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Shield Charge Infernal Cry Bear Smith Of Kitava (+5 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 22, 2026
New build
S
exiles.buildtier
Scored against 39 similar endgame builds
DamageS
SurvivalS
SpeedS
UtilityA

Overview

Offense

1. Best Poison DPS
665,921
2. Shield Wall
355,831
Hit DPS
355,831
Attacks/sec
1.33
Average hit
267,945

Utility

Spirit
150
Gear spirit
100
Move speed
x1.64

Defense

Life
3,215
Ward
205
Character armour
18,655
Gear armour
3,474
Character evasion
445
Gear evasion
167
Block
44.2%
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

137
Nodes
32
Notables
3
Keystones

Key Passives

Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Battle FeverNotable
25% increased Global Physical Damage
5% increased Skill Speed
Physical DamageSpeed
Tantalum AlloyNotable
base physical damage reduction rating no display: 200
Body Armour grants +75% to Fire Resistance
Physical DamageFire Resistance
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Lasting ToxinsNotable
40% increased Poison Duration
10% increased Skill Effect Duration
ChaosDamage over TimeAilmentGem
Tactical RetreatNotable
+5 metres to Dodge Roll distance while Surrounded
10% increased Movement Speed while Surrounded
EvasionMovement Speed
Flowing MetalNotable
base physical damage reduction rating no display: 200
Body Armour grants +50% of Armour also applies to Elemental Damage
Physical DamageArmour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute37+185
  • to Strength10+118
  • increased Damage per # Strength11%
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour11170%
  • of Armour also applies to Elemental Damage430%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
  • increased Armour while Surrounded240%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage486%
  • increased Attack Area Damage341%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200
  • increased Global Physical Damage455%
Life
PassiveCountTotal
  • body Armour grants # % increased maximum Life115%
  • body Armour grants regenerate # % of maximum Life per second1180%
  • increased Attack Damage while on Low Life125%
  • increased Attack Damage while you have no Life Flask uses left125%
Jewel
PassiveCountTotal
  • [Jewel] Socket60
Chaos
PassiveCountTotal
  • increased Poison Duration250%
  • increased Magnitude of Poison you inflict220%
  • reduced Magnitude of Poison you inflict1-20%

Gear

Honour Thresher

Disintegrating Maul

Item Level 82
Rare
Properties
Range15
Physical Damage110-134
Quality20
SocketsS S S
Cold Damage27-40
Attacks per Second1.1
Critical Hit Chance8%
Total DPS171.1
Physical DPS134.2
Elemental DPS36.9
Requirements
Level62
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
Desecrated
  • 99% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Explicit
  • Adds 27 to 40 Cold Damage
  • +5 to Level of all Melee Skills
  • Leeches 9.88% of Physical Damage as Life
  • Gain 19 Mana per enemy killed
  • Corrupted
Crafted
  • Gain 27% of Damage as Extra Physical Damage

Sol Tower

Tawhoan Tower Shield

Item Level 80
Rare
Properties
Armour1967
Movement Speed-3%
Block26
Quality29
SocketsS S
Requirements
Level80
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 41% increased Armour
  • +119 to Stun Threshold
Explicit
  • +273 to Armour
  • 107% increased Armour
  • 8% additional Physical Damage Reduction
  • +35% to Fire Resistance
  • +40% of Armour also applies to Elemental Damage

Constricting Command

Runemastered Viper Cap

Item Level 81
Unique
Properties
Evasion167
Quality20
SocketsS S
Ward132
Requirements
Level60
Enchant
  • Allocates Leeching Toxins
Rune
  • +11% to Chaos Resistance
  • Raven-Touched
Explicit
  • +105 to maximum Life
  • +12 to all Attributes
  • 10.9 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded

Exceptional Ornate Plate

Item Level 80
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Enchant
  • +18% to Chaos Resistance
Rune
  • +300 to maximum Life
Bonded
  • Bonded: +80 to maximum Life
  • Bonded: +80 to maximum Mana
Implicit
  • Regenerate 1.58% of maximum Life per second
Explicit
  • Corrupted

Oblivion Fingers

Massive Mitts

Item Level 80
Rare
Properties
Armour224
Quality20
SocketsS S
Requirements
Level80
Rune
  • 8% increased Attack Speed
  • 20% increased Magnitude of Damaging Ailments you inflict
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
  • Bonded: 15% increased Duration of Damaging Ailments on Enemies
Desecrated
  • Adds 11 to 25 Physical Damage to Attacks
Explicit
  • +149 to maximum Life
  • +271 to Accuracy Rating
  • +2 to Level of all Melee Skills
  • +23% to Chaos Resistance
Crafted
  • 60% increased effect of Socketed Augment Items

Doom Slippers

Vaal Greaves

Item Level 81
Rare
Properties
Armour688
Quality20
SocketsS
Requirements
Level75
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 30% increased Movement Speed
  • 96% increased Armour
  • +113 to maximum Life
  • 17% increased Rarity of Items found
  • +23% to Chaos Resistance
  • +43% of Armour also applies to Elemental Damage

Mageblood

Utility Belt

Item Level 81
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Sulphur
  • Legacy of Quicksilver
  • Legacy of Gold
  • Legacy of Silver
  • All Mage's Legacies have 46% increased effect per duplicate Mage's Legacy you have

Skull Collar

Gold Amulet

Item Level 77
Rare
Requirements
Level35
Enchant
  • Allocates Agonising Calamity
Desecrated
  • +140 to maximum Life
Implicit
  • 16% increased Rarity of Items found
Explicit
  • +50 to Spirit
  • +4 to Level of all Melee Skills
  • +25 to Strength
  • +31% to Fire Resistance
Crafted
  • 26% increased Global Armour, Evasion and Energy Shield

Demon Grip

Gold Ring

Item Level 81
Rare
Requirements
Level40
Desecrated
  • Adds 20 to 37 Fire damage to Attacks
Implicit
  • 12% increased Rarity of Items found
Explicit
  • Adds 18 to 37 Physical Damage to Attacks
  • +108 to maximum Life
  • +27 to Strength
  • +39% to Fire Resistance
Crafted
  • 16% increased Rarity of Items found

Kalandra's Touch

Ring

Item Level 82
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Rite of Passage

Golden Charm

Item Level 82
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 19 seconds on use

For Utopia

Stone Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality6
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Dizzying Ultimate Life Flask of the Surgeon

Item Level 80
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 71% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 32% Chance to gain a Charge when you kill an enemy

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality0
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 72% reduced Amount Recovered

Skills & Gems

Shield Charge(Lv18)5 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Infernal Cry(Lv19)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Fortifying Cry(Lv19)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Resonating Shield(Lv21)5 gems

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Styrns MountainLv1
Styrns FerocityLv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Herald of Blood(Lv18)5 gems

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Shield Wall(Lv21)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Magma Barrier(Lv18)4 gems

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Scavenged Plating(Lv18)4 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Herald of Plague(Lv11)1 gem

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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