Lightning Spear Hollow Focus Minion Martial Artist (131% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute36+180
- to Intelligence4+30
- to Dexterity3+20
- to Strength3+26
Critical›
- increased Critical Damage Bonus9200%
- increased Critical Hit Chance8105%
- attacks have +#% to Critical Hit Chance1100%
- increased Damage if you've dealt a Critical Hit in the past # seconds115%
Evasion›
- increased Evasion Rating17251%
- gain Deflection Rating equal to # % of Evasion Rating313%
- increased Evasion Rating if you haven't been Hit Recently120%
Movement Speed›
- increased Movement Speed1024%
- reduced Movement Speed Penalty from using Skills while moving4-17%
- increased Movement Speed if you've Killed Recently310%
- ignore all Movement Penalties from Armour1+1
Energy Shield›
- increased maximum Energy Shield10135%
- faster start of Energy Shield Recharge110%
- reduced Global Armour, Evasion and Energy Shield1-25%
- to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Ailment›
- increased Freeze Buildup565%
- increased Magnitude of Shock you inflict475%
- increased chance to Shock330%
Speed›
- increased Skill Speed835%
- increased Attack and Cast Speed18%
- increased Attack Speed if you've killed Recently18%
- increased Attack Speed while a Rare or Unique Enemy is in your Presence14%
Elemental Damage›
- increased Elemental Damage648%
- increased Elemental Damage with Attacks232%
- increased Damage for each type of Elemental Ailment on Enemy120%
Gear
Brimstone Edge
Akoyan Spear
- 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- 131% increased Physical Damage
- +4.81% to Critical Hit Chance
- 71% increased Physical Damage
- Adds 31 to 65 Physical Damage
- +151 to Accuracy Rating
- Corrupted
- 24% increased Attack Speed
- +2 to Level of all Attack Skills
Sacred Flame
Shrine Sceptre
- 24% increased Spirit
- Allies in your Presence deal 20% increased Damage
- 15% increased Spirit
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- Gain 59% of Damage as Extra Fire Damage
- Allies in your Presence Regenerate 2.7% of their Maximum Life per second
- Allies in your Presence Gain 27% of Damage as Extra Fire Damage
- Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
- Corrupted
Onslaught Horn
Ancestral Tiara
- Allocates Zarokh's Gift
- +4 to Maximum Rage
- Raven-Touched
- +69 to maximum Energy Shield
- 16% increased Rarity of Items found
- 96% increased Energy Shield
- 16% increased Rarity of Items found
- +45% to Cold Resistance
- +41% to Lightning Resistance
Golem Suit
Falconer's Jacket
- +19% to Chaos Resistance
- 60% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- +38% to Fire Resistance
- 5% increased Movement Speed
- +202 to Evasion Rating
- +62 to maximum Energy Shield
- 129% increased Evasion and Energy Shield
- +39% to Cold Resistance
- Corrupted
- +35% to Lightning Resistance
Brood Paw
Runeforged Fists of Stone
- Can roll Marksman modifiers
- Can roll Decay modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 25% reduced Effect of Non-Damaging Ailments on you
- Has +2 to Evasion Rating per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to maximum Runic Ward per player level
- 19% more Global Evasion Rating and Energy Shield
- Attacks Gain 23% of Damage as Extra Physical Damage
- 26% chance to gain Onslaught for 4 seconds on Hit
- +2.12% to Critical Hit Chance
- Attacks Chain 2 additional times
- Enemies take 13% increased Damage for each Elemental Ailment type among
- your Ailments on them
Beast Spur
Daggerfoot Shoes
- 5% increased Movement Speed
- 10% increased Movement Speed when on Low Life
- Bonded: 10% increased Cooldown Recovery Rate
- 35% increased Movement Speed
- +72 to Evasion Rating
- +25 to maximum Energy Shield
- 96% increased Evasion and Energy Shield
- +43% to Lightning Resistance
- Gain Deflection Rating equal to 23% of Evasion Rating
- 60% increased effect of Socketed Augment Items
Headhunter
Heavy Belt
- 25% increased Stun Threshold
- Has 2 Charm Slots
- +58 to maximum Life
- +38 to Strength
- +30 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Woe Locket
Absent Amulet
- Allocates Augmented Flesh
- 38% increased Critical Hit Chance
- -1 Prefix Modifier allowed
- -1 Suffix Modifier allowed
- +3 to Level of all Projectile Skills
- 65% increased Evasion Rating
- 37% increased Global Armour, Evasion and Energy Shield
Kalandra's Touch
Ring
- Reflects opposite Ring
Dusk Eye
Emerald Ring
- +14% to Fire and Chaos Resistances
- +181 to Accuracy Rating
- Adds 32 to 51 Fire damage to Attacks
- Adds 28 to 44 Cold damage to Attacks
- 30% increased Lightning Damage
- 22% increased Cast Speed
- +30% to Cold Resistance
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Wolf for 16 seconds on use
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 22% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
- Corrupted
Experimenter's Dousing Charm of the Abundant
- Used when you become Ignited
- 38% increased Duration
- 57% increased Charges
Seething Ultimate Life Flask of the Practitioner
- 50% reduced Amount Recovered
- Instant Recovery
- 20% reduced Charges per use
Potent Ultimate Mana Flask of the Brewer
- 75% increased Amount Recovered
- 28% reduced Charges per use
Skills & Gems
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
No support gems detected for this skill.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
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