Leap Slam Resonating Shield Minion Warbringer (175% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute39+195
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
- to Strength1+10
Armour›
- increased Armour19301%
- of Armour also applies to Elemental Damage560%
- break # % increased Armour250%
- of Armour also applies to Fire Damage230%
Damage›
- empowered Attacks deal # % increased Damage8126%
- ancestrally Boosted Attacks deal # % increased Damage7102%
- increased Damage with Two Handed Weapons690%
- increased Damage with Warcries372%
Area›
- increased Area of Effect for Attacks1694%
- increased Area of Effect of Ancestrally Boosted Attacks442%
- increased Area of Effect318%
- increased Area of Effect if you've Killed Recently115%
Speed›
- increased Warcry Speed5102%
- increased Skill Speed417%
- increased Attack Speed38%
- reduced Attack Speed2-10%
Attack Damage›
- increased Attack Area Damage755%
- increased Attack Damage486%
- increased Attack Damage while Surrounded3150%
- increased Melee Damage110%
Warcry›
- increased Warcry Cooldown Recovery Rate470%
- increased total Power counted by Warcries210%
- ignore Warcry Cooldowns1+1
- warcries Debilitate Enemies1+1
Gem›
- warcry Skills have # % increased Area of Effect380%
- attack Skills deal # % increased Damage while holding a Shield220%
- chance for Slam Skills you use yourself to cause an additional Aftershock15%
Gear
Gale Ram
Anvil Maul
- 40% increased Physical Damage
- Bonded: 40% increased effect of Fully Broken Armour
- 37% increased Physical Damage
- +87 to Accuracy Rating
- Crushes Enemies on Hit
- 175% increased Physical Damage
- Adds 51 to 93 Physical Damage
- Leeches 9.27% of Physical Damage as Life
- +3 to Level of all Attack Skills
- 25% chance to gain Onslaught on Killing Hits with this Weapon
Vengeance Peak
Imperial Greathelm
- Allocates Zarokh's Gift
- 10% increased Area of Effect
- Raven-Touched
- Bonded: 12% increased Reservation Efficiency of Companion Skills
- +87 to maximum Mana
- 38% increased Armour
- +169 to maximum Life
- +28 to maximum Mana
- +64% to Lightning Resistance
- +42% of Armour also applies to Elemental Damage
The Brass Dome
Champion Cuirass
- 18% of Damage taken Recouped as Mana
- 50% reduced effect of Curses on you
- 15% of Damage is taken from Mana before Life
- +10% of Armour also applies to Chaos Damage
- Bonded: +8% to Chaos Resistance
- Bonded: 8% increased Curse Magnitudes
- Bonded: 8% of Maximum Life Converted to Energy Shield
- 596% increased Armour
- -1% to all Maximum Elemental Resistances
- +290 to Stun Threshold
- Take no Extra Damage from Critical Hits
- Corrupted
Carrion Palm
Runeforged Plate Gauntlets
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- +17% to Fire and Chaos Resistances
- 35% increased Armour and Evasion
- Adds 7 to 17 Physical Damage to Attacks
- +249 to Accuracy Rating
- +39 to maximum Life
- +2 to Level of all Melee Skills
- 14% increased Attack Speed
Nemesis Pace
Tasalian Greaves
- 5% increased Movement Speed
- Can roll Chronomancy modifiers
- Bonded: 20% increased Cooldown Recovery Rate
- +41% of Armour also applies to Elemental Damage
- 35% increased Movement Speed
- 37% increased Armour
- +107 to maximum Life
- +45% to Cold Resistance
- +94 to Stun Threshold
- Debuffs on you expire 88% faster
Headhunter
Heavy Belt
- 24% increased Stun Threshold
- Has 2 Charm Slots
- +53 to maximum Life
- +33 to Strength
- +36 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Mind Rosary
Stellar Amulet
- Allocates Engineered Blaze
- +17% to Cold and Chaos Resistances
- +7 to all Attributes
- +4 to Level of all Melee Skills
- 47% increased Armour
- 6% increased maximum Life
- +37% to Cold Resistance
- 20% increased Global Armour, Evasion and Energy Shield
Rune Circle
Prismatic Ring
- +23% to Fire and Chaos Resistances
- +14% to all Elemental Resistances
- +22% to all Elemental Resistances
- +119 to maximum Life
- +179 to maximum Mana
- +49% to Fire Resistance
- +20% to Maximum Quality
Sol Nail
Vitalic Ring
- +17% to Lightning and Chaos Resistances
- 6% increased maximum Life
- +177 to maximum Mana
- Adds 40 to 63 Fire damage to Attacks
- Leech 10.34% of Physical Attack Damage as Life
- Leech 9.63% of Physical Attack Damage as Mana
- +20% to Maximum Quality
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Ox for 20 seconds on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.20 Charges per Second
- Creates Consecrated Ground on use
Potent Ultimate Life Flask of the Abundant
- 73% increased Amount Recovered
- 62% increased Charges
Caustic Ultimate Mana Flask of the Sylvan
- Gains 0.25 Charges per Second
- 99% increased Mana Recovered
- Removes 15% of Mana Recovered from Life when used
Skills & Gems
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
No support gems detected for this skill.
Similar Builds
Matched by class, ascendancy, and shared tags.