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Resonating Shield Fortifying Cry Freeze Smith Of Kitava (Nebuloch)

Smith of Kitava·WarriorPatch 0.5.4·byPublic Builds
Version 1·Updated Jun 25, 2026
New build
B
exiles.buildtier
Scored against 39 similar endgame builds
DamageS
SurvivalD
SpeedC
UtilityA

Fix these first

1
Elemental resistances
2
Chaos max hit
3
Movement speed

Overview

Offense

1. Best Poison DPS
94,022
2. Shield Wall
58,970
Hit DPS
58,970
Attacks/sec
1.3
Average hit
45,222

Utility

Spirit
130
Move speed
x1.41

Defense

Life
2,834
Ward
53
Character armour
27,788
Gear armour
3,564
Character evasion
551
Gear evasion
215
Block
44.2%
Fire res
71%
Cold res
75%
Lightning res
76%
Chaos res
21%

Passive Tree

149
Nodes
36
Notables
2
Keystones

Key Passives

MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Crushing JudgementNotable
25% increased Armour Break Duration
25% increased Attack Area Damage
ArmourAttack Damage
Fast Acting ToxinsNotable
Damaging Ailments deal damage 12% faster
Damage
Internal LayerNotable
base physical damage reduction rating no display: 200
Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
Physical DamageCritical
Tactical RetreatNotable
+5 metres to Dodge Roll distance while Surrounded
10% increased Movement Speed while Surrounded
EvasionMovement Speed
Light on your FeetNotable
3% increased Movement Speed
Movement Speed
Flowing MetalNotable
base physical damage reduction rating no display: 200
Body Armour grants +50% of Armour also applies to Elemental Damage
Physical DamageArmour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute37+185
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour
PassiveCountTotal
  • increased Armour8136%
  • increased Armour while Surrounded5120%
  • of Armour also applies to Elemental Damage430%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded7245%
  • increased Attack Area Damage451%
  • increased Attack Damage486%
  • increased Attack Damage while moving482%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Speed
PassiveCountTotal
  • increased Attack Speed316%
  • increased Attack Speed while a Rare or Unique Enemy is in your Presence312%
  • reduced Attack Speed2-10%
  • increased Attack Speed while Leeching110%
Movement Speed
PassiveCountTotal
  • increased Movement Speed37%
  • reduced Movement Speed Penalty while Actively Blocking3-25%
  • reduced Movement Speed Penalty from using Skills while moving2-7%
  • ignore all Movement Penalties from Armour1+1
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #8+1600
Damage
PassiveCountTotal
  • damaging Ailments deal damage # % faster322%
  • increased Damage while Leeching120%
  • increased Damage with Hits against Enemies affected by Ailments130%
  • increased Damage with Hits against Rare and Unique Enemies125%

Gear

Nebuloch

Execratus Hammer

Item Level 81
Unique
Properties
Range13
Physical Damage90-145
Quality20
SocketsS S
Chaos Damage29-55
Attacks per Second1.57
Critical Hit Chance5%
Total DPS250.4
Physical DPS184.5
Chaos DPS65.9
Requirements
Level55
Enchant
  • 8% increased Attack Speed
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 50% increased Attack Damage against Rare or Unique Enemies
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
Explicit
  • Adds 42 to 73 Physical Damage
  • +20% to Critical Damage Bonus
  • Adds 29 to 55 Chaos damage
  • Attacks consume an Endurance Charge to Critically Hit
  • Take 100 Chaos damage per second per Endurance Charge
  • Corrupted

Agony Ward

Tawhoan Tower Shield

Item Level 81
Rare
Properties
Armour1850
Movement Speed-3%
Block26
Quality20
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 42% increased Armour
  • +107 to Stun Threshold
Explicit
  • +264 to Armour
  • 110% increased Armour
  • 8% additional Physical Damage Reduction
  • +28% to Cold Resistance
  • +49% of Armour also applies to Elemental Damage

Constricting Command

Viper Cap

Item Level 80
Unique
Properties
Evasion215
Quality20
SocketsS S
Requirements
Level50
Rune
  • +75 to maximum Life
  • 2% increased Experience gain
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: +10% to all Elemental Resistances
Explicit
  • +111 to maximum Life
  • +10 to all Attributes
  • Require 4 fewer enemies to be Surrounded
  • Regenerate 1% of maximum Life per second while Surrounded
  • Corrupted

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour738
Quality24
SocketsS S S S
Requirements
Level70
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • 3% increased maximum Life
  • 12% increased Rarity of Items found
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • Regenerate 2.4% of maximum Life per second
Explicit
  • Corrupted

Rapture Grasp

Runeforged Knightly Mitts

Item Level 68
Rare
Properties
Armour184
Quality20
SocketsS S
Ward34
Requirements
Level65
Enchant
  • +1 to Maximum Frenzy Charges
Rune
  • 8% increased Attack Speed
  • 20% increased Magnitude of Damaging Ailments you inflict
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
  • Bonded: 15% increased Duration of Damaging Ailments on Enemies
Desecrated
  • Adds 5 to 11 Physical Damage to Attacks
Explicit
  • +74 to maximum Life
  • +24 to maximum Mana
  • +1 to Level of all Melee Skills
  • 13% increased Attack Speed
  • +34% of Armour also applies to Elemental Damage
  • Corrupted

Havoc Dash

Tasalian Greaves

Item Level 82
Rare
Properties
Armour792
Quality20
SocketsS S
Requirements
Level80
Rune
  • 5% increased Movement Speed
  • 15% reduced Slowing Potency of Debuffs on You
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +42% of Armour also applies to Elemental Damage
Explicit
  • 35% increased Movement Speed
  • +185 to Armour
  • 42% increased Armour
  • +461 to Stun Threshold
Crafted
  • 60% increased effect of Socketed Augment Items

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 23% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +59 to maximum Life
  • +38 to Strength
  • +35 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Havoc Heart

Gold Amulet

Item Level 82
Rare
Requirements
Level35
Enchant
  • Allocates Leeching Toxins
Desecrated
  • +142 to maximum Life
Implicit
  • 19% increased Rarity of Items found
Explicit
  • 42% increased Armour
  • +3 to Level of all Melee Skills
  • +30% to Fire Resistance
  • 22% of Damage taken Recouped as Mana
Crafted
  • 28% increased Global Armour, Evasion and Energy Shield

Rift Knuckle

Topaz Ring

Item Level 82
Rare
Requirements
Level16
Desecrated
  • Adds 5 to 9 Physical Damage to Attacks
Implicit
  • +36% to Lightning Resistance
Explicit
  • +106 to maximum Life
  • +23% to all Elemental Resistances
  • +51% to Fire Resistance
  • +63% to Lightning Resistance
Crafted
  • 28% increased Explicit Resistance Modifier magnitudes

Brood Knot

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Implicit
  • +12% to all Elemental Resistances
Explicit
  • Adds 11 to 21 Physical Damage to Attacks
  • Adds 21 to 43 Fire damage to Attacks
  • +99 to maximum Life
  • +71% to Cold Resistance
  • Leech 7.68% of Physical Attack Damage as Life

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Ox for 15 seconds on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality7
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Potent Ultimate Life Flask of the Plentiful

Item Level 75
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 71% increased Amount Recovered
  • 45% increased Charges

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Herald of Blood(Lv18)5 gems

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Resonating Shield(Lv20)5 gems

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Voranas SiegeLv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Shield Charge(Lv16)5 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Fortifying Cry(Lv21)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Infernal Cry(Lv20)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
IgnitionSupports any skill that Hits enemies, making it more likely to Ignite.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Shield Wall(Lv21)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Raise Shield(Lv1)4 gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

Tacatis IreSupports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.Lv1
IncisionSupports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.Lv1
Deadly ResolveSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Magma Barrier(Lv19)4 gems

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Scavenged Plating(Lv18)2 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Herald of Plague(Lv11)1 gem

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Thorns Player(Lv1)No supports

No support gems detected for this skill.

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