Fortifying Cry Infernal Cry Totem Smith Of Kitava (+5 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute35+175
- to Strength5+66
Armour›
- increased Armour12160%
- of Armour also applies to Elemental Damage430%
- increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
- increased Armour while Surrounded240%
Ailment›
- ailment Chance and Effect30
- ailment Effect30
- increased Poison Duration250%
- ailment Chance20
Attack Damage›
- increased Attack Damage while Surrounded7245%
- increased Attack Damage486%
- increased Attack Area Damage231%
- increased Attack Damage if you have been Heavy Stunned Recently125%
Life›
- body Armour grants # % increased maximum Life115%
- increased Attack Damage while on Low Life125%
- increased Attack Damage while you have no Life Flask uses left125%
- increased Damage while Leeching Life140%
Block›
- increased Block chance532%
- increased Block chance while Surrounded130%
- to maximum Block chance12%
Physical Damage›
- base physical damage reduction rating no display: #6+1200
Speed›
- increased Attack Speed316%
- reduced Attack Speed2-10%
- increased Attack Speed while Surrounded120%
Gear
Gloom Star
Disintegrating Maul
- Gain 13% of Damage as Extra Chaos Damage
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- 95% increased Damage against Enemies with Fully Broken Armour
- Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
- Adds 35 to 40 Physical Damage
- 21% increased Attack Speed
- 30% reduced Attribute Requirements
- +5 to Level of all Melee Skills
- Gain 26% of Damage as Extra Physical Damage
Behemoth Aegis
Tawhoan Tower Shield
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 42% increased Armour
- +96 to Stun Threshold
- +266 to Armour
- 107% increased Armour
- 8% additional Physical Damage Reduction
- +2% to Maximum Lightning Resistance
- +27% to Lightning Resistance
- Corrupted
Constricting Command
Viper Cap
- 21% increased Life Regeneration rate
- +12 to Intelligence
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +111 to maximum Life
- +10 to all Attributes
- 8.4 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
- Corrupted
Exceptional Ornate Plate
- 19% reduced Attribute Requirements
- +120 to maximum Life
- +12 to Intelligence
- +11% to Chaos Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- Regenerate 2% of maximum Life per second
- Corrupted
Hypnotic Claw
Commander Gauntlets
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- +144 to maximum Life
- 93% increased Armour and Evasion
- +96 to maximum Mana
- +2 to Level of all Melee Skills
- 15% increased Attack Speed
- Leech 9.1% of Physical Attack Damage as Life
Ghoul Pace
Vaal Greaves
- +60 to maximum Life
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +40% of Armour also applies to Elemental Damage
- 35% increased Movement Speed
- 64% increased Armour
- +104 to maximum Life
- +37% to Fire Resistance
- 16% increased Rarity of Items found
Mageblood
Utility Belt
- Has 2 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Gold
- Legacy of Sulphur
- Legacy of Quicksilver
- Legacy of Quicksilver
- All Mage's Legacies have 44% increased effect per duplicate Mage's Legacy you have
Brood Rosary
Stellar Amulet
- Allocates Bloodthirsty
- 17% increased Rarity of Items found
- +5 to all Attributes
- 47% increased Armour
- +98 to maximum Life
- +3 to Level of all Melee Skills
- +33 to Strength
- +17% to Chaos Resistance
Rift Finger
Prismatic Ring
- +99 to maximum Life
- +9% to all Elemental Resistances
- +137 to maximum Mana
- 16% increased Rarity of Items found
- +13% to all Elemental Resistances
- +25% to Chaos Resistance
- 18% increased Rarity of Items found
Damnation Band
Lazuli Ring
- 14% increased Chaos Damage
- +30 to maximum Mana
- +109 to maximum Life
- 19% increased Rarity of Items found
- +45% to Cold Resistance
- +22% to Chaos Resistance
- Leech 7.6% of Physical Attack Damage as Life
The Black Cat
Grounding Charm
- Used when you become Shocked
- 20% increased Duration
- Lightning Damage of Enemies Hitting you is Unlucky during effect
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Bear for 17 seconds on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Careful Ultimate Life Flask of the Apprentice
- 86% more Recovery if used while on Low Life
- 16% reduced Charges per use
Undiluted Ultimate Mana Flask of the Copious
- 50% increased Recovery rate
- 32% increased Charges
Skills & Gems
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
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