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Leap Slam Fortifying Cry Freeze Smith Of Kitava (+6 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 22, 2026
New build
S
exiles.buildtier
Scored against 39 similar endgame builds
DamageS
SurvivalA
SpeedS
UtilityA

Overview

Offense

1. Shield Wall
101,130
2. Best Ignite DPS
234
Hit DPS
101,130
Attacks/sec
1.68
Average hit
60,196

Utility

Spirit
130
Move speed
x1.76

Defense

Life
2,868
Character armour
36,288
Gear armour
4,622
Gear evasion
374
Block
26%
Fire res
76%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

150
Nodes
43
Notables
3
Keystones

Key Passives

Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
Tantalum AlloyNotable
base physical damage reduction rating no display: 200
Body Armour grants +75% to Fire Resistance
Physical DamageFire Resistance
Reverberating ImpactNotable
Break 25% increased Armour
12% increased Area of Effect for Attacks
ArmourArea
UnyieldingNotable
15% increased Attack Speed if you've been Hit Recently
Speed
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Vengeful FuryNotable
Every Rage also grants 1% increased Armour
Armour
Light on your FeetNotable
3% increased Movement Speed
Movement Speed

Effect Profile

EffectStats
Armour
PassiveCountTotal
  • increased Armour18306%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour465%
  • break # % increased Armour365%
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Strength8+85
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
  • to all Attributes1+3
Speed
PassiveCountTotal
  • increased Attack Speed833%
  • increased Warcry Speed589%
  • increased Skill Speed312%
  • allies in your Presence have # % increased Attack Speed16%
Attack Damage
PassiveCountTotal
  • increased Melee Damage10108%
  • increased Attack Damage486%
  • increased Attack Area Damage331%
  • increased Melee Damage against Heavy Stunned enemies140%
Life
PassiveCountTotal
  • increased amount of Life Leeched336%
  • increased maximum Life24%
  • body Armour grants # % increased maximum Life115%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate569%
  • increased total Power counted by Warcries210%
  • warcries Empower an additional Attack1+1
  • warcries have # % chance to Empower # additional Attacks115%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage8126%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200

Gear

Rapture Bane

Sacred Maul

Item Level 81
Rare
Properties
Range15
Physical Damage76-158
Quality0
Fire Damage57-96
Attacks per Second1.2
Critical Hit Chance5%
Total DPS232.2
Physical DPS140.4
Elemental DPS91.8
Requirements
Level72
Desecrated
  • 115% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Adds 57 to 96 Fire Damage
  • 37% reduced Attribute Requirements
  • +6 to Level of all Melee Skills
  • Gain 41 Mana per enemy killed
Crafted
  • Gain 35% of Damage as Extra Physical Damage

Havoc Emblem

Tawhoan Tower Shield

Item Level 80
Rare
Properties
Armour1698
Movement Speed-3%
Block26
Quality23
SocketsS
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +263 to Armour
Explicit
  • 142% increased Armour
  • +33 to Strength
  • +36% to Lightning Resistance
  • +31% of Armour also applies to Elemental Damage
  • +75 to Stun Threshold
  • Corrupted

Foe Keep

Paragon Greathelm

Item Level 79
Rare
Properties
Armour1147
Quality20
SocketsS
Requirements
Level75
Rune
  • +40% of Armour also applies to Cold Damage
Explicit
  • +128 to Armour
  • 97% increased Armour
  • +113 to maximum Life
  • +24 to Strength
  • +34% to Fire Resistance
  • +29% of Armour also applies to Elemental Damage

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour714
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • 3% increased maximum Life
  • 12% increased Rarity of Items found
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • Regenerate 2.32% of maximum Life per second
Explicit
  • Corrupted

Kraken Grasp

Blacksteel Gauntlets

Item Level 81
Rare
Properties
Armour408
Evasion374
Quality20
SocketsS
Requirements
Level80
Rune
  • +40% of Armour also applies to Fire Damage
Desecrated
  • +39% of Armour also applies to Elemental Damage
Explicit
  • +77 to Armour
  • +71 to Evasion Rating
  • 89% increased Armour and Evasion
  • +97 to maximum Life
  • +2 to Level of all Melee Skills
  • +31 to Strength

Dragon Track

Tasalian Greaves

Item Level 82
Rare
Properties
Armour655
Quality20
SocketsS
Requirements
Level80
Rune
  • +22% to Cold Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 35% increased Movement Speed
  • 95% increased Armour
  • +81 to maximum Life
  • 15% increased Rarity of Items found
  • +13 to Strength
  • +28% of Armour also applies to Elemental Damage

Mageblood

Utility Belt

Item Level 81
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Amethyst
  • Legacy of Silver
  • Legacy of Quicksilver
  • Legacy of Sulphur
  • All Mage's Legacies have 46% increased effect per duplicate Mage's Legacy you have

Glyph Heart

Gold Amulet

Item Level 80
Rare
Requirements
Level35
Enchant
  • Allocates Greatest Defence
Implicit
  • 15% increased Rarity of Items found
Explicit
  • 49% increased Armour
  • +163 to maximum Life
  • 13% increased Rarity of Items found
  • +2 to Level of all Melee Skills
  • +24 to Strength
  • +29% to Fire Resistance

Loath Band

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • +17% to Fire and Chaos Resistances
Implicit
  • 11% increased Rarity of Items found
Explicit
  • Adds 20 to 34 Physical Damage to Attacks
  • +93 to maximum Life
  • 30% increased Rarity of Items found
  • +29 to Strength

Golem Turn

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • +13% to Cold and Chaos Resistances
Implicit
  • 11% increased Rarity of Items found
Explicit
  • Adds 22 to 34 Fire damage to Attacks
  • +99 to maximum Life
  • 18% increased Rarity of Items found
  • +19% to Chaos Resistance
Crafted
  • 17% increased Rarity of Items found

The Fall of the Axe

Silver Charm

Item Level 82
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Botanic Thawing Charm of the Abundant

Item Level 77
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 192 Life when Used
  • 58% increased Charges

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 13 seconds on use

Concentrated Ultimate Life Flask of the Bountiful

Item Level 62
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 70% increased Amount Recovered
  • 53% increased Charges

Persevering Ultimate Mana Flask of the Plentiful

Item Level 64
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 88% more Recovery if used while on Low Mana
  • 40% increased Charges

Skills & Gems

Fortifying Cry(Lv19)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Shield Wall(Lv20)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Leap Slam(Lv7)5 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Infernal Cry(Lv19)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Shield Charge(Lv5)4 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Sunder(Lv19)3 gems

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Freezing Mark(Lv9)3 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Single OutSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Berserk(Lv20)2 gems

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Scavenged Plating(Lv19)2 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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