Spell Totem Flame Wall Archmage Oracle (+3 Spell Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute41+205
- to Intelligence6+68
- to Strength1+5
Critical›
- increased Critical Damage Bonus6100%
- increased Critical Spell Damage Bonus575%
- increased Critical Hit Chance457%
- increased Critical Hit Chance for Spells350%
Speed›
- increased Cast Speed625%
- increased Totem Placement speed365%
- increased Projectile Speed for Spell Skills223%
- attacks used by Totems have # % increased Attack Speed28%
Gem›
- increased Skill Effect Duration9124%
- spell Skills have # % increased Area of Effect443%
- meta Skills have # % increased Reservation Efficiency120%
- non-Keystone Passive Skills in Medium Radius of allocated Keystone Passive Skills can be allocated without being connected to your tree1+1
Mana›
- increased Mana Regeneration Rate465%
- increased Mana Cost Efficiency336%
- increased Mana Cost of Skills1-10%
- increased Mana Regeneration Rate while moving150%
Curse›
- increased Curse Magnitudes737%
- faster Curse Activation4-70%
- your Curses have # % increased Magnitudes if # % of Curse Duration expired120%
Spell Damage›
- increased Spell Damage686%
- triggered Spells deal # % increased Spell Damage228%
- reduced Spell Area Damage1-10%
Area›
- increased Area of Effect of Curses450%
- increased Area of Effect320%
Gear
Golem Spire
Siphoning Wand
- 30% increased Spell Damage
- Bonded: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
- Gain 25% of Damage as Extra Cold Damage
- Gain 19% of Damage as Extra Lightning Damage
- +144 to maximum Mana
- +3 to Level of all Spell Skills
- 32% increased Cast Speed
- 71% increased Freeze Buildup
Miracle Cry
Omen Sceptre
- +12 to Intelligence
- 53% increased Spirit
- 27% increased Spirit
- +191 to maximum Mana
- Allies in your Presence Regenerate 15.9 Life per second
- +26 to Intelligence
- 59% increased Mana Regeneration Rate
Corruption Corona
Sorcerous Tiara
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +57 to maximum Energy Shield
- +134 to maximum Mana
- 26% increased Critical Hit Chance
- +35% to Fire Resistance
- 72% increased Energy Shield
Dusk Shell
Vile Robe
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 97% increased Energy Shield
- +121 to maximum Energy Shield
- 42% increased Energy Shield
- +22 to Intelligence
- +36% to Cold Resistance
- +31% to Lightning Resistance
Dire Vise
Sirenscale Gloves
- +12 to Intelligence
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +15 to Strength and Intelligence
- +47 to maximum Energy Shield
- 93% increased Energy Shield
- +90 to maximum Mana
- +29% to Cold Resistance
- +19% to Chaos Resistance
Brood Span
Bound Sandals
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 5.4 Life Regeneration per second
- 30% increased Movement Speed
- +41 to maximum Energy Shield
- 99% increased Energy Shield
- +30 to Intelligence
- +14 to Spirit
Miracle Shackle
Linen Belt
- 38% increased Mana Regeneration Rate
- 30% increased Mana Recovery from Flasks
- Has 1 Charm Slot
- +219 to Armour
- +174 to maximum Life
- +119 to maximum Mana
- +29% to Fire Resistance
- +34% to Lightning Resistance
Blight Gorget
Solar Amulet
- +35 to Spirit
- +15 to Spirit
- 34% increased Evasion Rating
- +156 to maximum Mana
- +2 to Level of all Projectile Skills
- +23% to Chaos Resistance
- +16% to Chaos Resistance
Oblivion Gyre
Mnemonic Ring
- +138 to maximum Mana
- 7% increased maximum Mana
- 18% increased Chaos Damage
- 19% increased Cast Speed
- +34% to Cold Resistance
- +33% to Lightning Resistance
- 7% increased maximum Mana
Grim Grasp
Prismatic Ring
- +10% to all Elemental Resistances
- Adds 8 to 13 Physical Damage to Attacks
- +196 to maximum Mana
- +30 to Strength
- +16% to all Elemental Resistances
- 70% increased Mana Regeneration Rate
- 6% increased maximum Mana
Examiner's Stone Charm of the Brewer
- Used when you become Stunned
- 26% increased Duration
- 27% reduced Charges per use
Lustrous Thawing Charm of the Mixologist
- Used when you become Frozen
- Also grants 338 Guard
- 21% reduced Charges per use
Sunny Silver Charm of the Continuous
- Used when you are affected by a Slow
- Also grants 60 Guard
- 33% increased Charges gained
Substantial Ultimate Life Flask of the Endless
- 61% increased Amount Recovered
- 45% increased Charges gained
Seething Ultimate Mana Flask of the Abundant
- 50% reduced Amount Recovered
- Instant Recovery
- 59% increased Charges
Skills & Gems
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
No support gems detected for this skill.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
Curse all targets in an area after a short delay, lowering their Elemental Resistances.
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