Oil Grenade Explosive Grenade Freeze Witchhunter (132% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute25+125
- to Strength3+20
- to Dexterity2+10
Armour›
- increased Armour and Evasion Rating13194%
- increased effect of Fully Broken Armour335%
- fully Broken Armour you inflict also increases Fire Damage Taken from Hits1+1
- gain # % of Evasion Rating as extra Armour18%
Damage›
- increased Grenade Damage784%
- increased Damage with Two Handed Weapons690%
- increased Damage with Hits against Rare and Unique Enemies125%
- increased Damage with Crossbows112%
Evasion›
- increased Evasion Rating345%
- increased Evasion Rating while moving360%
- increased Evasion Rating if you have been Hit Recently1100%
- increased Evasion Rating if you haven't been Hit Recently1100%
Area›
- increased Area of Effect for Attacks753%
- increased Area of Effect for Attacks per Enemy you've Ignited in the last # seconds, up to # %14%
- increased Area of Effect18%
- increased Grenade Area of Effect110%
Attack Damage›
- increased Attack Damage while moving6102%
- increased Attack Area Damage231%
- increased Attack Damage against Rare or Unique Enemies232%
Leech & Recovery›
- increased Cooldown Recovery Rate535%
- enemies in your Presence have -#% reduced Cooldown Recovery Rate1-10%
Speed›
- increased Attack Speed316%
- reduced Attack Speed1-5%
- reduced Projectile Speed1-10%
- increased Attack Speed while a Rare or Unique Enemy is in your Presence14%
Gear
Rift Core
Siege Crossbow
- 36% increased Physical Damage
- Bonded: 40% increased effect of Fully Broken Armour
- 61% increased Physical Damage
- +129 to Accuracy Rating
- Grenade Skills Fire an additional Projectile
- 132% increased Physical Damage
- +56 to Accuracy Rating
- 19% increased Attack Speed
- Leeches 7.12% of Physical Damage as Life
- 15% increased Light Radius
- Adds 35 to 59 Physical Damage
Decree of Acuity
Ancient Visor
- Helmet
- 248% increased Armour and Evasion
- +32 to Dexterity
- [Gain] 30% of [Evasion] Rating as extra [Armour]
- You are [Blind]
- The Effect of [Blind] on you is reversed
- 18% increased Armour, Evasion and Energy Shield
Queen of the Forest
Smuggler Coat
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 295% increased Evasion Rating
- -10% to Fire Resistance
- +28% to Cold Resistance
- +11% to Lightning Resistance
- Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%
- Other Modifiers to Movement Speed except for Sprinting do not apply
Miracle Palm
Spiked Bracers
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Adds 18 to 31 Physical Damage to Attacks
- +165 to Evasion Rating
- +122 to maximum Life
- +39% to Fire Resistance
- Gain Deflection Rating equal to 21% of Evasion Rating
- Gain 35 Mana per enemy killed
Morbid Trail
Drakeskin Boots
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +15% to Fire and Chaos Resistances
- +157 to Evasion Rating
- 97% increased Evasion Rating
- +133 to maximum Life
- +39% to Cold Resistance
- +33% to Fire Resistance
Headhunter
Heavy Belt
- 22% increased Stun Threshold
- Has 3 Charm Slots
- +58 to maximum Life
- +31 to Strength
- +36 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Morbid Noose
Amber Amulet
- Allocates Crushing Verdict
- 27% increased Global Armour, Evasion and Energy Shield
- +11 to Strength
- 49% increased Evasion Rating
- +33 to Spirit
- +3 to Level of all Projectile Skills
- +32 to Strength
- +32% to Lightning Resistance
Hate Nail
Topaz Ring
- +16% to Fire and Chaos Resistances
- +29% to Lightning Resistance
- Adds 16 to 32 Physical Damage to Attacks
- +181 to Evasion Rating
- +107 to maximum Life
- +12% to all Elemental Resistances
- +34% to Fire Resistance
Cataclysm Nail
Prismatic Ring
- +16% to Lightning and Chaos Resistances
- +9% to all Elemental Resistances
- Adds 14 to 25 Physical Damage to Attacks
- +208 to Evasion Rating
- +112 to maximum Life
- +40% to Cold Resistance
- +32% to Lightning Resistance
Experimenter's Grounding Charm of the Surgeon
- Used when you become Shocked
- 37% increased Duration
- 32% Chance to gain a Charge when you kill an enemy
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 25% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Bubbling Ultimate Life Flask of the Sylvan
- Gains 0.25 Charges per Second
- 28% of Recovery applied Instantly
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
No support gems detected for this skill.
No support gems detected for this skill.
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