Flame Wall Mana Tempest Archmage Oracle (71% Crit Chance)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute42+210
- to Intelligence3+30
- to Strength3+30
- to Dexterity2+20
Mana›
- increased Mana Regeneration Rate355%
- increased Mana Cost of Skills2-25%
- gain Elemental Archon after spending # % of your Maximum Mana1100%
- increased amount of Mana Leeched125%
Critical›
- increased Critical Damage Bonus250%
- increased Critical Hit Chance for Spells240%
- hits against you have # % reduced Critical Damage Bonus237%
- increased Critical Hit Chance232%
Speed›
- increased Cast Speed638%
- increased Attack and Cast Speed with Elemental Skills15%
- increased Attack and Cast Speed with Lightning Skills18%
- increased Attack Speed14%
Life›
- arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate1+1
- enemies in your Presence have -#% reduced Life Regeneration rate1-75%
- increased Attack Damage while on Full Life140%
- increased Attack Damage while on Low Life160%
Gem›
- meta Skills have # % increased Reservation Efficiency120%
- non-Keystone Passive Skills in Medium Radius of allocated Keystone Passive Skills can be allocated without being connected to your tree1+1
- skills have # % chance to not remove Elemental Infusions but still count as consuming them110%
- spell Skills have # % increased Area of Effect125%
Energy Shield›
- increased Energy Shield from Equipped Focus2135%
- faster start of Energy Shield Recharge while affected by an Archon Buff120%
- increased maximum Energy Shield115%
- increased Spell Damage while on Full Energy Shield125%
Spell Damage›
- triggered Spells deal # % increased Spell Damage228%
- increased Spell Damage if you have consumed an Elemental Infusion Recently130%
- reduced Spell Area Damage1-10%
- reduced Spell Damage1-15%
Gear
Miracle Thirst
Dueling Wand
- +3 to Level of all Spell Skills
- Bonded: Archon recovery period expires 30% faster
- Bonded: Leeches 1% of maximum Life when you Cast a Spell
- Gain 28% of Damage as Extra Cold Damage
- +5 to Level of all Lightning Spell Skills
- Gain 30% of Damage as Extra Lightning Damage
- 71% increased Critical Hit Chance for Spells
- +188 to maximum Mana
- +1 to Level of all Spell Skills
- 44% increased Cast Speed
- Gain 15% of Elemental Damage as Extra Cold Damage
Rathpith Globe
Sacred Focus
- +50 to maximum Mana
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 94% increased Energy Shield
- +100 to maximum Life
- Non-Channelling Spells cost an additional 6% of your maximum Life
- Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Mana
- Non-Channelling Spells deal 6% increased Damage per 100 maximum Mana
- Corrupted
Skull Halo
Ancestral Tiara
- 3% increased maximum Mana
- +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
- 41% increased Energy Shield
- +36 to maximum Mana
- 99% increased Energy Shield
- +70 to maximum Energy Shield
- +33 to Intelligence
- +32% to Fire Resistance
- +21% to Chaos Resistance
Dusk Suit
Vile Robe
- 40% increased Armour, Evasion and Energy Shield
- Can roll Soul modifiers
- Bonded: +40 to maximum Life
- Bonded: 3% increased maximum Life
- Bonded: +40 to maximum Mana
- Bonded: 3% increased maximum Mana
- +93 to maximum Energy Shield
- 110% increased Energy Shield
- 20% increased maximum Mana
- +33 to Intelligence
- +36% to Fire Resistance
- +20% to Chaos Resistance
Storm Talons
Sirenscale Gloves
- 8% increased Cast Speed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 20% increased Mana Cost Efficiency while on Low Mana
- +58 to maximum Energy Shield
- +2 to Level of all Projectile Skills
- 117% increased Energy Shield
- +28 to maximum Life
- +32 to Intelligence
- +39% to Cold Resistance
Golem Sole
Sekhema Sandals
- 5% increased Movement Speed
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 10% increased Cooldown Recovery Rate
- 18% increased Rarity of Items found
- +60 to maximum Energy Shield
- 99% increased Energy Shield
- +29 to Intelligence
- 60% increased effect of Socketed Augment Items
- 30% increased Movement Speed
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Bismuth
- Legacy of Bismuth
- Legacy of Gold
- Legacy of Quicksilver
- All Mage's Legacies have 40% increased effect per duplicate Mage's Legacy you have
Doom Charm
Absent Amulet
- Allocates Gem Enthusiast
- 19% increased Rarity of Items found
- -1 Prefix Modifier allowed
- -1 Suffix Modifier allowed
- +4 to Level of all Spell Skills
- +50 to Spirit
- 39% increased Cast Speed
Miracle Grasp
Mnemonic Ring
- 82% increased Mana Regeneration Rate
- 8% increased maximum Mana
- 30% increased Mana Cost Efficiency of Spells
- +242 to maximum Mana
- 23% increased Cast Speed
- +13% to all Elemental Resistances
- 8% increased maximum Mana
Kalandra's Touch
Ring
- Reflects opposite Ring
Raindancer's Stone Charm of the Sylvan
- Used when you become Stunned
- Gains 0.25 Charges per Second
- Recover 300 Mana when Used
Raindancer's Thawing Charm of the Foliage
- Used when you become Frozen
- Gains 0.15 Charges per Second
- Recover 298 Mana when Used
Raindancer's Dousing Charm of the Foliage
- Used when you become Ignited
- Gains 0.15 Charges per Second
- Recover 297 Mana when Used
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
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