Shred Ice Shot Freeze Pathfinder (255% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute39+195
- to Dexterity7+58
- to Intelligence4+30
- attribute Passive Skills can instead grant # % increased Damage Attribute Passive Skills can instead grant # % increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant # % increased Cost Efficiency15%
Critical›
- increased Critical Damage Bonus11230%
- increased Critical Hit Chance8110%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- increased Critical Hit Chance against Dazed Enemies237%
Evasion›
- increased Evasion Rating19291%
- gain Deflection Rating equal to # % of Evasion Rating433%
- to Evasion Rating2+32
- increased Evasion Rating if you haven't been Hit Recently120%
Movement Speed›
- increased Movement Speed1025%
- increased Movement Speed while Sprinting420%
- increased Movement Speed if you've used a Mark Recently14%
- increased Movement Speed while you have Energy Shield13%
Ailment›
- increased Magnitude of Shock you inflict475%
- increased Freeze Buildup355%
- increased chance to Shock330%
- ailment Magnitude20
Energy Shield›
- increased maximum Energy Shield9128%
- faster start of Energy Shield Recharge214%
- to Maximum Energy Shield per # Item Evasion on Equipped Body Armour1+1
Damage›
- increased Damage against Dazed Enemies245%
- increased Damage while affected by a Herald224%
- chance for Damage of Enemies Hitting you to be Unlucky120%
- chance for Damage with Hits to be Lucky120%
Speed›
- increased Skill Speed524%
- increased Attack and Cast Speed18%
- your speed is unaffected by Slows1+1
- mark Skills have # % increased Use Speed110%
Gear
Pandemonium Breeze
Warmonger Bow
- +1 Suffix Modifier allowed
- Bow Attacks fire an additional Arrow
- Gain 13% of Damage as Extra Chaos Damage
- Bonded: 20% increased Projectile Speed
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Adds 36 to 65 Physical Damage
- +5% to Critical Hit Chance
- 255% increased Physical Damage
- +184 to Accuracy Rating
- +25% to Critical Damage Bonus
- +4 to Level of all Projectile Skills
- +197% Surpassing chance to fire an additional Arrow
Cadiro's Gambit
Primed Quiver
- 19% increased Critical Damage Bonus
- 30% increased Damage
- 10% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Entropy Star
Ancestral Tiara
- Allocates Zarokh's Gift
- +50 to all Attributes
- Raven-Touched
- Bonded: +1 Maximum Life per Level
- 100% increased Energy Shield
- +72 to maximum Energy Shield
- 40% increased Energy Shield
- +48 to maximum Life
- +44% to Fire Resistance
- +45% to Cold Resistance
- +45% to Lightning Resistance
Brood Coat
Slipstrike Vest
- 40% increased Armour, Evasion and Energy Shield
- 12% increased Rarity of Items found
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
- 126% increased Evasion Rating
- +37% to Cold Resistance
- +412 to Evasion Rating
- 39% increased Evasion Rating
- +29% to Lightning Resistance
- Gain Deflection Rating equal to 24% of Evasion Rating
Morbid Vise
Secured Wraps
- +1 to Level of all Melee Skills
- 8% increased Attack Speed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 33% increased Critical Damage Bonus
- +2 to Level of all Projectile Skills
- Adds 28 to 39 Fire damage to Attacks
- Adds 2 to 71 Lightning damage to Attacks
- 40% increased Projectile Damage
- +58% Surpassing chance to fire an additional Projectile
- Corrupted
Behemoth Urge
Runeforged Daggerfoot Shoes
- 5% increased Movement Speed
- +22% to Fire Resistance
- 10% increased Movement Speed when on Low Life
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 10% increased Cooldown Recovery Rate
- 91% increased Evasion and Energy Shield
- +44% to Cold Resistance
- 35% increased Movement Speed
- +73 to Evasion Rating
- +23 to maximum Energy Shield
- +22% to Chaos Resistance
- Corrupted
- 60% increased effect of Socketed Augment Items
Headhunter
Heavy Belt
- 23% increased maximum Energy Shield
- 26% increased Stun Threshold
- Has 3 Charm Slots
- +54 to maximum Life
- +39 to Strength
- +40 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Honour Charm
Gold Amulet
- Allocates Climate Change
- +50 to Spirit
- 20% increased Rarity of Items found
- +3 to Level of all Projectile Skills
- 67% increased maximum Energy Shield
- 18% increased Rarity of Items found
- 39% increased Critical Damage Bonus
- 37% increased Global Armour, Evasion and Energy Shield
Corpse Grip
Gold Ring
- 18% increased Rarity of Items found
- 13% increased Rarity of Items found
- Adds 32 to 49 Cold damage to Attacks
- Adds 1 to 82 Lightning damage to Attacks
- 18% increased Rarity of Items found
- +44% to Fire Resistance
- +36% to Lightning Resistance
Skull Knot
Gold Ring
- 19% increased Rarity of Items found
- 14% increased Rarity of Items found
- Adds 40 to 60 Fire damage to Attacks
- Adds 5 to 99 Lightning damage to Attacks
- 18% increased Rarity of Items found
- +48% to Chaos Resistance
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 20 seconds on use
Experimenter's Dousing Charm of the Abundant
- Used when you become Ignited
- 40% increased Duration
- 55% increased Charges
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Olroth's Resolve
Ultimate Life Flask
- 143% increased Charges per use
- Regenerate 3.3% of maximum Runic Ward per second during Effect
- Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
Fire an arrow with your Bow.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.
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