Shield Wall Ferocious Roar Bleed Infernalist (+2 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute50+250
- to Strength3+21
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
- to Dexterity1+5
Armour›
- of Armour also applies to Elemental Damage883%
- increased Armour8136%
- increased Armour and Evasion Rating7100%
- increased Armour if you've consumed an Endurance Charge Recently220%
Speed›
- increased Attack Speed1041%
- increased Warcry Speed9154%
- increased Skill Speed316%
- allies in your Presence have # % increased Attack Speed16%
Critical›
- increased Critical Damage Bonus5113%
- increased Critical Damage Bonus for Attack Damage350%
- increased Critical Hit Chance327%
- become Ignited when you deal a Critical Hit, taking # % of your maximum Life and Energy Shield as Fire Damage per second115%
Attack Damage›
- increased Attack Damage9145%
- increased Attack Damage if you have been Heavy Stunned Recently125%
- increased Attack Damage while Surrounded125%
Warcry›
- increased Warcry Cooldown Recovery Rate451%
- increased total Power counted by Warcries210%
- warcries Debilitate Enemies1+1
- warcries have a minimum of # Power1+10
Life›
- increased Attack Damage while on Low Life245%
- increased Armour and Evasion Rating when on Low Life180%
- increased Attack Damage while you have no Life Flask uses left125%
- of Physical Damage prevented Recouped as Life15%
Jewel›
- [Jewel] Socket70
Gear
Nebuloch
Execratus Hammer
- 16% increased Skill Speed
- Bonded: 30% increased Reservation Efficiency of Herald Skills
- Adds 43 to 71 Physical Damage
- +28% to Critical Damage Bonus
- Adds 33 to 54 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
- Corrupted
Blood Bastion
Tawhoan Tower Shield
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 39% increased Armour
- +117 to Stun Threshold
- +276 to Armour
- 109% increased Armour
- +45% to Fire Resistance
- +47% of Armour also applies to Elemental Damage
Mind Dome
Imperial Greathelm
- +25% of Armour also applies to Chaos Damage
- +218 to Armour
- 89% increased Armour
- +107 to maximum Mana
- +33% to Cold Resistance
- +41% of Armour also applies to Elemental Damage
The Brass Dome
Runeforged Champion Cuirass
- 40% increased Runic Ward
- Bonded: Gain 4% of maximum Life as Extra maximum Runic Ward
- +995 to maximum Runic Ward
- 531% increased Armour
- -1% to all Maximum Elemental Resistances
- +227 to Stun Threshold
- Take no Extra Damage from Critical Hits
Grim Caress
Massive Mitts
- 8% increased Attack Speed
- +22% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- +13% to Cold and Chaos Resistances
- Adds 15 to 25 Fire damage to Attacks
- +218 to Accuracy Rating
- +106 to maximum Life
- +2 to Level of all Melee Skills
- Gain 29 Life per enemy killed
- Corrupted
Beast Road
Vaal Greaves
- 10% increased Movement Speed when on Low Life
- 30% increased Movement Speed
- +155 to Armour
- 95% increased Armour
- +39% to Fire Resistance
- +26% to Lightning Resistance
- 58% reduced Freeze Duration on you
Maelstrom Lash
Plate Belt
- +140 to Armour
- Has 2 Charm Slots
- +349 to Armour
- 27% increased Flask Mana Recovery rate
- 33% increased Charm Effect Duration
- +49% to Chaos Resistance
- 23% increased Charm Charges gained
Rune Rosary
Solar Amulet
- Allocates Killer Instinct
- +35 to Spirit
- +12 to Spirit
- 44% increased Armour
- +42 to maximum Energy Shield
- +2 to Level of all Melee Skills
- +38% to Fire Resistance
- +28% to Cold Resistance
Armageddon Gyre
Prismatic Ring
- +10% to all Elemental Resistances
- Adds 1 to 26 Lightning damage to Attacks
- +190 to Accuracy Rating
- 36% increased Rarity of Items found
- +39% to Cold Resistance
- +35% to Lightning Resistance
Skull Whorl
Iron Ring
- 21% increased Attack Damage while on Low Life
- Adds 1 to 4 Physical Damage to Attacks
- +109 to maximum Life
- 17% increased Rarity of Items found
- +15% to all Elemental Resistances
- +42% to Lightning Resistance
- +16% to Chaos Resistance
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.20 Charges per Second
- Creates Consecrated Ground on use
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Ox for 16 seconds on use
Olroth's Resolve
Ultimate Life Flask
- 114% increased Charges per use
- Regenerate 4.6% of maximum Runic Ward per second during Effect
- Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 72% reduced Amount Recovered
Skills & Gems
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
While active, you constantly regenerate Rage.
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
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