Flash Grenade Explosive Grenade Freeze Witchhunter (+5 Projectile Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute20+100
- to Strength3+20
- to Dexterity2+10
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Attack Damage while moving6102%
- increased Attack Area Damage231%
- increased Attack Damage against Rare or Unique Enemies232%
Evasion›
- increased Evasion Rating575%
- increased Evasion Rating while Surrounded4100%
- increased Evasion Rating if you have been Hit Recently1100%
- increased Evasion Rating if you have Hit an Enemy Recently160%
Armour›
- increased Armour and Evasion Rating9130%
- increased Armour while Surrounded240%
- increased Armour Break Duration125%
- less Armour and Evasion Rating1-50%
Damage›
- increased Damage with Two Handed Weapons690%
- increased Grenade Damage560%
- break enemy Concentration on Hit equal to # % of Damage Dealt1100%
- deal up to # % more Damage to Enemies based on their missing Concentration140%
Projectile Damage›
- increased Projectile Damage996%
Movement Speed›
- reduced Movement Speed Penalty from using Skills while moving5-19%
- increased Movement Speed if you've Killed Recently27%
- increased Movement Speed while Surrounded110%
Speed›
- increased Attack Speed316%
- increased Attack Speed if you've killed Recently18%
- increased Attack Speed while Surrounded120%
- reduced Attack Speed1-5%
Gear
Blood Core
Siege Crossbow
- Adds 1 to 40 Lightning Damage
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Bonded: 30% increased Magnitude of Shock you inflict
- Grenades have 19% chance to activate a second time
- Grenade Skills Fire an additional Projectile
- +5 to Level of all Projectile Skills
- Adds 122 to 168 Fire Damage
- Adds 117 to 179 Cold Damage
- Adds 8 to 142 Lightning Damage
- 23% chance to gain Onslaught on Killing Hits with this Weapon
Constricting Command
Viper Cap
- 8% increased Skill Effect Duration
- 8% increased Cooldown Recovery Rate
- +4 to Maximum Rage
- +80 to maximum Life
- +14 to all Attributes
- 10.3 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
- Corrupted
Hyrri's Ire
Armoured Vest
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 30% increased Elemental Ailment Threshold
- 150% increased Evasion Rating
- Gain 19% of Damage as Extra Cold Damage
- +31 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
Morbid Palm
Vaal Mitts
- +44% to Fire Resistance
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- +183 to Armour
- 126% increased Armour
- +28 to maximum Life
- +21 to Strength
- Gain 62 Life per enemy killed
- Corrupted
- 60% increased effect of Socketed Augment Items
Agony Sole
Drakeskin Boots
- 5% increased Movement Speed
- +11% to Chaos Resistance
- Bonded: 10% increased Cooldown Recovery Rate
- 100% increased Evasion Rating
- +154 to Evasion Rating
- +32 to Dexterity
- +36% to Fire Resistance
- +35% to Lightning Resistance
- Corrupted
- 30% increased Movement Speed
Headhunter
Heavy Belt
- 30% increased Stun Threshold
- Has 3 Charm Slots
- +57 to maximum Life
- +37 to Strength
- +28 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Hate Braid
Solar Amulet
- Allocates Beastial Skin
- 56% increased Evasion Rating from Equipped Body Armour
- +14 to Spirit
- +3 to Level of all Projectile Skills
- +46 to Spirit
- +28 to Intelligence
- +29% to Cold Resistance
- 30% increased Global Armour, Evasion and Energy Shield
Kalandra's Touch
Ring
- Reflects opposite Ring
Apocalypse Whorl
Refined Breach Ring
- Adds 4 to 95 Lightning damage to Attacks
- +25% to Maximum Quality
- Adds 37 to 61 Cold damage to Attacks
- Adds 41 to 69 Fire damage to Attacks
- +14% to all Elemental Resistances
- +34% to Cold Resistance
- +36% to Lightning Resistance
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Ox for 19 seconds on use
Soaked Thawing Charm of the Medic
- Used when you become Frozen
- Recover 48 Mana when Used
- 22% Chance to gain a Charge when you kill an enemy
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 25% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Seething Transcendent Life Flask of the Constant
- 50% reduced Amount Recovered
- Instant Recovery
- 24% increased Charges gained
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
No support gems detected for this skill.
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