Walking Calamity Furious Slam Totem Smith Of Kitava (Fury of the King)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute36+180
- to Strength3+31
- to all Attributes1+3
Armour›
- increased Armour14228%
- of Armour also applies to Elemental Damage560%
- of Armour also applies to Fire Damage230%
- body Armour grants # % increased Spirit130%
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Melee Damage with Hits at Close Range370%
- increased Melee Damage332%
- increased Attack Damage if you have been Heavy Stunned Recently125%
Life›
- increased amount of Life Leeched336%
- increased maximum Life24%
- body Armour grants # % increased maximum Life115%
- increased Attack Damage while on Low Life125%
Damage›
- ancestrally Boosted Attacks deal # % increased Damage586%
- increased Totem Damage345%
- each Totem applies # % increased Damage taken to Enemies in their Presence12%
Curse›
- increased Curse Magnitudes546%
- increased Curse Duration140%
- reduced Curse Duration1-25%
Movement Speed›
- increased Movement Speed48%
- ignore all Movement Penalties from Armour1+1
- increased Movement Speed if you have at least # Green Support Gems Socketed15%
- increased Movement Speed while Surrounded110%
Physical Damage›
- base physical damage reduction rating no display: #6+1200
Gear
Fury of the King
Ashbark Talisman
- +15 to Spirit
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- 59% increased Flammability Magnitude
- Adds 670 to 815 Fire Damage
- 14% reduced Attack Speed
- +44 to Strength
- Bear Skills Convert 98% of Physical Damage to Fire Damage
- Skills which require Glory generate 5 Glory every 2 seconds
- Enemies in your Presence have Exposure
- Corrupted
Constricting Command
Viper Cap
- +150 to maximum Life
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +117 to maximum Life
- +11 to all Attributes
- Require 4 fewer enemies to be Surrounded
- Regenerate 1.4% of maximum Life per second while Surrounded
- Corrupted
Exceptional Runeforged Conjurer Mantle
- +225 to maximum Life
- Gain 5% of maximum Life as Extra maximum Runic Ward
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- Bonded: 1% more Runic Ward Regeneration rate per 2% of maximum Runic Ward lost from Hits Recently, up to 100% more
- +30 to Spirit
- Corrupted
Rage Nails
Ornate Mitts
- +225 to maximum Life
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- +35 to maximum Life
- +28 to Strength
- 35% increased Armour
- Adds 7 to 15 Physical Damage to Attacks
- +33 to maximum Life
- +2 to Level of all Melee Skills
- Corrupted
- 60% increased effect of Socketed Augment Items
Domination League
Vaal Greaves
- +150 to maximum Life
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 25% increased Movement Speed
- +133 to maximum Life
- +113 to maximum Mana
- +20% to Lightning Resistance
- +43% of Armour also applies to Elemental Damage
- Corrupted
- 60% increased effect of Socketed Augment Items
Mageblood
Utility Belt
- Has 1 Charm Slot
- 20% of Flask Recovery applied Instantly
- Legacy of Quicksilver
- Legacy of Silver
- Legacy of Jade
- Legacy of Bismuth
- All Mage's Legacies have 41% increased effect per duplicate Mage's Legacy you have
Defiance of Destiny
Jade Amulet
- Allocates Catalysis
- +10 to Dexterity
- 12% increased maximum Life
- +15 to Strength
- 29% increased Mana Regeneration Rate
- Recover 27% of Missing Life before being Hit by an Enemy
Corruption Circle
Vitalic Ring
- 6% increased maximum Life
- Adds 7 to 15 Physical Damage to Attacks
- 30% increased Fire Damage
- +142 to maximum Life
- +19 to Strength
- +39% to Cold Resistance
- +31% to Lightning Resistance
Kalandra's Touch
Ring
- Reflects opposite Ring
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Stag for 20 seconds on use
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 20% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Sapping Ultimate Life Flask of the Bountiful
- 96% increased Life Recovered
- Removes 15% of Life Recovered from Mana when used
- 47% increased Charges
Skills & Gems
Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.
Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
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