Voltaic Grenade Oil Grenade Totem Warbringer (161% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute38+190
- to Strength4+41
- to all Attributes1+3
Armour›
- increased Armour10150%
- of Armour also applies to Elemental Damage560%
- increased effect of Fully Broken Armour335%
- of Armour also applies to Lightning Damage230%
Damage›
- increased Totem Damage11170%
- increased Grenade Damage672%
- increased Ballista damage345%
- each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed›
- increased Totem Placement speed6135%
- increased Attack and Cast Speed if you've summoned a Totem Recently214%
- attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
- reduced Attack Speed1-5%
Life›
- increased Totem Life356%
- increased maximum Life13%
- increased Maximum Life if you have at least # Red Support Gems Socketed15%
- of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage›
- increased Attack Damage486%
- increased Attack Area Damage341%
- increased Attack Damage per Summoned Totem in your Presence110%
Area›
- increased Area of Effect for Attacks424%
- increased Area of Effect while you have a Totem115%
Jewel›
- [Jewel] Socket40
Gear
Viper Core
Siege Crossbow
- 40% increased Physical Damage
- Bonded: 40% increased effect of Fully Broken Armour
- Grenade Skills Fire an additional Projectile
- 161% increased Physical Damage
- Adds 43 to 73 Physical Damage
- 35% increased Elemental Damage with Attacks
- Gain 62 Life per enemy killed
- +3 to Level of all Attack Skills
- +2 to maximum number of Summoned Ballista Totems
Doom Corona
Paragon Greathelm
- +4 to Maximum Rage
- +159 to Armour
- 97% increased Armour
- +158 to maximum Life
- +27 to Intelligence
- +29% to Cold Resistance
- +41% of Armour also applies to Elemental Damage
Storm Mantle
Ornate Plate
- 38% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +41 to Spirit
- Regenerate 1.63% of maximum Life per second
- +310 to Armour
- 100% increased Armour
- 30% reduced Attribute Requirements
- +22% to Chaos Resistance
- 55% reduced Duration of Bleeding on You
Dusk Hand
Runeforged Feathered Mitts
- +11% to Chaos Resistance
- 18% increased Rarity of Items found
- Adds 15 to 18 Physical Damage to Attacks
- Adds 19 to 28 Fire damage to Attacks
- +105 to maximum Life
- +36% to Lightning Resistance
- Gain 24 Life per enemy killed
Pandemonium Dash
Runeforged Ornate Greaves
- +11% to Chaos Resistance
- 30% increased Movement Speed
- +144 to maximum Life
- +92 to maximum Mana
- +7% to Fire Resistance
- +34% to Lightning Resistance
- +16% to Chaos Resistance
Ingenuity
Utility Belt
- +2% to Maximum Fire Resistance
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- 9% reduced Charm Charges gained
- 30% increased bonuses gained from left Equipped Ring
- 25% increased bonuses gained from right Equipped Ring
- Corrupted
Fireflower
Solar Amulet
- Allocates Grenadier
- +14 to Spirit
- 15% increased Rarity of Items found
- +5 to Level of all Fire Skills
- 31% increased Mana Regeneration Rate
- Take 126 Fire Damage when you Ignite an Enemy
- Corrupted
Plague Finger
Prismatic Ring
- +10% to all Elemental Resistances
- Adds 15 to 19 Physical Damage to Attacks
- Adds 21 to 36 Fire damage to Attacks
- +99 to maximum Life
- +22 to Dexterity
- +37% to Fire Resistance
- +32% to Lightning Resistance
Apocalypse Twirl
Sapphire Ring
- +119 to maximum Life
- +28% to Cold Resistance
- Adds 13 to 23 Physical Damage to Attacks
- Adds 14 to 34 Fire damage to Attacks
- +39% to Cold Resistance
- 22% increased Mana Regeneration Rate
- 15% increased Light Radius
- +34% to Fire Resistance
Bright Antidote Charm of the Verdant
- Used when you become Poisoned
- Gains 0.20 Charges per Second
- Also grants 197 Guard
Botanic Thawing Charm of the Sylvan
- Used when you become Frozen
- Gains 0.25 Charges per Second
- Recover 193 Life when Used
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Boar for 20 seconds on use
Full-bodied Ultimate Life Flask of the Foliage
- Gains 0.15 Charges per Second
- 54% increased Amount Recovered
Skills & Gems
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.
Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.
Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
No support gems detected for this skill.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
No support gems detected for this skill.
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