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Incinerate Purity Of Fire Bleed Warbringer (+5 Fire Spell Skills)

Warbringer·WarriorPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 19, 2026
New build
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exiles.buildtier
Scored against 93 similar endgame builds
Limited build data
DamageC
SurvivalS
SpeedD
UtilityC

Fix these first

1
Movement speed

Overview

Offense

1. Living Bomb
306,321
2. Best Ignite DPS
66,786
Hit DPS
306,321
Casts/sec
3.4
Average hit
90,094

Utility

Mana
1,092
Spirit
256
Gear spirit
314
Move speed
x1.30

Defense

Life
1,873
ES
3,584
Gear ES
813
Ward
222
Character armour
9,460
Gear armour
3,225
Block
53.6%
Fire res
75%
Cold res
82%
Lightning res
76%
Chaos res
60%

Passive Tree

153
Nodes
33
Notables
0
Keystones

Key Passives

Illuminated CrownNotable
70% increased Energy Shield from Equipped Helmet
Energy Shield
Heavy BufferNotable
5% of Damage taken bypasses Energy Shield
40% increased maximum Energy Shield
Energy Shield
Molten CarapaceNotable
50% increased Armour while Ignited
+2% to Maximum Fire Resistance while Ignited
50% increased Fire Damage while Ignited
ArmourFire ResistanceFire Damage
VigilanceNotable
+2% to maximum Block chance
12% increased Block chance
10 Life gained when you Block
BlockLife
DesensitisationNotable
25% increased Critical Damage Bonus
Hits against you have 25% reduced Critical Damage Bonus
Critical
Melting FlamesNotable
Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
Fire Damage
Mind EraserNotable
15% increased Mana Cost Efficiency
20% increased Mana Regeneration Rate
Mana
Ruinic HelmNotable
+1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet
Energy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute43+215
  • to Strength2+20
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield13196%
  • faster start of Energy Shield Recharge422%
  • gain additional Ailment Threshold equal to # % of maximum Energy Shield336%
  • gain additional Stun Threshold equal to # % of maximum Energy Shield336%
Armour
PassiveCountTotal
  • increased Armour892%
  • of Armour also applies to Elemental Damage640%
  • break # % increased Armour250%
  • break Armour equal to # % of Hit Damage dealt110%
Critical
PassiveCountTotal
  • increased Critical Hit Chance781%
  • increased Critical Damage Bonus4100%
  • allies in your Presence have # % increased Critical Hit Chance125%
  • chance to Gain Arcane Surge when you deal a Critical Hit110%
Life
PassiveCountTotal
  • increased Spell Damage with Spells that cost Life358%
  • of Spell Mana Cost Converted to Life Cost348%
  • increased Life Cost of Skills115%
  • increased Life Regeneration rate125%
Block
PassiveCountTotal
  • increased Block chance853%
  • to maximum Block chance24%
  • gain # % Base Chance to Block from Equipped Shield instead of the Shield's value135%
Speed
PassiveCountTotal
  • increased Warcry Speed11189%
Fire Damage
PassiveCountTotal
  • increased Fire Damage565%
  • enemies Ignited by you permanently take # % increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of # %11%
  • gain # % of Damage as Extra Fire Damage15%
  • increased Fire Damage while Ignited150%

Gear

Empyrean Spire

Dueling Wand

Item Level 81
Rare
Properties
Quality20
SocketsS S
Requirements
Level78
Rune
  • +1 to Level of all Spell Skills
  • 25% chance for Spell Skills to fire 2 additional Projectiles
Bonded
  • Bonded: Archon recovery period expires 30% faster
  • Bonded: Every Rage also grants 1% increased Spell Damage
Desecrated
  • 118% increased Fire Damage
Explicit
  • +5 to Level of all Fire Spell Skills
  • Gain 29% of Damage as Extra Fire Damage
  • 30% increased Cast Speed
  • Gain 75 Life per enemy killed
Crafted
  • +179 to maximum Mana
  • +1 to Level of all Spell Skills

Chernobog's Pillar

Runemastered Blacksteel Tower Shield

Item Level 73
Unique
Properties
Armour301
Movement Speed-3%
Block26
Quality20
SocketsS S
Ward106
Requirements
Level65
Rune
  • +75 to maximum Life
  • +25% of Armour also applies to Elemental Damage
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 12% increased Damage for each type of Elemental Ailment on Enemy
Explicit
  • 146% increased Armour
  • +35% to Fire Resistance
  • +29% to Chaos Resistance
  • +153 to Stun Threshold
  • Gain 1% of damage as Fire damage per 1% Chance to Block
  • Corrupted

Torment Ward

Cryptic Crown

Item Level 82
Rare
Properties
Armour1037
Energy Shield290
Quality30
SocketsS S
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • 15% increased Cost Efficiency
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: Meta Skills have 15% increased Reservation Efficiency
Desecrated
  • +102 to Armour
  • +29 to maximum Energy Shield
Explicit
  • 139% increased Armour and Energy Shield
  • +49 to maximum Life
  • +41% to Fire Resistance
  • +43% to Cold Resistance
  • +41% to Lightning Resistance

Vortex Veil

Conjurer Mantle

Item Level 82
Rare
Properties
Armour1193
Energy Shield328
Movement Speed-4%
Quality30
SocketsS S
Requirements
Level70
Rune
  • +2 to Armour per 1 Spirit
  • Can roll Soul modifiers
Bonded
  • Bonded: 3% increased maximum Life
  • Bonded: 3% increased maximum Mana
Desecrated
  • +164 to Armour
  • +44 to maximum Energy Shield
Implicit
  • +30 to Spirit
Explicit
  • 110% increased Armour and Energy Shield
  • +61 to Spirit
  • Hits against you have 75% reduced Critical Damage Bonus
  • +31% to Lightning Resistance
  • +31% to Lightning and Chaos Resistances

Sorrow Hold

Adherent Cuffs

Item Level 80
Rare
Properties
Armour227
Energy Shield63
Quality20
SocketsS S
Requirements
Level80
Rune
  • 8% increased Cast Speed
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
  • Bonded: 20% increased Mana Cost Efficiency while on Low Mana
Desecrated
  • 93% increased Armour and Energy Shield
Explicit
  • +2 to Level of all Projectile Skills
  • 33% increased Projectile Speed
  • 94% chance to Pierce an Enemy
  • 34% increased Projectile Damage
Crafted
  • 25% increased Critical Damage Bonus

Gloom Span

Runeforged Faithful Leggings

Item Level 82
Rare
Properties
Armour467
Energy Shield132
Quality21
SocketsS S
Ward51
Requirements
Level65
Rune
  • 5% increased Movement Speed
  • +1% to Maximum Lightning Resistance
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 95% increased Armour and Energy Shield
Explicit
  • 35% increased Movement Speed
  • +77 to Armour
  • +22 to maximum Energy Shield
  • +80% to Fire Resistance
Crafted
  • +15 to Spirit

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Silver
  • Legacy of Sapphire
  • Legacy of Diamond
  • Legacy of Diamond
  • All Mage's Legacies have 47% increased effect per duplicate Mage's Legacy you have

Viper Clasp

Absent Amulet

Item Level 79
Rare
Requirements
Level90
Enchant
  • Allocates Cooked
Desecrated
  • +6.98% to Fire Spell Critical Hit Chance
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +50 to Spirit
  • +4 to Level of all Spell Skills
Crafted
  • 22% increased Global Armour, Evasion and Energy Shield

Tempest Coil

Unset Ring

Item Level 82
Rare
Requirements
Level44
Desecrated
  • 3% increased Skill Speed
Implicit
  • Grants 1 additional Skill Slot
Explicit
  • 30% increased Fire Damage
  • +103 to maximum Life
  • 19% increased Rarity of Items found
  • +32 to Strength
  • +18% to all Elemental Resistances

Golem Finger

Gold Ring

Item Level 81
Rare
Requirements
Level40
Implicit
  • 15% increased Rarity of Items found
Explicit
  • 33% increased Fire Damage
  • +103 to maximum Life
  • +129 to maximum Mana
  • +30 to Strength
  • +40% to Lightning Resistance
Crafted
  • 17% increased Rarity of Items found

Sanguis Heroum

Staunching Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level18
Implicit
  • Used when you start Bleeding
Explicit
  • Gains 0.20 Charges per Second
  • Creates Consecrated Ground on use

Experimenter's Golden Charm of the Mixologist

Item Level 83
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • 38% increased Duration
  • 21% reduced Charges per use

For Utopia

Stone Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect

Concentrated Ultimate Life Flask of the Doctor

Item Level 83
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 69% increased Amount Recovered
  • 30% Chance to gain a Charge when you kill an enemy

Effervescent Ultimate Mana Flask of the Sylvan

Item Level 62
Magic
Properties
Quality15
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 27% of Recovery applied Instantly
  • Corrupted

Skills & Gems

Spellslinger(Lv18)3 gems

While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

ImpetusSupports Meta Skills. Supported Skills generate Energy significantly faster.Lv1
FlukeSupports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Cast on Elemental Ailment(Lv20)3 gems

While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.

InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
ImpetusSupports Meta Skills. Supported Skills generate Energy significantly faster.Lv1
Purity of Fire(Lv18)5 gems

Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.

Aura grants +22% to Fire Resistance
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
Strong HeartedSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.Lv1
Incinerate(Lv21)5 gems

Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.

Deals 1.7 Fire Damage per second
Gains 7 milliseconds of fuel per Mana spent
Ignites as though dealing 2 to 4 Fire damage, every 0.075 seconds
BurgeonSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Lv1
Considered CastingSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Lv1
IgnitionSupports any skill that Hits enemies, making it more likely to Ignite.Lv1
CommiserateSupports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.Lv1
Arbiters IgnitionSupports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.Lv1
Infernal Cry(Lv18)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Exposing CrySupports Warcries. Supported Skills apply Exposure on Hitting enemies.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Flameblast(Lv21)5 gems

Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.

Deals 7 to 11 Fire Damage
BurgeonSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Lv1
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
Considered CastingSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Uhtreds ConstellationLv1
Fireball(Lv21)5 gems

Launch a large ball of Fire which explodes on impact. The explosion Consumes a Fire Infusion if possible to launch a ring of smaller firebolts.

Deals 8 to 12 Fire Damage
WildshardsSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Lv1
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
RicochetSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Lv1
Considered CastingSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Lv1
Elemental Weakness(Lv19)5 gems

Curse all targets in an area after a short delay, lowering their Elemental Resistances.

Curse radius is 1.5 metres
Curse inflicts -40% to Elemental Resistances
Curse duration is 6 seconds
Curse does not apply to enemies above level 20
Heightened CurseSupports Curse Skills, magnifying their power.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ritualistic CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Cursed GroundSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Lv1
Fortifying Cry(Lv19)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
BattershoutSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Scavenged Plating(Lv10)4 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
MysticismSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Raise Shield(Lv1)3 gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
SteadfastSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
Mana Remnants(Lv19)3 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Barkskin(Lv19)2 gems

While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.

When Hit by an enemy, gain Armour equal to 43% of Energy Shield lost
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Elemental Conflux(Lv19)1 gem

Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.

Buff grants 40% more damage with the affected Element
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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