 19% increased Projectile Damage
- 39% increased Effect of your Mark Skills
- 26% increased Critical Damage Bonus
Oblivion Stride
Flared Boots
- 5% increased Movement Speed
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 10% increased Cooldown Recovery Rate
- +39% to Lightning Resistance
- 35% increased Movement Speed
- 40% increased Evasion Rating
- +72 to maximum Life
- +42% to Cold Resistance
- +136 to Stun Threshold
- Corrupted
- +31% to Fire Resistance
Headhunter
Heavy Belt
- 29% increased Stun Threshold
- Has 2 Charm Slots
- +49 to maximum Life
- +34 to Strength
- +24 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Pain Torc
Gold Amulet
- Allocates Climate Change
- +87 to maximum Energy Shield
- 13% increased Rarity of Items found
- +3 to Level of all Projectile Skills
- +50 to Spirit
- 16% increased Rarity of Items found
- +29 to Intelligence
- 34% increased Global Armour, Evasion and Energy Shield
Grip of Kulemak
Abyssal Signet
- Inflict Abyssal Wasting on Hit
- Gain 11% of Damage as Extra Fire Damage
- Gain 11% of Damage as Extra Cold Damage
- 34% increased Critical Hit Chance
- Gain Deflection Rating equal to 13% of Evasion Rating
- 26% reduced Presence Area of Effect
- 21% reduced Light Radius
Corpse Band
Unset Ring
- 16% increased Rarity of Items found
- Grants 1 additional Skill Slot
- Adds 17 to 28 Physical Damage to Attacks
- Adds 22 to 34 Fire damage to Attacks
- 19% increased Rarity of Items found
- +69% to Cold Resistance
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 24% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 18 seconds on use
Bubbling Ultimate Life Flask of the Perpetual
- 30% of Recovery applied Instantly
- 59% increased Charges gained
Catalysed Ultimate Mana Flask of the Sylvan
- Gains 0.25 Charges per Second
- 69% increased Recovery rate
Skills & Gems
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
No support gems detected for this skill.
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