Resonating Shield Shield Wall Bleed Smith Of Kitava (Nebuloch)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute33+165
- to Strength3+25
- to Dexterity2+10
- body Armour grants # % increased Strength120%
Armour›
- increased Armour7100%
- of Armour also applies to Elemental Damage430%
- increased Armour while Surrounded4100%
- break # % increased Armour245%
Attack Damage›
- increased Melee Damage566%
- increased Attack Damage while Surrounded5125%
- increased Attack Damage486%
- increased Attack Area Damage331%
Stun›
- increased Stun Buildup8155%
- increased Stun Threshold224%
- every Rage also grants # % increased Stun Threshold12%
- gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy1+1
Speed›
- increased Attack Speed725%
- reduced Attack Speed2-10%
- allies in your Presence have # % increased Attack Speed16%
- increased Attack Speed if you've killed Recently18%
Critical›
- increased Critical Damage Bonus for Attack Damage6105%
- hits against you have # % reduced Critical Damage Bonus120%
- increased Critical Hit Chance for Attacks115%
- more Stun Buildup with Critical Hits120%
Movement Speed›
- increased Movement Speed48%
- increased Movement Speed if you've Killed Recently310%
- reduced Movement Speed Penalty while Actively Blocking3-25%
- ignore all Movement Penalties from Armour1+1
Area›
- increased Area of Effect for Attacks648%
- increased Area of Effect if you've Killed Recently115%
- increased Surrounded Area of Effect150%
Gear
Nebuloch
Execratus Hammer
- 50% increased Attack Damage against Rare or Unique Enemies
- Bonded: +1 to Level of all Attack Skills
- Adds 46 to 69 Physical Damage
- +28% to Critical Damage Bonus
- Adds 30 to 51 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
Doom Aegis
Tawhoan Tower Shield
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +195 to Armour
- 42% increased Armour
- +30% to Fire Resistance
- +36% to Cold Resistance
- +45% of Armour also applies to Elemental Damage
- +97 to Stun Threshold
- Corrupted
- 68% increased Armour
Constricting Command
Viper Cap
- +20 to Spirit
- +120 to maximum Life
- +13 to all Attributes
- 8.4 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
- Corrupted
Exceptional Warlord Cuirass
- 72% increased Armour, Evasion and Energy Shield
- Bonded: +80 to maximum Life
- Bonded: +80 to maximum Mana
- +22% of Armour also applies to Elemental Damage
- Corrupted
Honour Vise
Ornate Mitts
- +11% to Chaos Resistance
- +136 to Armour
- Adds 11 to 20 Physical Damage to Attacks
- +87 to maximum Life
- 18% increased Rarity of Items found
- +2 to Level of all Melee Skills
- +29% of Armour also applies to Elemental Damage
Armageddon Hoof
Runeforged Ornate Greaves
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- 35% increased Movement Speed
- +160 to Armour
- +104 to maximum Life
- 18% increased Rarity of Items found
- +26% to Chaos Resistance
- 19 Life Regeneration per second
Apocalypse Shackle
Ornate Belt
- Has 2 Charm Slots
- 10% reduced Charm Charges used
- +257 to Armour
- +172 to maximum Life
- 20% increased Flask Mana Recovery rate
- +31% to Fire Resistance
- +40% to Lightning Resistance
- +13% to Chaos Resistance
Sol Torc
Gold Amulet
- Allocates Low Tolerance
- 17% increased Global Armour, Evasion and Energy Shield
- 15% increased Rarity of Items found
- 31% increased Armour
- +116 to maximum Life
- +2 to Level of all Melee Skills
- +24 to Dexterity
- 17% increased Rarity of Items found
Brimstone Gyre
Gold Ring
- 11% increased Rarity of Items found
- 9% increased Rarity of Items found
- Adds 29 to 42 Fire damage to Attacks
- +92 to maximum Life
- +32 to Strength
- Leech 6.42% of Physical Attack Damage as Mana
- 17% increased Rarity of Items found
Soul Finger
Gold Ring
- 15% increased Rarity of Items found
- Adds 19 to 26 Physical Damage to Attacks
- Adds 17 to 32 Fire damage to Attacks
- +99 to maximum Life
- +24 to Strength
- Leech 7.79% of Physical Attack Damage as Life
- 17% increased Rarity of Items found
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.17 Charges per Second
- Creates Consecrated Ground on use
Simmering Ultimate Life Flask of the Plentiful
- 23% of Recovery applied Instantly
- 43% increased Charges
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 72% reduced Amount Recovered
Skills & Gems
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
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