Ice Shot Mirage Archer Freeze Pathfinder (164% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute39+195
- to Dexterity7+58
- to Intelligence4+30
- attribute Passive Skills can instead grant # % increased Damage Attribute Passive Skills can instead grant # % increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant # % increased Cost Efficiency15%
Critical›
- increased Critical Damage Bonus11230%
- increased Critical Hit Chance8110%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- increased Critical Hit Chance against Dazed Enemies237%
Evasion›
- increased Evasion Rating21313%
- gain Deflection Rating equal to # % of Evasion Rating433%
- to Evasion Rating2+32
- increased Evasion Rating if you haven't been Hit Recently120%
Energy Shield›
- increased maximum Energy Shield14188%
- faster start of Energy Shield Recharge214%
- increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
- increased Evasion Rating while you have Energy Shield130%
Movement Speed›
- increased Movement Speed924%
- increased Movement Speed while Sprinting420%
- increased Movement Speed if you've used a Mark Recently14%
- increased Movement Speed while you have Energy Shield13%
Ailment›
- increased Magnitude of Shock you inflict475%
- increased Freeze Buildup355%
- increased chance to Shock330%
- ailment Magnitude20
Speed›
- increased Skill Speed524%
- increased Attack and Cast Speed18%
- your speed is unaffected by Slows1+1
- mark Skills have # % increased Use Speed110%
Damage›
- increased Damage against Dazed Enemies245%
- increased Damage while affected by a Herald224%
- enemies you Mark take # % increased Damage110%
- increased Damage with Hits against Frozen Enemies150%
Gear
Ghoul Barrage
Obliterator Bow
- 40% increased Physical Damage
- Bow Attacks fire an additional Arrow
- Bonded: 20% increased Projectile Speed
- Bonded: 40% increased effect of Fully Broken Armour
- Adds 38 to 66 Physical Damage
- 50% reduced Projectile Range
- 164% increased Physical Damage
- Adds 90 to 147 Fire Damage
- +4.35% to Critical Hit Chance
- +4 to Level of all Projectile Skills
- +195% Surpassing chance to fire an additional Arrow
- Corrupted
Cadiro's Gambit
Primed Quiver
- 26% increased Damage
- 10% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Blood Guardian
Ancestral Tiara
- Allocates Zarokh's Gift
- Raven-Touched
- +72 to maximum Energy Shield
- 139% increased Energy Shield
- +37 to maximum Mana
- 31% increased Critical Hit Chance
- +36% to Cold Resistance
- Corrupted
- 17% increased Rarity of Items found
Doom Shell
Slipstrike Vest
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 86% increased Evasion Rating
- +369 to Evasion Rating
- 42% increased Evasion Rating
- +42% to Cold Resistance
- +44% to Lightning Resistance
- Gain Deflection Rating equal to 22% of Evasion Rating
- Corrupted
Sorrow Palm
Secured Wraps
- 8% increased Attack Speed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- +61% Surpassing chance to fire an additional Projectile
- +2 to Level of all Projectile Skills
- Adds 18 to 31 Cold damage to Attacks
- Adds 4 to 66 Lightning damage to Attacks
- 30% increased Projectile Damage
- 28% increased Critical Damage Bonus
Blood Urge
Daggerfoot Shoes
- +12 to Intelligence
- 30% increased Movement Speed
- +72 to Evasion Rating
- +24 to maximum Energy Shield
- 100% increased Evasion and Energy Shield
- +22% to Chaos Resistance
- Gain Deflection Rating equal to 22% of Evasion Rating
- 18% increased Rarity of Items found
Headhunter
Heavy Belt
- 26% increased Stun Threshold
- Has 3 Charm Slots
- +50 to maximum Life
- +38 to Strength
- +38 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Onslaught Scarab
Gold Amulet
- Allocates Climate Change
- 51% increased maximum Energy Shield
- 20% increased Rarity of Items found
- +3 to Level of all Projectile Skills
- +49 to Spirit
- +16% to all Elemental Resistances
- +38% to Lightning Resistance
- 36% increased Global Armour, Evasion and Energy Shield
Brimstone Turn
Gold Ring
- Adds 4 to 84 Lightning damage to Attacks
- 13% increased Rarity of Items found
- +15% to all Elemental Resistances
- Adds 28 to 42 Fire damage to Attacks
- Adds 26 to 44 Cold damage to Attacks
- +45% to Fire Resistance
- 16% increased Rarity of Items found
Kalandra's Touch
Ring
- Reflects opposite Ring
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 20% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
- Corrupted
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
- Corrupted
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 19 seconds on use
Bubbling Ultimate Life Flask of the Sylvan
- Gains 0.25 Charges per Second
- 30% of Recovery applied Instantly
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
- Corrupted
Skills & Gems
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
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