Flash Grenade Explosive Grenade Bleed Witchhunter (+3 Projectile Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute36+180
- to Dexterity4+31
- to Strength4+31
- to all Attributes2+6
Evasion›
- increased Evasion Rating14209%
- gain Deflection Rating equal to # % of Evasion Rating320%
- increased Evasion Rating if you have Hit an Enemy Recently160%
- increased Evasion Rating while moving140%
Damage›
- increased Damage with Two Handed Weapons690%
- increased Grenade Damage448%
- increased Damage while affected by a Herald224%
- chance for Damage of Enemies Hitting you to be Unlucky120%
Movement Speed›
- reduced Movement Speed Penalty from using Skills while moving5-22%
- increased Movement Speed49%
- companions have # % increased Movement Speed228%
- increased Movement Speed if you have at least # Green Support Gems Socketed15%
Speed›
- increased Projectile Speed430%
- increased Attack Speed316%
- increased Skill Speed316%
- reduced Attack Speed1-5%
Attack Damage›
- increased Attack Damage563%
- increased Attack Damage while moving482%
- increased Attack Damage against Rare or Unique Enemies232%
- increased Attack Area Damage110%
Area›
- increased Area of Effect for Attacks755%
- increased Area of Effect for Attacks per Enemy you've Ignited in the last # seconds, up to # %14%
- increased Area of Effect18%
- increased Grenade Area of Effect110%
Elemental Damage›
- increased Elemental Damage with Attacks8104%
Gear
Torment Core
Siege Crossbow
- Gain 13% of Damage as Extra Chaos Damage
- 50% increased Attack Damage against Rare or Unique Enemies
- Bonded: +1 to Level of all Attack Skills
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Adds 62 to 85 Fire Damage
- Grenade Skills Fire an additional Projectile
- Adds 90 to 160 Cold Damage
- Adds 2 to 354 Lightning Damage
- Gain 66 Life per enemy killed
- Gain 25 Mana per enemy killed
- +3 to Level of all Attack Skills
Alpha's Howl
Armoured Cap
- +30 to Spirit
- +11% to Chaos Resistance
- 89% increased Evasion Rating
- +100 to Spirit
- +64% to Cold Resistance
- Presence Radius is doubled
- Corrupted
Hyrri's Ire
Armoured Vest
- 54% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- 30% increased Elemental Ailment Threshold
- 126% increased Evasion Rating
- Gain 14% of Damage as Extra Cold Damage
- +38 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
- Corrupted
Aerisvane's Wings
Burnished Gauntlets
- +36% to Fire Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 64% increased Armour and Evasion
- 10% increased Attack Speed
- +26 to Intelligence
- Decimating Strike
- Corrupted
Phoenix Road
Cavalry Boots
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- 30% increased Movement Speed
- +125 to Evasion Rating
- 99% increased Evasion Rating
- +30% to Lightning Resistance
- +14% to Chaos Resistance
- Gain Deflection Rating equal to 10% of Evasion Rating
- Corrupted
Headhunter
Heavy Belt
- 20% increased Stun Threshold
- Has 3 Charm Slots
- +60 to maximum Life
- +34 to Strength
- +32 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Demon Gorget
Absent Amulet
- Allocates High Alert
- +15% to Fire and Chaos Resistances
- -1 Prefix Modifier allowed
- -1 Suffix Modifier allowed
- 42% increased Evasion Rating
- +3 to Level of all Projectile Skills
- 34% increased Global Armour, Evasion and Energy Shield
Kraken Knuckle
Sapphire Ring
- +20% to Fire and Chaos Resistances
- +22% to Cold Resistance
- Adds 28 to 40 Fire damage to Attacks
- Adds 23 to 35 Cold damage to Attacks
- +77 to maximum Life
- +39% to Fire Resistance
- +37% to Lightning Resistance
Empyrean Knot
Sapphire Ring
- +17% to Lightning and Chaos Resistances
- +26% to Cold Resistance
- Adds 17 to 29 Cold damage to Attacks
- Adds 1 to 33 Lightning damage to Attacks
- +190 to Accuracy Rating
- +39% to Cold Resistance
- +34% to Lightning Resistance
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Primate for 19 seconds on use
Lustrous Thawing Charm of the Bountiful
- Used when you become Frozen
- Also grants 333 Guard
- 54% increased Charges
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.20 Charges per Second
- Creates Consecrated Ground on use
Simmering Ultimate Life Flask of the Brewer
- 23% of Recovery applied Instantly
- 29% reduced Charges per use
Potent Ultimate Mana Flask of the Distiller
- 71% increased Amount Recovered
- 25% reduced Charges per use
Skills & Gems
Fire a bolt from your crossbow.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
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