Rend Hollow Focus Minion Martial Artist (159% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute25+125
- to Dexterity6+60
- to Intelligence5+38
- to Strength2+20
Critical›
- increased Critical Hit Chance12190%
- increased Critical Damage Bonus10170%
- increased Critical Damage Bonus with Quarterstaves361%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
Energy Shield›
- increased maximum Energy Shield15244%
- faster start of Energy Shield Recharge428%
- gain additional Stun Threshold equal to # % of maximum Energy Shield350%
- slower start of Energy Shield Recharge1-20%
Evasion›
- increased Evasion Rating16224%
- gain Deflection Rating equal to # % of Evasion Rating318%
- increased Evasion Rating if you haven't been Hit Recently120%
Area›
- increased Area of Effect for Attacks1284%
- increased Area of Effect of Curses450%
- increased Area of Effect18%
Gem›
- increased Skill Effect Duration9101%
- skills have # % chance to not remove Charges but still count as consuming them110%
- skills lose Combo -#% slower1-20%
Speed›
- increased Attack Speed27%
- increased Cast Speed with Cold Skills211%
- increased Attack Speed with Quarterstaves26%
- increased Skill Speed28%
Charges›
- increased Endurance, Frenzy and Power Charge Duration480%
- to Maximum Power Charges2+3
- increased Power Charge Duration240%
- chance when you gain a Power Charge to gain an additional Power Charge110%
Gear
Fate Mast
Striking Quarterstaff
- 20% increased Physical Damage
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 20% increased effect of Fully Broken Armour
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- 159% increased Physical Damage
- 16% increased Melee Strike Range with this weapon
- Adds 2 to 284 Lightning Damage
- +4 to Level of all Melee Skills
- Leeches 9.59% of Physical Damage as Life
- Gain 25 Mana per enemy killed
- Adds 26 to 52 Physical Damage
Damnation Glance
Ancestral Tiara
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +39% to Lightning Resistance
- 34% increased Critical Hit Chance
- +70 to maximum Energy Shield
- 85% increased Energy Shield
- 17% increased Rarity of Items found
- +32 to Intelligence
Beast Mantle
Falconer's Jacket
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +159 to Evasion Rating
- +44 to maximum Energy Shield
- 5% increased Movement Speed
- Gain Deflection Rating equal to 26% of Evasion Rating
- +46 to Evasion Rating
- +15 to maximum Energy Shield
- 147% increased Evasion and Energy Shield
- +38% to Cold Resistance
- +45% to Lightning Resistance
Lochtonial Caress
Fists of Stone
- Destroys all Augment Sockets on the item to create a Jewel Socket
- Has +3 to Evasion Rating per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to Evasion Rating per player level
- 9% less damage taken while on Low Life
- 14% increased Attack Speed
- Cannot Leech Mana
- 6% chance to grant a Endurance Charge to Allies in your Presence on Hit
- 5% chance to grant a Frenzy Charge to Allies in your Presence on Hit
- 5% chance to grant a Power Charge to Allies in your Presence on Hit
Tempest Spur
Drakeskin Boots
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 91% increased Evasion Rating
- Gain Deflection Rating equal to 22% of Evasion Rating
- 35% increased Movement Speed
- +143 to Evasion Rating
- +44% to Fire Resistance
- +32% to Cold Resistance
Headhunter
Heavy Belt
- 29% increased Stun Threshold
- Has 2 Charm Slots
- +51 to maximum Life
- +33 to Strength
- +30 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Ghoul Medallion
Gold Amulet
- Allocates Well of Power
- 19% increased Rarity of Items found
- +4 to Level of all Melee Skills
- +83 to maximum Energy Shield
- 47% increased maximum Energy Shield
- +17% to all Elemental Resistances
- +27% to Chaos Resistance
- 25% increased Global Armour, Evasion and Energy Shield
Vortex Nail
Ruby Ring
- +15% to Fire and Chaos Resistances
- +24% to Fire Resistance
- Adds 10 to 18 Physical Damage to Attacks
- Adds 2 to 55 Lightning damage to Attacks
- 17% increased Rarity of Items found
- +19% to all Elemental Resistances
- +16% to Chaos Resistance
Eagle Circle
Gold Ring
- 18% increased Rarity of Items found
- 15% increased Rarity of Items found
- +16% to all Elemental Resistances
- Adds 20 to 26 Physical Damage to Attacks
- Adds 19 to 31 Cold damage to Attacks
- Adds 1 to 60 Lightning damage to Attacks
- +18% to Chaos Resistance
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 20% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Wolf for 18 seconds on use
Bubbling Ultimate Life Flask of the Brewer
- 30% of Recovery applied Instantly
- 28% reduced Charges per use
Potent Ultimate Mana Flask of the Ample
- 74% increased Amount Recovered
- 65% increased Charges
Skills & Gems
Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
Strike with your Quarterstaff.
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
No support gems detected for this skill.
Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
No support gems detected for this skill.
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