Fortifying Cry Ferocious Roar Freeze Smith Of Kitava (153% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute48+240
- to Strength3+43
- gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour›
- increased Armour10163%
- of Armour also applies to Elemental Damage560%
- increased Armour and Evasion Rating224%
- of Armour also applies to Cold Damage230%
Block›
- increased Block chance13106%
- to maximum Block chance12%
Life›
- recover # % of maximum Life for each Endurance Charge consumed37%
- consume all Rage when Shapeshifting to Human form to recover # % of maximum life per Rage Consumed11%
- life gained when you Block1+10
- of Physical Damage prevented Recouped as Life15%
Warcry›
- increased Warcry Cooldown Recovery Rate349%
- increased total Power counted by Warcries210%
- warcries Debilitate Enemies1+1
- warcries have a minimum of # Power1+10
Damage›
- increased Damage with Warcries372%
- empowered Attacks deal # % increased Damage332%
- increased Damage for each time you've Warcried Recently18%
Speed›
- increased Warcry Speed7121%
Jewel›
- [Jewel] Socket70
Gear
Soul Edge
Stalking Spear
- Convert 20% of Requirements to Strength
- 26% increased Area of Effect for Attacks
- 21% chance to Maim on Hit
- 153% increased Physical Damage
- 56% increased Elemental Damage with Attacks
- +5 to Level of all Melee Skills
- +31 to Dexterity
- 25% chance to gain Onslaught on Killing Hits with this Weapon
Blood Refuge
Fortress Tower Shield
- +25% of Armour also applies to Elemental Damage
- Bonded: 12% increased Damage for each type of Elemental Ailment on Enemy
- +113 to maximum Life
- +128 to Armour
- 91% increased Armour
- 8% additional Physical Damage Reduction
- +6% to Maximum Fire Resistance
Damnation Brow
Imperial Greathelm
- Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds
- Can roll Berserking modifiers
- Bonded: Gain 2 Rage on Melee Hit
- +136 to maximum Life
- 17% increased Rarity of Items found
- +38% to Fire Resistance
- +39% of Armour also applies to Elemental Damage
- Recover 5% of maximum Life when you use a Warcry
- 70% increased Damage with Warcries
Exceptional Warlord Cuirass
- 3% additional Physical Damage Reduction
- +75 to maximum Life
- 3% increased maximum Life
- +11% to Chaos Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +16% of Armour also applies to Elemental Damage
- Corrupted
Kraken Hold
Feathered Mitts
- Damage Penetrates 10% Lightning Resistance
- +1% to Maximum Fire Resistance
- +40% to Fire Resistance
- +164 to Armour
- 94% increased Armour
- +129 to Accuracy Rating
- +2 to Level of all Melee Skills
- Corrupted
- 18% increased Rarity of Items found
Fate Sole
Vaal Greaves
- 50% increased total Power counted by Warcries
- Bonded: 30% increased Glory generation
- 99% increased Armour
- 35% increased Movement Speed
- +142 to maximum Life
- +41% to Chaos Resistance
- 55% reduced Shock duration on you
Gloom Lock
Plate Belt
- +15% to Fire and Chaos Resistances
- +149 to Armour
- Has 3 Charm Slots
- +245 to Armour
- +174 to maximum Life
- +101 to maximum Mana
- +37% to Fire Resistance
- +17% to Chaos Resistance
Rift Choker
Gold Amulet
- Allocates Thousand Cuts
- Inflict Anaemia on Hit
- Anaemia allows +3 Corrupted Blood debuffs to be inflicted on enemies
- 14% increased Rarity of Items found
- +148 to maximum Life
- +565 to Accuracy Rating
- +4 to Level of all Melee Skills
- +27 to Strength
- +19% to Fire Resistance
Safrin's Resolve
Ring
- You can only Socket Ruby Jewels in this item
- 17% increased Rarity of Items found
- +20 to all Attributes
- +9% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
- Corrupted
Safrin's Resolve
Ring
- You can only Socket Ruby Jewels in this item
- 16% increased Rarity of Items found
- +15 to all Attributes
- +8% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
Investigator's Stone Charm of the Brewer
- Used when you become Stunned
- 19% increased Duration
- 29% reduced Charges per use
Sunny Thawing Charm of the Doctor
- Used when you become Frozen
- Also grants 48 Guard
- 26% Chance to gain a Charge when you kill an enemy
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Ox for 19 seconds on use
Cautious Ultimate Life Flask of the Chemist
- 91% more Recovery if used while on Low Life
- 30% reduced Charges per use
Substantial Transcendent Mana Flask of the Medic
- 64% increased Amount Recovered
- 23% Chance to gain a Charge when you kill an enemy
Skills & Gems
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
No support gems detected for this skill.
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