Elemental Storm Lightning Warp Ignite Stormweaver (+3 Spell Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Energy Shield›
- increased maximum Energy Shield18361%
- faster start of Energy Shield Recharge762%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield220%
- gain additional Stun Threshold equal to # % of maximum Energy Shield220%
Attribute›
- to any Attribute31+155
- to Intelligence2+18
- increased Intelligence16%
Elemental Damage›
- increased Elemental Damage14152%
- increased Damage with Hits against Enemies affected by Elemental Ailments460%
- increased Elemental Damage if you've Chilled an Enemy Recently130%
- increased Elemental Damage if you've Ignited an Enemy Recently130%
Mana›
- increased Mana Regeneration Rate983%
- increased Mana Cost Efficiency336%
- gain Elemental Archon after spending # % of your Maximum Mana1100%
- reduced maximum Mana1-10%
Gem›
- increased Skill Effect Duration685%
- skills have # % chance to not remove Elemental Infusions but still count as consuming them320%
- to Limit for Elemental Skills1+2
Elemental›
- increased Exposure Effect460%
- chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type110%
- increased Duration of Elemental Ailments on Enemies110%
- to maximum number of Elemental Infusions1+1
Curse›
- increased Curse Duration4100%
- increased Curse Magnitudes220%
- hex Master1+1
Speed›
- increased Cast Speed311%
- increased Cast Speed when on Full Life110%
Gear
Blight Bite
Dueling Wand
- 30% increased Spell Damage
- Bonded: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
- Gain 24% of Damage as Extra Lightning Damage
- Gain 26% of Damage as Extra Fire Damage
- +151 to maximum Mana
- 27% increased Cast Speed
- +28 to Intelligence
- +3 to Level of all Spell Skills
Pandemonium Ram
Omen Sceptre
- Archon recovery period expires 30% faster
- Bonded: 30% increased Archon Buff duration
- 47% increased Spirit
- 29% increased Spirit
- +35 to maximum Mana
- Allies in your Presence deal 3 to 5 added Attack Physical Damage
- Allies in your Presence have +8% to all Elemental Resistances
- 30% reduced Attribute Requirements
- 19% increased Mana Regeneration Rate
- 15% increased Light Radius
Gloom Visage
Ancestral Tiara
- 25% increased Exposure Effect
- Bonded: 15% increased Magnitude of Non-Damaging Ailments you inflict
- 93% increased Energy Shield
- +132 to maximum Mana
- 17% increased Rarity of Items found
- +35% to Cold Resistance
- +38% to Lightning Resistance
- 19% increased Energy Shield Recharge Rate
Oblivion Sanctuary
Sacramental Robe
- 38% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +57 to maximum Energy Shield
- 25% increased Energy Shield Recharge Rate
- +27 to maximum Energy Shield
- 124% increased Energy Shield
- +24% to Cold Resistance
- +27% to Lightning Resistance
- +18% to Chaos Resistance
Damnation Hand
Vaal Gloves
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- 51% increased Energy Shield
- +51 to maximum Energy Shield
- Adds 12 to 18 Fire damage to Attacks
- +31% to Cold Resistance
- +18% to Chaos Resistance
- Gain 22 Mana per enemy killed
Sol Sole
Runeforged Sandsworn Sandals
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 26% reduced Ignite Duration on you
- 30% increased Movement Speed
- 135% increased Energy Shield
- +28 to Intelligence
- +28% to Lightning Resistance
- +76 to Stun Threshold
Empyrean Snare
Utility Belt
- +28% to Lightning Resistance
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- +38 to maximum Life
- +116 to maximum Mana
- +40% to Fire Resistance
- 12% chance for Remnants you pick up to count as picking up an additional Remnant
- 35% increased Spell Damage during any Flask Effect
Onslaught Scarab
Stellar Amulet
- Allocates Arcane Remnants
- 12% increased Rarity of Items found
- +7 to all Attributes
- +39 to maximum Energy Shield
- +168 to maximum Mana
- +44 to Spirit
- +23 to Dexterity
- +24% to Lightning Resistance
Ghoul Finger
Ruby Ring
- +21% to Fire Resistance
- 29% increased Chaos Damage
- +155 to maximum Mana
- 17% increased Rarity of Items found
- +34% to Fire Resistance
- +38% to Cold Resistance
- +27% to Lightning Resistance
Apocalypse Band
Unset Ring
- 25% increased Spell Damage while on Full Energy Shield
- Grants 1 additional Skill Slot
- +206 to Accuracy Rating
- +122 to maximum Mana
- +24 to Dexterity
- +13% to Lightning Resistance
- +31% to Fire Resistance
Examiner's Silver Charm of the Verdant
- Used when you are affected by a Slow
- Gains 0.20 Charges per Second
- 30% increased Duration
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Raindancer's Stone Charm of the Bountiful
- Used when you become Stunned
- Recover 232 Mana when Used
- 50% increased Charges
Blood of the Warrior
Gargantuan Life Flask
- 90% less Life Recovered
- Effect is not removed when Unreserved Life is Filled
- 21% of Damage taken during effect Recouped as Life
- Gain 3 Rage when Hit by an Enemy during effect
- No Inherent loss of Rage during effect
- 34% increased Duration
Persevering Ultimate Mana Flask of the Surgeon
- 86% more Recovery if used while on Low Mana
- 32% Chance to gain a Charge when you kill an enemy
Skills & Gems
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
No support gems detected for this skill.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Spends Ward to generate Verisium Infusions, which can be used in place of any Elemental Infusions.
Curse all targets in an area after a short delay, lowering their Elemental Resistances.
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
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