Quarterstaff Strike Hollow Focus Minion Martial Artist (+5 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute26+130
- to Intelligence6+50
- to Dexterity3+35
- to Strength2+20
Critical›
- increased Critical Damage Bonus12250%
- increased Critical Hit Chance775%
- increased Critical Damage Bonus with Quarterstaves361%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
Energy Shield›
- increased maximum Energy Shield11147%
- faster start of Energy Shield Recharge532%
- increased Armour, Evasion and Energy Shield while wielding a Quarterstaff130%
- to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Evasion›
- increased Evasion Rating11147%
- gain Deflection Rating equal to # % of Evasion Rating423%
- increased Evasion Rating while Sprinting240%
- increased Evasion Rating if you haven't been Hit Recently120%
Attack Damage›
- increased Attack Damage11135%
- increased Attack Area Damage441%
Area›
- increased Area of Effect for Attacks544%
- increased Presence Area of Effect235%
- increased Area of Effect216%
Speed›
- increased Attack Speed with Quarterstaves417%
- increased Skill Speed416%
- increased Attack and Cast Speed18%
Physical Damage›
- increased Global Physical Damage8116%
Gear
Hate Post
Aegis Quarterstaff
- Gain 13% of Damage as Extra Chaos Damage
- Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 25% increased Chaos Damage
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- +5 to Level of all Melee Skills
- +18% to Block chance
- +4.79% to Critical Hit Chance
- Adds 47 to 94 Physical Damage
- Adds 296 to 453 Chaos damage
- 23% increased Attack Speed
Honour Crown
Ancestral Tiara
- Allocates Crushing Verdict
- Raven-Touched
- 39% increased Energy Shield
- +37 to maximum Mana
- +73 to maximum Energy Shield
- 88% increased Energy Shield
- 34% increased Critical Hit Chance
- +39% to Fire Resistance
- +35% to Cold Resistance
- Corrupted
Spirit Wrap
Sacrificial Regalia
- 20% increased Armour, Evasion and Energy Shield
- Idols socketed in this item gain the benefits of their Bonded modifiers
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: +5% to Quality of all Skills
- +60 to Spirit
- +1 to Level of all Corrupted Skill Gems
- +299 to Evasion Rating
- 108% increased Armour, Evasion and Energy Shield
- +33 to Intelligence
- +30% to Lightning Resistance
- Gain Deflection Rating equal to 22% of Evasion Rating
Storm Clutches
Runeforged Fists of Stone
- Destroys all Augment Sockets on the item to create a Jewel Socket
- Has +2 to Evasion Rating per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to maximum Runic Ward per player level
- Attacks Gain 21% of Damage as Extra Physical Damage
- Attacks Gain 22% of Damage as Extra Fire Damage
- +1 to Level of all Melee Skills
- +12% to Quality of all Skills
- 28% chance to gain Onslaught for 4 seconds on Hit
- +2.21% to Critical Hit Chance
- Attacks Gain 17% of Damage as Extra Lightning Damage
Vengeance Slippers
Drakeskin Boots
- Deal 10% of Overkill damage to enemies within 2 metres of the enemy killed
- Bonded: 15% increased Global Physical Damage
- 97% increased Evasion Rating
- 60% increased effect of Socketed Augment Items
- 35% increased Movement Speed
- +176 to Evasion Rating
- +44% to Lightning Resistance
- Gain Deflection Rating equal to 22% of Evasion Rating
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Bismuth
- Legacy of Sulphur
- Legacy of Silver
- Legacy of Quicksilver
- All Mage's Legacies have 49% increased effect per duplicate Mage's Legacy you have
Vengeance Scarab
Portent Amulet
- Allocates Zarokh's Gift
- +46 to Spirit
- -1 Suffix Modifier allowed
- 49% increased Evasion Rating
- +4 to Level of all Melee Skills
- 58% increased Mana Regeneration Rate
- 25% increased Global Armour, Evasion and Energy Shield
Hate Knuckle
Grasping Ring
- +1 Suffix Modifier allowed
- Adds 12 to 22 Physical Damage to Attacks
- This item gains bonuses from Socketed Items as though it was Gloves
- Adds 25 to 37 Fire damage to Attacks
- +161 to maximum Mana
- +18 to all Attributes
- +46 to Strength
- +33 to Dexterity
- +40 to Intelligence
Dread Knuckle
Gold Ring
- +15% to all Elemental Resistances
- 14% increased Rarity of Items found
- Adds 21 to 35 Physical Damage to Attacks
- Adds 39 to 61 Fire damage to Attacks
- +151 to maximum Mana
- +34% to Fire Resistance
- +35% to Cold Resistance
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Serpent for 20 seconds on use
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 25% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Seething Ultimate Life Flask of the Sylvan
- Gains 0.25 Charges per Second
- 50% reduced Amount Recovered
- Instant Recovery
Potent Ultimate Mana Flask of the Abundant
- 75% increased Amount Recovered
- 60% increased Charges
Skills & Gems
Strike with your Quarterstaff.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
Advance while hitting enemies around you with a series of spinning Strikes.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, emits an Aura that periodically Withers enemies in your Presence.
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.
No support gems detected for this skill.
Similar Builds
Matched by class, ascendancy, and shared tags.