Resonating Shield Fortifying Cry Freeze Smith Of Kitava (Nebuloch)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute37+185
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour›
- increased Armour8136%
- increased Armour while Surrounded5120%
- of Armour also applies to Elemental Damage430%
- increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
Attack Damage›
- increased Attack Damage while Surrounded7245%
- increased Attack Area Damage451%
- increased Attack Damage486%
- increased Attack Damage while moving482%
Ailment›
- ailment Chance and Effect30
- ailment Effect30
- increased Poison Duration250%
- ailment Chance20
Speed›
- increased Attack Speed316%
- increased Attack Speed while a Rare or Unique Enemy is in your Presence312%
- reduced Attack Speed2-10%
- increased Attack Speed while Leeching110%
Movement Speed›
- increased Movement Speed37%
- reduced Movement Speed Penalty while Actively Blocking3-25%
- reduced Movement Speed Penalty from using Skills while moving2-7%
- ignore all Movement Penalties from Armour1+1
Physical Damage›
- base physical damage reduction rating no display: #8+1600
Damage›
- damaging Ailments deal damage # % faster322%
- increased Damage while Leeching120%
- increased Damage with Hits against Enemies affected by Ailments130%
- increased Damage with Hits against Rare and Unique Enemies125%
Gear
Nebuloch
Execratus Hammer
- 8% increased Attack Speed
- Gain 13% of Damage as Extra Chaos Damage
- 50% increased Attack Damage against Rare or Unique Enemies
- Bonded: +1 to Level of all Attack Skills
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Adds 42 to 73 Physical Damage
- +20% to Critical Damage Bonus
- Adds 29 to 55 Chaos damage
- Attacks consume an Endurance Charge to Critically Hit
- Take 100 Chaos damage per second per Endurance Charge
- Corrupted
Agony Ward
Tawhoan Tower Shield
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 42% increased Armour
- +107 to Stun Threshold
- +264 to Armour
- 110% increased Armour
- 8% additional Physical Damage Reduction
- +28% to Cold Resistance
- +49% of Armour also applies to Elemental Damage
Constricting Command
Viper Cap
- +75 to maximum Life
- 2% increased Experience gain
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: +10% to all Elemental Resistances
- +111 to maximum Life
- +10 to all Attributes
- Require 4 fewer enemies to be Surrounded
- Regenerate 1% of maximum Life per second while Surrounded
- Corrupted
Exceptional Ornate Plate
- 20% increased Armour, Evasion and Energy Shield
- 3% increased maximum Life
- 12% increased Rarity of Items found
- 50% reduced effect of Curses on you
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 8% increased Curse Magnitudes
- Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
- Regenerate 2.4% of maximum Life per second
- Corrupted
Rapture Grasp
Runeforged Knightly Mitts
- +1 to Maximum Frenzy Charges
- 8% increased Attack Speed
- 20% increased Magnitude of Damaging Ailments you inflict
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- Bonded: 15% increased Duration of Damaging Ailments on Enemies
- Adds 5 to 11 Physical Damage to Attacks
- +74 to maximum Life
- +24 to maximum Mana
- +1 to Level of all Melee Skills
- 13% increased Attack Speed
- +34% of Armour also applies to Elemental Damage
- Corrupted
Havoc Dash
Tasalian Greaves
- 5% increased Movement Speed
- 15% reduced Slowing Potency of Debuffs on You
- Bonded: 10% increased Cooldown Recovery Rate
- +42% of Armour also applies to Elemental Damage
- 35% increased Movement Speed
- +185 to Armour
- 42% increased Armour
- +461 to Stun Threshold
- 60% increased effect of Socketed Augment Items
Headhunter
Heavy Belt
- 23% increased Stun Threshold
- Has 3 Charm Slots
- +59 to maximum Life
- +38 to Strength
- +35 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Havoc Heart
Gold Amulet
- Allocates Leeching Toxins
- +142 to maximum Life
- 19% increased Rarity of Items found
- 42% increased Armour
- +3 to Level of all Melee Skills
- +30% to Fire Resistance
- 22% of Damage taken Recouped as Mana
- 28% increased Global Armour, Evasion and Energy Shield
Rift Knuckle
Topaz Ring
- Adds 5 to 9 Physical Damage to Attacks
- +36% to Lightning Resistance
- +106 to maximum Life
- +23% to all Elemental Resistances
- +51% to Fire Resistance
- +63% to Lightning Resistance
- 28% increased Explicit Resistance Modifier magnitudes
Brood Knot
Prismatic Ring
- +12% to all Elemental Resistances
- Adds 11 to 21 Physical Damage to Attacks
- Adds 21 to 43 Fire damage to Attacks
- +99 to maximum Life
- +71% to Cold Resistance
- Leech 7.68% of Physical Attack Damage as Life
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Ox for 15 seconds on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
- Corrupted
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 24% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Potent Ultimate Life Flask of the Plentiful
- 71% increased Amount Recovered
- 45% increased Charges
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
No support gems detected for this skill.
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