Leap Slam Rolling Slam Freeze Smith Of Kitava (100% Elemental Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute19+95
- to Strength12+130
- body Armour grants # % increased Strength120%
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour›
- increased Armour19311%
- of Armour also applies to Elemental Damage430%
- body Armour grants # % of Physical Damage from Hits taken as Fire Damage125%
- body Armour grants +#% of Armour also applies to Elemental Damage150%
Attack Damage›
- increased Melee Damage11118%
- increased Attack Damage7106%
- increased Attack Area Damage432%
- increased Melee Damage against Heavy Stunned enemies140%
Damage›
- ancestrally Boosted Attacks deal # % increased Damage586%
- increased Damage with Two Handed Weapons580%
- increased Damage with Maces453%
- empowered Attacks deal # % increased Damage348%
Life›
- increased maximum Life410%
- increased amount of Life Leeched444%
- increased Damage while Leeching Life140%
- of Physical Damage prevented Recouped as Life15%
Stun›
- increased Stun Buildup8112%
- increased Stun Threshold220%
- every Rage also grants # % increased Stun Threshold12%
- increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to # %110%
Fire Resistance›
- to Fire Resistance321%
- modifiers to Fire Resistance also grant Cold and Lightning Resistance at # % of their value150%
- modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance1+1
- to Maximum Fire Resistance if you have at least # Red Support Gems Socketed12%
Area›
- increased Area of Effect for Attacks420%
- increased Area of Effect of Ancestrally Boosted Attacks234%
Gear
Fate Wreck
Ironwood Greathammer
- Forged by the Passion of Aldur
- 10% chance for Slam Skills you use yourself to cause an additional Aftershock
- Bonded: 15% increased Area of Effect for Attacks
- 18% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
- Causes 41% increased Stun Buildup
- Adds 283 to 452 Fire Damage
- 100% increased Elemental Damage with Attacks
- +33 to Strength
- +3 to Level of all Attack Skills
Pain Fend
Tawhoan Tower Shield
- +238 to Armour
- 102% increased Armour
- +39% to Fire Resistance
- +29% to Cold Resistance
Foe Keep
Imperial Greathelm
- +12 to Strength
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 98% increased Armour
- +167 to maximum Life
- +69 to maximum Mana
- +25 to Strength
- +31% to Fire Resistance
- +24% to Chaos Resistance
Exceptional Runeforged Ornate Plate
- +57 to Strength
- Bonded: +80 to maximum Life
- Bonded: +80 to maximum Mana
- Regenerate 1.95% of maximum Life per second
- Corrupted
Grim Mitts
Runeforged Detailed Mitts
- +1% to Maximum Fire Resistance
- +60 to Armour
- 76% increased Armour
- Adds 6 to 11 Physical Damage to Attacks
- +30 to Strength
- +29% to Lightning Resistance
- Leech 8.04% of Physical Attack Damage as Life
- Corrupted
Horror Sole
Ornate Greaves
- +12 to Strength
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +22% to Lightning Resistance
- +190 to Armour
- 95% increased Armour
- +80 to maximum Life
- +22% to Fire Resistance
- +35% of Armour also applies to Elemental Damage
Pain Girdle
Rawhide Belt
- 21% increased Life Recovery from Flasks
- Has 2 Charm Slots
- +314 to Armour
- +96 to maximum Life
- 38% increased Flask Mana Recovery rate
- +33% to Fire Resistance
- +19% to Chaos Resistance
- +192 to Stun Threshold
Defiance of Destiny
Jade Amulet
- Allocates Killer Instinct
- +14 to Dexterity
- 12% increased maximum Life
- +14 to Strength
- 26% increased Mana Regeneration Rate
- Recover 33% of Missing Life before being Hit by an Enemy
Victory Hold
Biostatic Ring
- +1% to all maximum Resistances
- Adds 14 to 22 Fire damage to Attacks
- Adds 1 to 58 Lightning damage to Attacks
- +136 to maximum Mana
- +25 to Strength
- +40% to Fire Resistance
- Leech 6.79% of Physical Attack Damage as Life
Doom Hold
Biostatic Ring
- +15% to Cold and Chaos Resistances
- +1% to all maximum Resistances
- Adds 7 to 14 Physical Damage to Attacks
- +149 to Accuracy Rating
- +68 to maximum Life
- Leech 7.36% of Physical Attack Damage as Life
- Gain 11 Mana per enemy killed
Floral Grounding Charm of the Mixologist
- Used when you become Shocked
- Recover 51 Life when Used
- 23% reduced Charges per use
Clinician's Thawing Charm of the Perpetual
- Used when you become Frozen
- 31% increased Duration
- 59% increased Charges gained
Experimenter's Silver Charm of the Abundant
- Used when you are affected by a Slow
- 40% increased Duration
- 60% increased Charges
Bubbling Ultimate Life Flask of the Ample
- 28% of Recovery applied Instantly
- 64% increased Charges
Skills & Gems
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
No support gems detected for this skill.
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