Explosive Grenade Flash Grenade Bleed Witchhunter (+5 Projectile Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute24+120
- to Strength5+36
- to Dexterity3+20
- to all Attributes1+3
Evasion›
- increased Evasion Rating575%
- increased Evasion Rating while Surrounded5120%
- increased Evasion Rating while moving360%
- increased Evasion Rating if you have been Hit Recently1100%
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Attack Damage while moving6102%
- increased Attack Damage against Rare or Unique Enemies232%
- increased Attack Damage if you have been Heavy Stunned Recently125%
Armour›
- increased Armour and Evasion Rating11162%
- increased Armour while Surrounded360%
- less Armour and Evasion Rating1-50%
- to Evasion Rating per # Item Armour on Equipped Gloves1+1
Damage›
- increased Damage with Two Handed Weapons690%
- increased Grenade Damage560%
- break enemy Concentration on Hit equal to # % of Damage Dealt1100%
- deal up to # % more Damage to Enemies based on their missing Concentration140%
Leech & Recovery›
- increased Cooldown Recovery Rate857%
- enemies in your Presence have -#% reduced Cooldown Recovery Rate1-10%
Speed›
- increased Attack Speed522%
- increased Attack Speed if you've killed Recently18%
- increased Attack Speed while Surrounded120%
- reduced Attack Speed1-5%
Movement Speed›
- reduced Movement Speed Penalty from using Skills while moving5-19%
- increased Movement Speed if you've Killed Recently27%
- increased Movement Speed while Surrounded110%
Gear
Vortex Core
Cannonade Crossbow
- Adds 1 to 40 Lightning Damage
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Bonded: 30% increased Magnitude of Shock you inflict
- Adds 122 to 162 Fire Damage
- Grenade Skills Fire an additional Projectile
- Adds 17 to 353 Lightning Damage
- Adds 94 to 126 Cold Damage
- +5 to Level of all Projectile Skills
- Grants 5 Life per Enemy Hit
- 14% increased Attack Speed
Constricting Command
Runemastered Viper Cap
- +4 to Maximum Rage
- +17 to all Attributes
- Require 4 fewer enemies to be Surrounded
- +68 to Armour
- 51% increased Surrounded Area of Effect
- Corrupted
Hyrri's Ire
Armoured Vest
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 35% increased Elemental Ailment Threshold
- 149% increased Evasion Rating
- Gain 19% of Damage as Extra Cold Damage
- +33 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
- Corrupted
Entropy Touch
Ornate Mitts
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +181 to Armour
- 83% increased Armour
- +100 to maximum Life
- +39% to Fire Resistance
- +32% to Cold Resistance
- +31% to Lightning Resistance
Atziri's Step
Cinched Boots
- 30% increased Movement Speed
- 80% increased Evasion Rating
- +80 to maximum Life
- Gain Deflection Rating equal to 54% of Evasion Rating
- Cannot be Light Stunned by Deflected Hits
- 24% increased Deflection Rating while moving
- Corrupted
Mageblood
Utility Belt
- Has 2 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Amethyst
- Legacy of Jade
- Legacy of Sulphur
- Legacy of Jade
- All Mage's Legacies have 48% increased effect per duplicate Mage's Legacy you have
Torment Pendant
Solar Amulet
- Allocates The Wild Cat
- +30 to Spirit
- +15 to Spirit
- 57% increased Evasion Rating
- +3 to Level of all Projectile Skills
- +20 to all Attributes
- +15% to Chaos Resistance
- 30% increased Global Armour, Evasion and Energy Shield
Oblivion Circle
Ruby Ring
- +32% to Fire Resistance
- Adds 10 to 20 Fire damage to Attacks
- +102 to maximum Mana
- +23% to all Elemental Resistances
- +55% to Fire Resistance
- +45% to Cold Resistance
- 25% increased Explicit Resistance Modifier magnitudes
Bramble Knot
Topaz Ring
- +30% to Lightning Resistance
- Adds 7 to 10 Physical Damage to Attacks
- Adds 10 to 16 Cold damage to Attacks
- +22% to all Elemental Resistances
- +53% to Cold Resistance
- +54% to Lightning Resistance
- 30% increased Explicit Resistance Modifier magnitudes
Lustrous Thawing Charm of the Brewer
- Used when you become Frozen
- Also grants 299 Guard
- 29% reduced Charges per use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Vibrant Staunching Charm of the Brewer
- Used when you start Bleeding
- Also grants 252 Guard
- 29% reduced Charges per use
Concentrated Ultimate Life Flask of the Chemist
- 69% increased Amount Recovered
- 32% reduced Charges per use
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.
Unleash a wave of volatile ice that feeds on flames. While the wave doesn't deal damage, the ice latches onto Ignited enemies, refreshing the duration of their active Ignite and rapidly Freezing them but preventing them from being Ignited further until the Ignite expires.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, you constantly regenerate Rage.
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