Infernal Cry Fortifying Cry Totem Smith Of Kitava (+5 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Armour›
- increased Armour17281%
- of Armour also applies to Elemental Damage430%
- increased effect of Fully Broken Armour335%
- break # % increased Armour235%
Attribute›
- to any Attribute29+145
- to Strength7+84
- body Armour grants # % increased Strength120%
- to all Attributes1+3
Attack Damage›
- increased Melee Damage9104%
- increased Attack Area Damage561%
- increased Attack Damage486%
- increased Melee Damage against Heavy Stunned enemies140%
Speed›
- increased Attack Speed624%
- increased Warcry Speed589%
- increased Skill Speed312%
- increased Attack Speed if you've been Hit Recently115%
Life›
- increased amount of Life Leeched336%
- increased maximum Life24%
- body Armour grants # % increased maximum Life115%
- body Armour grants regenerate # % of maximum Life per second1180%
Damage›
- empowered Attacks deal # % increased Damage8126%
- increased Damage with Warcries372%
Warcry›
- increased Warcry Cooldown Recovery Rate569%
- increased total Power counted by Warcries210%
- warcries Empower an additional Attack1+1
- warcries have # % chance to Empower # additional Attacks115%
Physical Damage›
- base physical damage reduction rating no display: #8+1600
Gear
Rage Blow
Totemic Greatclub
- 8% increased Skill Speed
- 50% increased Attack Damage against Rare or Unique Enemies
- Bonded: +1 to Level of all Attack Skills
- Bonded: 15% increased Reservation Efficiency of Herald Skills
- Empowered Attacks deal 89% increased Damage
- Warcries Empower an additional Attack
- Adds 6 to 118 Lightning Damage
- +5 to Level of all Melee Skills
- Gain 33 Life per enemy killed
- 27% increased Stun Duration
- Gain 30% of Damage as Extra Physical Damage
Miracle Aegis
Tawhoan Tower Shield
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 33% increased Armour
- +74 to Stun Threshold
- +261 to Armour
- 107% increased Armour
- +30% to Cold Resistance
- +38% to Lightning Resistance
- +155 to Stun Threshold
- Corrupted
Storm Dome
Imperial Greathelm
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 41% increased Armour
- +38 to maximum Mana
- +216 to Armour
- 90% increased Armour
- +33 to Intelligence
- +34% to Fire Resistance
- +34% of Armour also applies to Elemental Damage
- Corrupted
Exceptional Warlord Cuirass
- 54% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- +24% of Armour also applies to Elemental Damage
- Corrupted
Maelstrom Touch
Ornate Mitts
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- Adds 19 to 28 Fire damage to Attacks
- 36% increased Armour
- +164 to maximum Life
- 17% increased Rarity of Items found
- +2 to Level of all Melee Skills
- Leech 9.87% of Physical Attack Damage as Life
Behemoth Slippers
Tasalian Greaves
- +21% to Lightning Resistance
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 78% increased Armour
- 35% increased Movement Speed
- 29% increased Armour
- +28 to Strength
- +20% of Armour also applies to Elemental Damage
- +49 to Stun Threshold
- Corrupted
- 17% increased Rarity of Items found
Cataclysm Bond
Fine Belt
- +15% to Lightning and Chaos Resistances
- Has 2 Charm Slots
- Flasks gain 0.17 charges per Second
- +267 to Armour
- +174 to maximum Life
- 33% increased Charm Effect Duration
- +38% to Fire Resistance
- +33% to Cold Resistance
Hate Gorget
Solar Amulet
- Allocates Stimulants
- +90 to maximum Life
- +10 to Spirit
- +30 to Strength
- 34% increased Armour
- +3 to Level of all Melee Skills
- +41% to Cold Resistance
- 30% increased Global Armour, Evasion and Energy Shield
Dread Whorl
Prismatic Ring
- Adds 1 to 46 Lightning damage to Attacks
- +10% to all Elemental Resistances
- Adds 12 to 20 Fire damage to Attacks
- +133 to maximum Life
- +33% to Fire Resistance
- +31% to Lightning Resistance
- +33% to Cold Resistance
Honour Gyre
Gold Ring
- +15 to Strength and Intelligence
- 10% increased Rarity of Items found
- Adds 11 to 18 Physical Damage to Attacks
- Adds 12 to 20 Cold damage to Attacks
- +116 to maximum Life
- +16% to all Elemental Resistances
- 17% increased Rarity of Items found
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.15 Charges per Second
- Creates Consecrated Ground on use
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Concentrated Ultimate Life Flask of the Plentiful
- 68% increased Amount Recovered
- 39% increased Charges
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
While active, strengthens your Rage, but causes you to lose Life while not losing Rage.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
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